本文整理汇总了C++中nsHTMLReflowState::ComputedSizeWithPadding方法的典型用法代码示例。如果您正苦于以下问题:C++ nsHTMLReflowState::ComputedSizeWithPadding方法的具体用法?C++ nsHTMLReflowState::ComputedSizeWithPadding怎么用?C++ nsHTMLReflowState::ComputedSizeWithPadding使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsHTMLReflowState
的用法示例。
在下文中一共展示了nsHTMLReflowState::ComputedSizeWithPadding方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: kidReflowState
void
nsTextControlFrame::ReflowTextControlChild(nsIFrame* aKid,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus,
nsHTMLReflowMetrics& aParentDesiredSize)
{
// compute available size and frame offsets for child
WritingMode wm = aKid->GetWritingMode();
LogicalSize availSize = aReflowState.ComputedSizeWithPadding(wm);
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
nsHTMLReflowState kidReflowState(aPresContext, aReflowState,
aKid, availSize, nullptr,
nsHTMLReflowState::CALLER_WILL_INIT);
// Override padding with our computed padding in case we got it from theming or percentage
kidReflowState.Init(aPresContext, nullptr, nullptr, &aReflowState.ComputedPhysicalPadding());
// Set computed width and computed height for the child
kidReflowState.SetComputedWidth(aReflowState.ComputedWidth());
kidReflowState.SetComputedHeight(aReflowState.ComputedHeight());
// Offset the frame by the size of the parent's border
nscoord xOffset = aReflowState.ComputedPhysicalBorderPadding().left -
aReflowState.ComputedPhysicalPadding().left;
nscoord yOffset = aReflowState.ComputedPhysicalBorderPadding().top -
aReflowState.ComputedPhysicalPadding().top;
// reflow the child
nsHTMLReflowMetrics desiredSize(aReflowState);
ReflowChild(aKid, aPresContext, desiredSize, kidReflowState,
xOffset, yOffset, 0, aStatus);
// place the child
FinishReflowChild(aKid, aPresContext, desiredSize,
&kidReflowState, xOffset, yOffset, 0);
// consider the overflow
aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas);
}
示例2: indent
void
nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame* aDelegatingFrame,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
const nsRect& aContainingBlock,
AbsPosReflowFlags aFlags,
nsIFrame* aKidFrame,
nsReflowStatus& aStatus,
nsOverflowAreas* aOverflowAreas)
{
#ifdef DEBUG
if (nsBlockFrame::gNoisyReflow) {
nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent);
printf("abs pos ");
if (aKidFrame) {
nsAutoString name;
aKidFrame->GetFrameName(name);
printf("%s ", NS_LossyConvertUTF16toASCII(name).get());
}
char width[16];
char height[16];
PrettyUC(aReflowState.AvailableWidth(), width, 16);
PrettyUC(aReflowState.AvailableHeight(), height, 16);
printf(" a=%s,%s ", width, height);
PrettyUC(aReflowState.ComputedWidth(), width, 16);
PrettyUC(aReflowState.ComputedHeight(), height, 16);
printf("c=%s,%s \n", width, height);
}
AutoNoisyIndenter indent(nsBlockFrame::gNoisy);
#endif // DEBUG
WritingMode wm = aKidFrame->GetWritingMode();
LogicalSize logicalCBSize(wm, aContainingBlock.Size());
nscoord availISize = logicalCBSize.ISize(wm);
if (availISize == -1) {
NS_ASSERTION(aReflowState.ComputedSize(wm).ISize(wm) !=
NS_UNCONSTRAINEDSIZE,
"Must have a useful inline-size _somewhere_");
availISize =
aReflowState.ComputedSizeWithPadding(wm).ISize(wm);
}
uint32_t rsFlags = 0;
if (aFlags & AbsPosReflowFlags::eIsGridContainerCB) {
// When a grid container generates the abs.pos. CB for a *child* then
// the static-position is the CB origin (i.e. of the grid area rect).
// https://drafts.csswg.org/css-grid/#static-position
nsIFrame* placeholder =
aPresContext->PresShell()->GetPlaceholderFrameFor(aKidFrame);
if (placeholder && placeholder->GetParent() == aDelegatingFrame) {
rsFlags |= nsHTMLReflowState::STATIC_POS_IS_CB_ORIGIN;
}
}
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, aKidFrame,
LogicalSize(wm, availISize,
NS_UNCONSTRAINEDSIZE),
&logicalCBSize, rsFlags);
// Get the border values
WritingMode outerWM = aReflowState.GetWritingMode();
const LogicalMargin border(outerWM,
aReflowState.mStyleBorder->GetComputedBorder());
const LogicalMargin margin =
kidReflowState.ComputedLogicalMargin().ConvertTo(outerWM, wm);
bool constrainBSize = (aReflowState.AvailableBSize() != NS_UNCONSTRAINEDSIZE)
&& (aFlags & AbsPosReflowFlags::eConstrainHeight)
// Don't split if told not to (e.g. for fixed frames)
&& (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame)
//XXX we don't handle splitting frames for inline absolute containing blocks yet
&& (aKidFrame->GetLogicalRect(aContainingBlock.Size()).BStart(wm) <=
aReflowState.AvailableBSize());
// Don't split things below the fold. (Ideally we shouldn't *have*
// anything totally below the fold, but we can't position frames
// across next-in-flow breaks yet.
