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C# GameBoard.DoesOwnerHaveMonopoly方法代码示例

本文整理汇总了C#中GameBoard.DoesOwnerHaveMonopoly方法的典型用法代码示例。如果您正苦于以下问题:C# GameBoard.DoesOwnerHaveMonopoly方法的具体用法?C# GameBoard.DoesOwnerHaveMonopoly怎么用?C# GameBoard.DoesOwnerHaveMonopoly使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameBoard的用法示例。


在下文中一共展示了GameBoard.DoesOwnerHaveMonopoly方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestThatAnUnownedPropertyInAGroupIsNotAMonopoly

        public void TestThatAnUnownedPropertyInAGroupIsNotAMonopoly()
        {
            GameBoard gameBoard = new GameBoard();
            MonopolyKata.Classes.Players.Player player = new MonopolyKata.Classes.Players.Player();

            gameBoard.Locations[21].Purchased = true;
            gameBoard.Locations[21].Owner = player;
            gameBoard.Locations[23].Purchased = false;
            gameBoard.Locations[24].Purchased = true;
            gameBoard.Locations[24].Owner = player;
            Assert.That(gameBoard.DoesOwnerHaveMonopoly(gameBoard.Locations[21]), Is.EqualTo(false));
        }
开发者ID:jewkesy,项目名称:MonopolyKata,代码行数:12,代码来源:DoesOwnerHaveMonopolyTests.cs

示例2: TestThatOwningAllPropertiesInAGroupIsMonopoly

        public void TestThatOwningAllPropertiesInAGroupIsMonopoly()
        {
            GameBoard gameBoard = new GameBoard();
            MonopolyKata.Classes.Players.Player player = new MonopolyKata.Classes.Players.Player();

            gameBoard.Locations[21].Purchased = true;
            gameBoard.Locations[21].Owner = player;
            gameBoard.Locations[23].Purchased = true;
            gameBoard.Locations[23].Owner = player;
            gameBoard.Locations[24].Purchased = true;
            gameBoard.Locations[24].Owner = player;
            Assert.That(gameBoard.DoesOwnerHaveMonopoly(gameBoard.Locations[21]), Is.EqualTo(true));
        }
开发者ID:jewkesy,项目名称:MonopolyKata,代码行数:13,代码来源:DoesOwnerHaveMonopolyTests.cs

示例3: TestThatMixedOwningPropertiesInAGroupAndAnUnpurchasedIsNotAMonopoly

        public void TestThatMixedOwningPropertiesInAGroupAndAnUnpurchasedIsNotAMonopoly()
        {
            GameBoard gameBoard = new GameBoard();
            MonopolyKata.Classes.Players.Player player1 = new MonopolyKata.Classes.Players.Player();
            MonopolyKata.Classes.Players.Player player2 = new MonopolyKata.Classes.Players.Player();

            gameBoard.Locations[21].Purchased = true;
            gameBoard.Locations[21].Owner = player1;
            gameBoard.Locations[23].Purchased = false;
            gameBoard.Locations[24].Purchased = true;
            gameBoard.Locations[24].Owner = player2;
            Assert.That(gameBoard.DoesOwnerHaveMonopoly(gameBoard.Locations[21]), Is.EqualTo(false));
        }
开发者ID:jewkesy,项目名称:MonopolyKata,代码行数:13,代码来源:DoesOwnerHaveMonopolyTests.cs


注:本文中的GameBoard.DoesOwnerHaveMonopoly方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。