本文整理汇总了C#中Ability.GetChannelTime方法的典型用法代码示例。如果您正苦于以下问题:C# Ability.GetChannelTime方法的具体用法?C# Ability.GetChannelTime怎么用?C# Ability.GetChannelTime使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Ability
的用法示例。
在下文中一共展示了Ability.GetChannelTime方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Powershot
public Powershot(Ability ability)
: base(ability)
{
channelTime = ability.GetChannelTime(0);
CounterAbilities.Add(PhaseShift);
CounterAbilities.Add(Eul);
CounterAbilities.AddRange(VsDamage);
CounterAbilities.AddRange(VsMagic);
CounterAbilities.AddRange(VsPhys);
CounterAbilities.Add(Armlet);
CounterAbilities.Add(Bloodstone);
}
示例2: PrimalSpring
public PrimalSpring(Ability ability)
: base(ability)
{
CounterAbilities.Add(PhaseShift);
CounterAbilities.Add(SleightOfFist);
CounterAbilities.Add(Eul);
CounterAbilities.Add(Manta);
CounterAbilities.AddRange(VsDamage);
CounterAbilities.AddRange(VsMagic);
CounterAbilities.Add(Armlet);
CounterAbilities.Add(Bloodstone);
speed =
Ability.GetAbilityDataByName("monkey_king_tree_dance")
.AbilitySpecialData.First(x => x.Name == "spring_leap_speed")
.Value;
channelTime = ability.GetChannelTime(0);
}
示例3: BlackHole
public BlackHole(Ability ability)
: base(ability)
{
channelTime = ability.GetChannelTime(0);
CounterAbilities.Add(PhaseShift);
CounterAbilities.Add(BallLightning);
CounterAbilities.Add(Eul);
CounterAbilities.AddRange(StrongDefUltimates);
CounterAbilities.AddRange(VsDisable);
CounterAbilities.AddRange(VsDamage);
CounterAbilities.AddRange(VsMagic);
CounterAbilities.AddRange(Invis);
CounterAbilities.Add(SnowBall);
CounterAbilities.Add(Armlet);
CounterAbilities.Add(Bloodstone);
CounterAbilities.Add(Manta);
ObstacleStays = true;
}
示例4: EchoStomp
public EchoStomp(Ability ability)
: base(ability)
{
Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth);
//todo add astral spirit
channelTime = ability.GetChannelTime(0);
CounterAbilities.Add(PhaseShift);
CounterAbilities.Add(BallLightning);
CounterAbilities.Add(SleightOfFist);
CounterAbilities.Add(Eul);
CounterAbilities.Add(Manta);
CounterAbilities.AddRange(VsDisable);
CounterAbilities.AddRange(VsDamage);
CounterAbilities.AddRange(VsMagic);
CounterAbilities.Add(SnowBall);
CounterAbilities.Add(Bloodstone);
CounterAbilities.Remove("abaddon_aphotic_shield");
Modifier.AllyCounterAbilities.AddRange(AllyShields);
Modifier.AllyCounterAbilities.AddRange(Invul);
Modifier.AllyCounterAbilities.AddRange(VsMagic);
}