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C# GameBoard.IsSolved方法代码示例

本文整理汇总了C#中GameBoard.IsSolved方法的典型用法代码示例。如果您正苦于以下问题:C# GameBoard.IsSolved方法的具体用法?C# GameBoard.IsSolved怎么用?C# GameBoard.IsSolved使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameBoard的用法示例。


在下文中一共展示了GameBoard.IsSolved方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CorrectlyChecksUnsolvedGameBoard

        public void CorrectlyChecksUnsolvedGameBoard()
        {
            GameBoard gameBoard = new GameBoard(4, 4);

            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 2);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 2);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 3);

            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 2);
            GameBlockNormal gameBlockNormal21 = gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 1) as GameBlockNormal;
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 2);

            gameBlockNormal21.SetAvailability(true);

            Assert.IsTrue(!gameBoard.IsSolved());
        }
开发者ID:ttat,项目名称:puzzlewarrior,代码行数:26,代码来源:DataModelTests.cs

示例2: CorrectlyChecksSolvedGameBoard

        public void CorrectlyChecksSolvedGameBoard()
        {
            GameBoard gameBoard = new GameBoard(4, 4);

            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 2);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 3);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 0);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 2);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 3);

            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 2);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 1);
            gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 2);

            Assert.IsTrue(gameBoard.IsSolved());
        }
开发者ID:ttat,项目名称:puzzlewarrior,代码行数:24,代码来源:DataModelTests.cs


注:本文中的GameBoard.IsSolved方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。