本文整理汇总了C#中CameraController.changeCameraType方法的典型用法代码示例。如果您正苦于以下问题:C# CameraController.changeCameraType方法的具体用法?C# CameraController.changeCameraType怎么用?C# CameraController.changeCameraType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CameraController
的用法示例。
在下文中一共展示了CameraController.changeCameraType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
B4 = GameObject.FindGameObjectWithTag("B4");
MiMi = GameObject.FindGameObjectWithTag("MiMi");
audioSource = GameObject.FindGameObjectWithTag("AudioController").GetComponent<AudioSource>();
musicSource = GameObject.FindGameObjectWithTag("MusicController").GetComponent<AudioSource>();
cameraController = Camera.main.GetComponent<CameraController>();
cameraController.changeCameraType(CameraController.CameraTypes.SINGLE_PERSON_CAMERA);
MiMi.GetComponent<PlayerController>().enabled = false;
//TODO: Add this on MiMiPrefab
//MiMi.GetComponent<PullOfLove>().enabled = false;
B4.GetComponent<PlayerController>().enabled = false;
//B4.GetComponent<PullOfLove>().enabled = false;
B4.GetComponent<EstablishBond>().enabled = false;
Vector3 targPos = B4.transform.position + new Vector3(0.0f, 2.0f, -2.0f);
StartCoroutine(MoveCameraToPosition(targPos, 5.0f));
StartCoroutine(MusicFadeIn(0.15f ,1.0f, 20.0f));
}