本文整理汇总了C#中CoordinateMapper.MapCameraPointsToDepthSpace方法的典型用法代码示例。如果您正苦于以下问题:C# CoordinateMapper.MapCameraPointsToDepthSpace方法的具体用法?C# CoordinateMapper.MapCameraPointsToDepthSpace怎么用?C# CoordinateMapper.MapCameraPointsToDepthSpace使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CoordinateMapper
的用法示例。
在下文中一共展示了CoordinateMapper.MapCameraPointsToDepthSpace方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: calculateProject
public static void calculateProject( CoordinateMapper coordinateMapper, String outputFilename)
{
CameraSpacePoint[] spacePointBasics = new CameraSpacePoint[] {
new CameraSpacePoint { X = -0.1f, Y = 0.0f, Z = 1.0f },
new CameraSpacePoint { X = -0.7f, Y = 0.0f, Z = 1.0f },
new CameraSpacePoint { X = 0.0f, Y = -0.1f, Z = 1.0f },
new CameraSpacePoint { X = 0.0f, Y = -0.7f, Z = 1.0f },
new CameraSpacePoint { X = 0.7f, Y = 0.0f, Z = 1.0f },
new CameraSpacePoint { X = 0.35f, Y = 0.0f, Z = 1.0f },
new CameraSpacePoint { X = 0.0f, Y = 0.3f, Z = 1.0f },
new CameraSpacePoint { X = 0.0f, Y = 0.0f, Z = 1.0f },
//Skeleton_Joint_Locations 0.51399,0.163888,1.20627,0.494376,0.362051,1.19127
new CameraSpacePoint { X = 0.51399f, Y = 0.163888f, Z = 1.20627f },
new CameraSpacePoint { X = 0.494376f, Y = 0.362051f, Z = 1.19127f },
//Skeleton_Joint_Locations_Orig 0.534418,-0.159339,1.38631,0.523629,0.0243074,1.30818
new CameraSpacePoint { X = 0.534418f, Y = -0.159339f, Z = 1.38631f },
new CameraSpacePoint { X = 0.523629f, Y = 0.0243074f, Z = 1.30818f }, };
DepthSpacePoint[] spaceBasicToDepth = new DepthSpacePoint[spacePointBasics.Count()];
coordinateMapper.MapCameraPointsToDepthSpace(spacePointBasics, spaceBasicToDepth);
ColorSpacePoint[] spaceBasicToColor = new ColorSpacePoint[spacePointBasics.Count()];
coordinateMapper.MapCameraPointsToColorSpace(spacePointBasics, spaceBasicToColor);
ColorSpacePoint[] spaceBasicToDepthToColor = new ColorSpacePoint[spacePointBasics.Count()];
coordinateMapper.MapDepthPointsToColorSpace(spaceBasicToDepth, Enumerable.Repeat((ushort)1000, spacePointBasics.Count()).ToArray(), spaceBasicToDepthToColor);
Console.WriteLine("Camera space points to depth space points");
foreach (var t in spaceBasicToDepth)
{
Console.WriteLine(t.ToSString());
}
Console.WriteLine("Camera space points to color space points");
foreach (var t in spaceBasicToColor)
{
Console.WriteLine(t.ToSString());
}
Console.WriteLine("Camera space points to depth space points then to color space points");
foreach (var t in spaceBasicToDepthToColor)
{
Console.WriteLine(t.ToSString());
}
DepthSpacePoint[] depthBasics = new DepthSpacePoint[]
{
new DepthSpacePoint() { X = 0.0f, Y = 30.0f },
new DepthSpacePoint() { X = 0.0f, Y = 380.0f },
new DepthSpacePoint() { X = 511.0f, Y = 30.0f },
new DepthSpacePoint() { X = 511.0f, Y = 380.0f },
new DepthSpacePoint() { X = 262.7343f, Y = 203.6235f }, // Center of origin
};
int noOfPoints = depthBasics.Count();
ColorSpacePoint[] depthBasicToColor = new ColorSpacePoint[noOfPoints];
CameraSpacePoint[] depthBasicToCamera = new CameraSpacePoint[noOfPoints];
// Depth used for depth field are the same as z-axis
// Not the distance from IR sensor to the point
ushort[] distances = new ushort[] { 1, 10, 100, 1000, 2000, 40000 };
foreach (var distance in distances)
{
coordinateMapper.MapDepthPointsToColorSpace(depthBasics, Enumerable.Repeat(distance, noOfPoints).ToArray(), depthBasicToColor);
Console.WriteLine("Projection from depth to color ");
Console.WriteLine("z-axis = " + distance);
foreach (var point in depthBasicToColor)
{
Console.WriteLine(point.ToSString());
}
coordinateMapper.MapDepthPointsToCameraSpace(depthBasics, Enumerable.Repeat(distance, noOfPoints).ToArray(), depthBasicToCamera);
Console.WriteLine("Projection from depth to camera ");
Console.WriteLine("z-axis = " + distance);
foreach (var point in depthBasicToCamera)
{
Console.WriteLine(point.ToSString());
}
for (int i = 0; i < noOfPoints; i++)
{
Console.WriteLine(projectDepthPixelToCameraSpacePoint(new Point3(depthBasics[i].X, depthBasics[i].Y, distance)).ToSString());
}
}
// Let's X_ir(P) being P.X in depth image, X_rgb(P) being P.X in RGB
// The calculation here is just an estimation, doesn't take into account camera calibration
// Solve the problem on the z-plane of 1 meter
// Center of depth field has the same X, Y as the zero point of coordinate space
System.Drawing.PointF centerDepthField_ir = new System.Drawing.PointF(spaceBasicToDepth[4].X, spaceBasicToDepth[4].Y);
System.Drawing.PointF centerDepthField_rgb = new System.Drawing.PointF(spaceBasicToColor[4].X, spaceBasicToColor[4].Y);
//.........这里部分代码省略.........