本文整理汇总了C#中Ability.IsUsableByOwner方法的典型用法代码示例。如果您正苦于以下问题:C# Ability.IsUsableByOwner方法的具体用法?C# Ability.IsUsableByOwner怎么用?C# Ability.IsUsableByOwner使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Ability
的用法示例。
在下文中一共展示了Ability.IsUsableByOwner方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Some_monster_abilities_are_not_usable_from_hand
public void Some_monster_abilities_are_not_usable_from_hand(Phase phase, CardOwner owner, bool expected)
{
// Arrange
var ability = new Ability(Phase.Spoils, "test", player => { }) { Card = new Card(_game) { Type = CardType.Monster, Owner = owner } };
// Act
var isUsable = ability.IsUsableByOwner();
// Assert
Assert.That(isUsable, Is.EqualTo(expected));
}
示例2: Is_usable_when_owned_by_player
public void Is_usable_when_owned_by_player(Phase phase, bool expected)
{
// Arrange
var ability = new Ability(phase, "test", player => { }) {Card = new Card(_game) {Owner = CardOwner.Player}};
// Act
var isUsable = ability.IsUsableByOwner();
// Assert
Assert.That(isUsable, Is.EqualTo(expected));
}