本文整理汇总了C#中Critter.GetTokenColor方法的典型用法代码示例。如果您正苦于以下问题:C# Critter.GetTokenColor方法的具体用法?C# Critter.GetTokenColor怎么用?C# Critter.GetTokenColor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Critter
的用法示例。
在下文中一共展示了Critter.GetTokenColor方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Update
void Update()
{
critter = uiControl.ViewSelectedCritter();
if(critter){
critterSprite = critter.GetTokenSprite();
color = critter.GetTokenColor();
}
this.GetComponent<Image>().sprite = critterSprite;
this.GetComponent<Image>().color = color;
}
示例2: Clone
public void Clone(Critter originalCritter, Hex habitat)
{
name = "Bob " + num; num++;
GameObject newCreature = originalCritter.gameObject;
EvolutionList originList = originalCritter.GetComponent<EvolutionList>();
GameObject creature = Instantiate(newCreature, newCreature.transform.position, Quaternion.identity) as GameObject;
critter = creature.GetComponent<Critter>();
creature.name = name;
critter.SetName (name);
critter.SetNumber(critterCount);
critter.CloneStats(originalCritter);
baseFoodValue = (size * size) * 10;
critter.SetBaseFoodValue(baseFoodValue);
critter.SetTokenSprite(SelectSprite());
critter.SetTokenColor(originalCritter.GetTokenColor());
critter.GenerateDiet();
critter.GenerateLocomotion();
critter.SetIsPlayer(false);
critter.ResetAllXP();
critter.adultPopulations.Clear();
critter.cubPopulations.Clear();
critter.babyPopulations.Clear();
critter.ClearTokenList();
critter.habitats.Clear();
CreateCritterLists(critterCount);
AddToLocalCritterList(critter, habitat);
critter.adultPopulations.Add(.5f * startPop);
critter.babyPopulations.Add(.2f * startPop);
critter.cubPopulations.Add(.1f * startPop);
critter.GenerateTokens();
creature.GetComponent<EvolutionList>().ClearChildren();
originList.AddNewChild(critter, TurnTimer.currentTurn);
critter.SetSplinterEvoStart();
critter.InitializePopsList();
critterCount++;
}
示例3: Activate
public void Activate(Critter newCritter)
{
gameObject.SetActive(true);
if (!circle) {
circle = GetComponentsInChildren<Image>()[0];
icon = GetComponentsInChildren<Image>()[1];
popText = GetComponentInChildren<Text>();
habitat = GetComponentInParent<Hex>();
}
critter = newCritter;
color = critter.GetTokenColor();
critterSprite = critter.GetTokenSprite();
UpdateIcon(critter);
}
示例4: Update
void Update()
{
if(critter == null){
critter = player.GetCritter();
if(critter == null){
evoPts.text = "10";
migrationTokens.text = "0";
}
else{
tokenImg.sprite = critter.GetTokenSprite();
tokenImg.color = critter.GetTokenColor();
}
}
else
{
int totalPop;
int evoTokens = critter.GetEvoPts();
int migrateTokens = critter.GetMigrationTokens();
if(evoTokens > 99){
evoTokens = 99;
}
if(migrateTokens > 99){
migrateTokens = 99;
}
evoPts.text = evoTokens.ToString();
migrationTokens.text = migrateTokens.ToString();
if (TurnTimer.currentTurn != currentTurn)
{
totalPop = (int)critter.GetTotalPopulation();
population.text = NormalizePopTesxt(totalPop);
currentTurn = TurnTimer.currentTurn;
}
tokenImg.sprite = critter.GetTokenSprite();
tokenImg.color = critter.GetTokenColor();
}
}