本文整理汇总了C++中nsHTMLReflowState::IsVResize方法的典型用法代码示例。如果您正苦于以下问题:C++ nsHTMLReflowState::IsVResize方法的具体用法?C++ nsHTMLReflowState::IsVResize怎么用?C++ nsHTMLReflowState::IsVResize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsHTMLReflowState
的用法示例。
在下文中一共展示了nsHTMLReflowState::IsVResize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: overflow
void
nsCanvasFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsCanvasFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_FRAME_TRACE_REFLOW_IN("nsCanvasFrame::Reflow");
// Initialize OUT parameter
aStatus = NS_FRAME_COMPLETE;
nsCanvasFrame* prevCanvasFrame = static_cast<nsCanvasFrame*>
(GetPrevInFlow());
if (prevCanvasFrame) {
AutoFrameListPtr overflow(aPresContext,
prevCanvasFrame->StealOverflowFrames());
if (overflow) {
NS_ASSERTION(overflow->OnlyChild(),
"must have doc root as canvas frame's only child");
nsContainerFrame::ReparentFrameViewList(*overflow, prevCanvasFrame, this);
// Prepend overflow to the our child list. There may already be
// children placeholders for fixed-pos elements, which don't get
// reflowed but must not be lost until the canvas frame is destroyed.
mFrames.InsertFrames(this, nullptr, *overflow);
}
}
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()));
// Reflow our one and only normal child frame. It's either the root
// element's frame or a placeholder for that frame, if the root element
// is abs-pos or fixed-pos. We may have additional children which
// are placeholders for continuations of fixed-pos content, but those
// don't need to be reflowed. The normal child is always comes before
// the fixed-pos placeholders, because we insert it at the start
// of the child list, above.
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
if (mFrames.IsEmpty()) {
// We have no child frame, so return an empty size
aDesiredSize.Width() = aDesiredSize.Height() = 0;
} else {
nsIFrame* kidFrame = mFrames.FirstChild();
bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0;
nsHTMLReflowState
kidReflowState(aPresContext, aReflowState, kidFrame,
aReflowState.AvailableSize(kidFrame->GetWritingMode()));
if (aReflowState.IsVResize() &&
(kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) {
// Tell our kid it's being vertically resized too. Bit of a
// hack for framesets.
kidReflowState.SetVResize(true);
}
WritingMode wm = aReflowState.GetWritingMode();
WritingMode kidWM = kidReflowState.GetWritingMode();
nscoord containerWidth = aReflowState.ComputedWidth();
LogicalMargin margin = kidReflowState.ComputedLogicalMargin();
LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
kidReflowState.ApplyRelativePositioning(&kidPt, containerWidth);
// Reflow the frame
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
kidWM, kidPt, containerWidth, 0, aStatus);
// Complete the reflow and position and size the child frame
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowState,
kidWM, kidPt, containerWidth, 0);
if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) {
nsIFrame* nextFrame = kidFrame->GetNextInFlow();
NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
"If it's incomplete and has no nif yet, it must flag a nif reflow.");
if (!nextFrame) {
nextFrame = aPresContext->PresShell()->FrameConstructor()->
CreateContinuingFrame(aPresContext, kidFrame, this);
SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
// Root overflow containers will be normal children of
// the canvas frame, but that's ok because there
// aren't any other frames we need to isolate them from
// during reflow.
}
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
// If the child frame was just inserted, then we're responsible for making sure
// it repaints
if (kidDirty) {
// But we have a new child, which will affect our background, so
//.........这里部分代码省略.........
示例2: kidDesiredSize
void
ViewportFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("ViewportFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow");
// Initialize OUT parameters
aStatus = NS_FRAME_COMPLETE;
// Because |Reflow| sets ComputedBSize() on the child to our
// ComputedBSize().
AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()));
// Reflow the main content first so that the placeholders of the
// fixed-position frames will be in the right places on an initial
// reflow.
nscoord kidBSize = 0;
WritingMode wm = aReflowState.GetWritingMode();
if (mFrames.NotEmpty()) {
// Deal with a non-incremental reflow or an incremental reflow
// targeted at our one-and-only principal child frame.
if (aReflowState.ShouldReflowAllKids() ||
aReflowState.IsVResize() ||
NS_SUBTREE_DIRTY(mFrames.FirstChild())) {
// Reflow our one-and-only principal child frame
nsIFrame* kidFrame = mFrames.FirstChild();
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
WritingMode wm = kidFrame->GetWritingMode();
LogicalSize availableSpace = aReflowState.AvailableSize(wm);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState,
kidFrame, availableSpace);
// Reflow the frame
kidReflowState.SetComputedBSize(aReflowState.ComputedBSize());
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
0, 0, 0, aStatus);
kidBSize = kidDesiredSize.BSize(wm);
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0);
} else {
kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm);
}
}
NS_ASSERTION(aReflowState.AvailableISize() != NS_UNCONSTRAINEDSIZE,
"shouldn't happen anymore");
// Return the max size as our desired size
LogicalSize maxSize(wm, aReflowState.AvailableISize(),
// Being flowed initially at an unconstrained block size
// means we should return our child's intrinsic size.
aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE
? aReflowState.ComputedBSize()
: kidBSize);
aDesiredSize.SetSize(wm, maxSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
if (HasAbsolutelyPositionedChildren()) {
// Make a copy of the reflow state and change the computed width and height
// to reflect the available space for the fixed items
nsHTMLReflowState reflowState(aReflowState);
if (reflowState.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
// We have an intrinsic-height document with abs-pos/fixed-pos children.
// Set the available height and mComputedHeight to our chosen height.
reflowState.AvailableBSize() = maxSize.BSize(wm);
// Not having border/padding simplifies things
NS_ASSERTION(reflowState.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0),
"Viewports can't have border/padding");
reflowState.SetComputedBSize(maxSize.BSize(wm));
}
nsRect rect = AdjustReflowStateAsContainingBlock(&reflowState);
nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas;
nsIScrollableFrame* rootScrollFrame =
aPresContext->PresShell()->GetRootScrollFrameAsScrollable();
if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) {
overflowAreas = nullptr;
}
AbsPosReflowFlags flags =
AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized
GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowState, aStatus,
rect, flags, overflowAreas);
}
if (mFrames.NotEmpty()) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild());
}
//.........这里部分代码省略.........