if (constrainBSize) {
kidReflowState.AvailableBSize() =
aReflowState.AvailableBSize() - border.ConvertTo(wm, outerWM).BStart(wm) -
kidReflowState.ComputedLogicalMargin().BStart(wm);
if (NS_AUTOOFFSET != kidReflowState.ComputedLogicalOffsets().BStart(wm)) {
kidReflowState.AvailableBSize() -=
kidReflowState.ComputedLogicalOffsets().BStart(wm);
}
}
// Do the reflow
nsHTMLReflowMetrics kidDesiredSize(kidReflowState);
aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowState, aStatus);
const LogicalSize kidSize = kidDesiredSize.Size(wm).ConvertTo(outerWM, wm);
LogicalMargin offsets =
kidReflowState.ComputedLogicalOffsets().ConvertTo(outerWM, wm);
// If we're solving for start in either inline or block direction,
// then compute it now that we know the dimensions.
if ((NS_AUTOOFFSET == offsets.IStart(outerWM)) ||
(NS_AUTOOFFSET == offsets.BStart(outerWM))) {
if (-1 == logicalCBSize.ISize(wm)) {
// Get the containing block width/height
//.........这里部分代码省略.........
示例3: indent
void
nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame* aDelegatingFrame,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
const nsRect& aContainingBlock,
bool aConstrainHeight,
nsIFrame* aKidFrame,
nsReflowStatus& aStatus,
nsOverflowAreas* aOverflowAreas)
{
#ifdef DEBUG
if (nsBlockFrame::gNoisyReflow) {
nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent);
printf("abs pos ");
if (aKidFrame) {
nsAutoString name;
aKidFrame->GetFrameName(name);
printf("%s ", NS_LossyConvertUTF16toASCII(name).get());
}
char width[16];
char height[16];
PrettyUC(aReflowState.AvailableWidth(), width);
PrettyUC(aReflowState.AvailableHeight(), height);
printf(" a=%s,%s ", width, height);
PrettyUC(aReflowState.ComputedWidth(), width);
PrettyUC(aReflowState.ComputedHeight(), height);
printf("c=%s,%s \n", width, height);
}
AutoNoisyIndenter indent(nsBlockFrame::gNoisy);
#endif // DEBUG
WritingMode wm = aKidFrame->GetWritingMode();
nscoord availISize = LogicalSize(wm, aContainingBlock.Size()).ISize(wm);
if (availISize == -1) {
NS_ASSERTION(aReflowState.ComputedSize(wm).ISize(wm) !=
NS_UNCONSTRAINEDSIZE,
"Must have a useful inline-size _somewhere_");
availISize =
aReflowState.ComputedSizeWithPadding(wm).ISize(wm);
}
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, aKidFrame,
LogicalSize(wm, availISize,
NS_UNCONSTRAINEDSIZE),
aContainingBlock.width,
aContainingBlock.height);
// Get the border values
const nsMargin& border = aReflowState.mStyleBorder->GetComputedBorder();
bool constrainHeight = (aReflowState.AvailableHeight() != NS_UNCONSTRAINEDSIZE)
&& aConstrainHeight
// Don't split if told not to (e.g. for fixed frames)
&& (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame)
//XXX we don't handle splitting frames for inline absolute containing blocks yet
&& (aKidFrame->GetRect().y <= aReflowState.AvailableHeight());
// Don't split things below the fold. (Ideally we shouldn't *have*
// anything totally below the fold, but we can't position frames
// across next-in-flow breaks yet.
if (constrainHeight) {
kidReflowState.AvailableHeight() = aReflowState.AvailableHeight() - border.top
- kidReflowState.ComputedPhysicalMargin().top;
if (NS_AUTOOFFSET != kidReflowState.ComputedPhysicalOffsets().top)
kidReflowState.AvailableHeight() -= kidReflowState.ComputedPhysicalOffsets().top;
}
// Do the reflow
aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowState, aStatus);
// If we're solving for 'left' or 'top', then compute it now that we know the
// width/height
if ((NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().left) ||
(NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().top)) {
nscoord aContainingBlockWidth = aContainingBlock.width;
nscoord aContainingBlockHeight = aContainingBlock.height;
if (-1 == aContainingBlockWidth) {
// Get the containing block width/height
kidReflowState.ComputeContainingBlockRectangle(aPresContext,
&aReflowState,
aContainingBlockWidth,
aContainingBlockHeight);
}
if (NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().left) {
NS_ASSERTION(NS_AUTOOFFSET != kidReflowState.ComputedPhysicalOffsets().right,
"Can't solve for both left and right");
kidReflowState.ComputedPhysicalOffsets().left = aContainingBlockWidth -
kidReflowState.ComputedPhysicalOffsets().right -
kidReflowState.ComputedPhysicalMargin().right -
kidDesiredSize.Width() -
kidReflowState.ComputedPhysicalMargin().left;
}
if (NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().top) {
kidReflowState.ComputedPhysicalOffsets().top = aContainingBlockHeight -
kidReflowState.ComputedPhysicalOffsets().bottom -
kidReflowState.ComputedPhysicalMargin().bottom -
kidDesiredSize.Height() -
//.........这里部分代码省略.........
