本文整理汇总了C#中CoordinateMapper.MapDepthPointToColorPoint方法的典型用法代码示例。如果您正苦于以下问题:C# CoordinateMapper.MapDepthPointToColorPoint方法的具体用法?C# CoordinateMapper.MapDepthPointToColorPoint怎么用?C# CoordinateMapper.MapDepthPointToColorPoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CoordinateMapper
的用法示例。
在下文中一共展示了CoordinateMapper.MapDepthPointToColorPoint方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetCameraPoint
void GetCameraPoint(Skeleton first, AllFramesReadyEventArgs e)
{
using (DepthImageFrame depth = e.OpenDepthImageFrame())
{
if (depth == null ||
kinectSensorChooser1.Kinect == null)
{
return;
}
//Map a joint location to a point on the depth map
//head
CoordinateMapper mapper = new CoordinateMapper(sensor);
DepthImagePoint headDepthPoint =
mapper.MapSkeletonPointToDepthPoint(first.Joints[JointType.Head].Position, DepthImageFormat.Resolution640x480Fps30);
//left hand
DepthImagePoint leftDepthPoint =
mapper.MapSkeletonPointToDepthPoint(first.Joints[JointType.HandLeft].Position, DepthImageFormat.Resolution640x480Fps30);
//right hand
DepthImagePoint rightDepthPoint =
mapper.MapSkeletonPointToDepthPoint(first.Joints[JointType.HandRight].Position, DepthImageFormat.Resolution640x480Fps30);
//Map a depth point to a point on the color image
//head
ColorImagePoint headColorPoint =
mapper.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, headDepthPoint, ColorImageFormat.RgbResolution640x480Fps30);
//left hand
ColorImagePoint leftColorPoint =
mapper.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, leftDepthPoint,
ColorImageFormat.RgbResolution640x480Fps30);
//right hand
ColorImagePoint rightColorPoint =
mapper.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, rightDepthPoint,
ColorImageFormat.RgbResolution640x480Fps30);
SkeletonPoint rightHand = first.Joints[JointType.HandRight].Position;
SkeletonPoint leftHand = first.Joints[JointType.HandLeft].Position;
if (isInBoundingBox(rightHand))
{
CameraPosition(rightEllipse, rightColorPoint);
RightBlobs.Points.Add(new System.Windows.Point(rightColorPoint.X, rightColorPoint.Y));
//drawBlob(rightColorPoint);
tuioManager.addPoint(0, new PointF(rightColorPoint.X, rightColorPoint.Y));
}
else
{
rightColorPoint.X = 0; rightColorPoint.Y = 0;
CameraPosition(rightEllipse, rightColorPoint);
}
if (isInBoundingBox(leftHand))
{
CameraPosition(leftEllipse, leftColorPoint);
LeftBlobs.Points.Add(new System.Windows.Point(leftColorPoint.X, leftColorPoint.Y));
//drawBlob(leftColorPoint);
tuioManager.addPoint(1, new PointF(leftColorPoint.X, leftColorPoint.Y));
}
else
{
leftColorPoint.X = 0; leftColorPoint.Y = 0;
CameraPosition(leftEllipse, leftColorPoint);
}
//Console.WriteLine("X " + rightHand.X + "Y " + rightHand.Y + "Z " + rightHand.Z);
label1.Content = "X " + rightHand.X + "Y " + rightHand.Y + "Z " + rightHand.Z;
}
}
示例2: GetCameraPoint
//DEPTH_END
void GetCameraPoint(Skeleton first, AllFramesReadyEventArgs e)
{
using (DepthImageFrame depth = e.OpenDepthImageFrame())
{
if (depth == null || kinectSensorChooser1.Kinect == null)
{
return;
}
CoordinateMapper cm = new CoordinateMapper(kinectSensorChooser1.Kinect);
DepthImagePoint headDepthPoint = cm.MapSkeletonPointToDepthPoint(first.Joints[JointType.Head].Position,DepthImageFormat.Resolution640x480Fps30);
DepthImagePoint leftDepthPoint = cm.MapSkeletonPointToDepthPoint(first.Joints[JointType.HandLeft].Position, DepthImageFormat.Resolution640x480Fps30);
DepthImagePoint rightDepthPoint = cm.MapSkeletonPointToDepthPoint(first.Joints[JointType.HandRight].Position, DepthImageFormat.Resolution640x480Fps30);
ColorImagePoint headColorPoint = cm.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, headDepthPoint, ColorImageFormat.RgbResolution640x480Fps30);
ColorImagePoint leftColorPoint = cm.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, leftDepthPoint, ColorImageFormat.RgbResolution640x480Fps30);
ColorImagePoint rightColorPoint = cm.MapDepthPointToColorPoint(DepthImageFormat.Resolution640x480Fps30, rightDepthPoint, ColorImageFormat.RgbResolution640x480Fps30);
//=> CameraPosition(headImage, headColorPoint);
//=> CameraPosition(leftEllipse, leftColorPoint);
//=> CameraPosition(rightEllipse, rightColorPoint);
}
}