本文整理汇总了C#中GameBoard.IsSolved方法的典型用法代码示例。如果您正苦于以下问题:C# GameBoard.IsSolved方法的具体用法?C# GameBoard.IsSolved怎么用?C# GameBoard.IsSolved使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameBoard
的用法示例。
在下文中一共展示了GameBoard.IsSolved方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CorrectlyChecksUnsolvedGameBoard
public void CorrectlyChecksUnsolvedGameBoard()
{
GameBoard gameBoard = new GameBoard(4, 4);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 2);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 2);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 2);
GameBlockNormal gameBlockNormal21 = gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 1) as GameBlockNormal;
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 2);
gameBlockNormal21.SetAvailability(true);
Assert.IsTrue(!gameBoard.IsSolved());
}
示例2: CorrectlyChecksSolvedGameBoard
public void CorrectlyChecksSolvedGameBoard()
{
GameBoard gameBoard = new GameBoard(4, 4);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 2);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 0, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 1, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 2, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 0);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 2);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Player, 3, 3);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 1, 2);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 1);
gameBoard.CreateGameBlock(GameBoard.GameBlockType.Normal, 2, 2);
Assert.IsTrue(gameBoard.IsSolved());
}