示例4: legendMargin
void
nsFieldSetFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_PRECONDITION(aReflowState.ComputedISize() != NS_INTRINSICSIZE,
"Should have a precomputed inline-size!");
// Initialize OUT parameter
aStatus = NS_FRAME_COMPLETE;
nsOverflowAreas ocBounds;
nsReflowStatus ocStatus = NS_FRAME_COMPLETE;
if (GetPrevInFlow()) {
ReflowOverflowContainerChildren(aPresContext, aReflowState, ocBounds, 0,
ocStatus);
}
//------------ Handle Incremental Reflow -----------------
bool reflowInner;
bool reflowLegend;
nsIFrame* legend = GetLegend();
nsIFrame* inner = GetInner();
if (aReflowState.ShouldReflowAllKids()) {
reflowInner = inner != nullptr;
reflowLegend = legend != nullptr;
} else {
reflowInner = inner && NS_SUBTREE_DIRTY(inner);
reflowLegend = legend && NS_SUBTREE_DIRTY(legend);
}
// We don't allow fieldsets to break vertically. If we did, we'd
// need logic here to push and pull overflow frames.
// Since we're not applying our padding in this frame, we need to add it here
// to compute the available width for our children.
WritingMode wm = GetWritingMode();
WritingMode innerWM = inner ? inner->GetWritingMode() : wm;
WritingMode legendWM = legend ? legend->GetWritingMode() : wm;
LogicalSize innerAvailSize = aReflowState.ComputedSizeWithPadding(innerWM);
LogicalSize legendAvailSize = aReflowState.ComputedSizeWithPadding(legendWM);
innerAvailSize.BSize(innerWM) = legendAvailSize.BSize(legendWM) =
NS_UNCONSTRAINEDSIZE;
NS_ASSERTION(!inner ||
nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
inner,
nsLayoutUtils::MIN_ISIZE) <=
innerAvailSize.ISize(innerWM),
"Bogus availSize.ISize; should be bigger");
NS_ASSERTION(!legend ||
nsLayoutUtils::IntrinsicForContainer(aReflowState.rendContext,
legend,
nsLayoutUtils::MIN_ISIZE) <=
legendAvailSize.ISize(legendWM),
"Bogus availSize.ISize; should be bigger");
// get our border and padding
LogicalMargin border = aReflowState.ComputedLogicalBorderPadding() -
aReflowState.ComputedLogicalPadding();
// Figure out how big the legend is if there is one.
// get the legend's margin
LogicalMargin legendMargin(wm);
// reflow the legend only if needed
Maybe<nsHTMLReflowState> legendReflowState;
if (legend) {
legendReflowState.emplace(aPresContext, aReflowState, legend,
legendAvailSize);
}
if (reflowLegend) {
nsHTMLReflowMetrics legendDesiredSize(aReflowState);
// We'll move the legend to its proper place later, so the position
// and containerSize passed here are unimportant.
const nsSize dummyContainerSize;
ReflowChild(legend, aPresContext, legendDesiredSize, *legendReflowState,
wm, LogicalPoint(wm), dummyContainerSize,
NS_FRAME_NO_MOVE_FRAME, aStatus);
#ifdef NOISY_REFLOW
printf(" returned (%d, %d)\n",
legendDesiredSize.Width(), legendDesiredSize.Height());
#endif
// figure out the legend's rectangle
legendMargin = legend->GetLogicalUsedMargin(wm);
mLegendRect =
LogicalRect(wm, 0, 0,
legendDesiredSize.ISize(wm) + legendMargin.IStartEnd(wm),
legendDesiredSize.BSize(wm) + legendMargin.BStartEnd(wm));
nscoord oldSpace = mLegendSpace;
mLegendSpace = 0;
if (mLegendRect.BSize(wm) > border.BStart(wm)) {
// center the border on the legend
mLegendSpace = mLegendRect.BSize(wm) - border.BStart(wm);
} else {
mLegendRect.BStart(wm) =
(border.BStart(wm) - mLegendRect.BSize(wm)) / 2;
//.........这里部分代码省略.........