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C# Ability.GetChannelTime方法代码示例

本文整理汇总了C#中Ability.GetChannelTime方法的典型用法代码示例。如果您正苦于以下问题:C# Ability.GetChannelTime方法的具体用法?C# Ability.GetChannelTime怎么用?C# Ability.GetChannelTime使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Ability的用法示例。


在下文中一共展示了Ability.GetChannelTime方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Powershot

        public Powershot(Ability ability)
            : base(ability)
        {
            channelTime = ability.GetChannelTime(0);

            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(Eul);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.AddRange(VsPhys);
            CounterAbilities.Add(Armlet);
            CounterAbilities.Add(Bloodstone);
        }
开发者ID:IdcNoob,项目名称:Ensage,代码行数:13,代码来源:Powershot.cs

示例2: PrimalSpring

        public PrimalSpring(Ability ability)
            : base(ability)
        {
            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(SleightOfFist);
            CounterAbilities.Add(Eul);
            CounterAbilities.Add(Manta);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.Add(Armlet);
            CounterAbilities.Add(Bloodstone);

            speed =
                Ability.GetAbilityDataByName("monkey_king_tree_dance")
                    .AbilitySpecialData.First(x => x.Name == "spring_leap_speed")
                    .Value;
            channelTime = ability.GetChannelTime(0);
        }
开发者ID:IdcNoob,项目名称:Ensage,代码行数:18,代码来源:PrimalSpring.cs

示例3: BlackHole

        public BlackHole(Ability ability)
            : base(ability)
        {
            channelTime = ability.GetChannelTime(0);

            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(BallLightning);
            CounterAbilities.Add(Eul);
            CounterAbilities.AddRange(StrongDefUltimates);
            CounterAbilities.AddRange(VsDisable);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.AddRange(Invis);
            CounterAbilities.Add(SnowBall);
            CounterAbilities.Add(Armlet);
            CounterAbilities.Add(Bloodstone);
            CounterAbilities.Add(Manta);

            ObstacleStays = true;
        }
开发者ID:IdcNoob,项目名称:Ensage,代码行数:20,代码来源:BlackHole.cs

示例4: EchoStomp

        public EchoStomp(Ability ability)
            : base(ability)
        {
            Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth);

            //todo add astral spirit
            channelTime = ability.GetChannelTime(0);

            CounterAbilities.Add(PhaseShift);
            CounterAbilities.Add(BallLightning);
            CounterAbilities.Add(SleightOfFist);
            CounterAbilities.Add(Eul);
            CounterAbilities.Add(Manta);
            CounterAbilities.AddRange(VsDisable);
            CounterAbilities.AddRange(VsDamage);
            CounterAbilities.AddRange(VsMagic);
            CounterAbilities.Add(SnowBall);
            CounterAbilities.Add(Bloodstone);
            CounterAbilities.Remove("abaddon_aphotic_shield");

            Modifier.AllyCounterAbilities.AddRange(AllyShields);
            Modifier.AllyCounterAbilities.AddRange(Invul);
            Modifier.AllyCounterAbilities.AddRange(VsMagic);
        }
开发者ID:IdcNoob,项目名称:Ensage,代码行数:24,代码来源:EchoStomp.cs


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