本文整理汇总了C++中nsHTMLReflowState::ComputedPhysicalPadding方法的典型用法代码示例。如果您正苦于以下问题:C++ nsHTMLReflowState::ComputedPhysicalPadding方法的具体用法?C++ nsHTMLReflowState::ComputedPhysicalPadding怎么用?C++ nsHTMLReflowState::ComputedPhysicalPadding使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsHTMLReflowState
的用法示例。
在下文中一共展示了nsHTMLReflowState::ComputedPhysicalPadding方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: kidReflowState
void
nsTextControlFrame::ReflowTextControlChild(nsIFrame* aKid,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus,
nsHTMLReflowMetrics& aParentDesiredSize)
{
// compute available size and frame offsets for child
WritingMode wm = aKid->GetWritingMode();
LogicalSize availSize = aReflowState.ComputedSizeWithPadding(wm);
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
nsHTMLReflowState kidReflowState(aPresContext, aReflowState,
aKid, availSize, nullptr,
nsHTMLReflowState::CALLER_WILL_INIT);
// Override padding with our computed padding in case we got it from theming or percentage
kidReflowState.Init(aPresContext, nullptr, nullptr, &aReflowState.ComputedPhysicalPadding());
// Set computed width and computed height for the child
kidReflowState.SetComputedWidth(aReflowState.ComputedWidth());
kidReflowState.SetComputedHeight(aReflowState.ComputedHeight());
// Offset the frame by the size of the parent's border
nscoord xOffset = aReflowState.ComputedPhysicalBorderPadding().left -
aReflowState.ComputedPhysicalPadding().left;
nscoord yOffset = aReflowState.ComputedPhysicalBorderPadding().top -
aReflowState.ComputedPhysicalPadding().top;
// reflow the child
nsHTMLReflowMetrics desiredSize(aReflowState);
ReflowChild(aKid, aPresContext, desiredSize, kidReflowState,
xOffset, yOffset, 0, aStatus);
// place the child
FinishReflowChild(aKid, aPresContext, desiredSize,
&kidReflowState, xOffset, yOffset, 0);
// consider the overflow
aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas);
}
示例2: Reflow
nsresult nsTableCellFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsTableCellFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
if (aReflowState.mFlags.mSpecialHeightReflow) {
FirstInFlow()->AddStateBits(NS_TABLE_CELL_HAD_SPECIAL_REFLOW);
}
// see if a special height reflow needs to occur due to having a pct height
nsTableFrame::CheckRequestSpecialHeightReflow(aReflowState);
aStatus = NS_FRAME_COMPLETE;
nsSize availSize(aReflowState.AvailableWidth(), aReflowState.AvailableHeight());
nsMargin borderPadding = aReflowState.ComputedPhysicalPadding();
nsMargin border;
GetBorderWidth(border);
borderPadding += border;
nscoord topInset = borderPadding.top;
nscoord rightInset = borderPadding.right;
nscoord bottomInset = borderPadding.bottom;
nscoord leftInset = borderPadding.left;
// reduce available space by insets, if we're in a constrained situation
availSize.width -= leftInset + rightInset;
if (NS_UNCONSTRAINEDSIZE != availSize.height)
availSize.height -= topInset + bottomInset;
// Try to reflow the child into the available space. It might not
// fit or might need continuing.
if (availSize.height < 0)
availSize.height = 1;
nsHTMLReflowMetrics kidSize(aReflowState.GetWritingMode(), aDesiredSize.mFlags);
kidSize.Width() = kidSize.Height() = 0;
SetPriorAvailWidth(aReflowState.AvailableWidth());
nsIFrame* firstKid = mFrames.FirstChild();
NS_ASSERTION(firstKid, "Frame construction error, a table cell always has an inner cell frame");
nsTableFrame* tableFrame = nsTableFrame::GetTableFrame(this);
if (aReflowState.mFlags.mSpecialHeightReflow) {
const_cast<nsHTMLReflowState&>(aReflowState).SetComputedHeight(mRect.height - topInset - bottomInset);
DISPLAY_REFLOW_CHANGE();
}
else if (aPresContext->IsPaginated()) {
nscoord computedUnpaginatedHeight =
CalcUnpaginagedHeight(aPresContext, (nsTableCellFrame&)*this,
*tableFrame, topInset + bottomInset);
if (computedUnpaginatedHeight > 0) {
const_cast<nsHTMLReflowState&>(aReflowState).SetComputedHeight(computedUnpaginatedHeight);
DISPLAY_REFLOW_CHANGE();
}
}
else {
SetHasPctOverHeight(false);
}
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, firstKid,
availSize);
// Don't be a percent height observer if we're in the middle of
// special-height reflow, in case we get an accidental NotifyPercentHeight()
// call (which we shouldn't honor during special-height reflow)
if (!aReflowState.mFlags.mSpecialHeightReflow) {
// mPercentHeightObserver is for children of cells in quirks mode,
// but only those than are tables in standards mode. NeedsToObserve
// will determine how far this is propagated to descendants.
kidReflowState.mPercentHeightObserver = this;
}
// Don't propagate special height reflow state to our kids
kidReflowState.mFlags.mSpecialHeightReflow = false;
if (aReflowState.mFlags.mSpecialHeightReflow ||
(FirstInFlow()->GetStateBits() & NS_TABLE_CELL_HAD_SPECIAL_REFLOW)) {
// We need to force the kid to have mVResize set if we've had a
// special reflow in the past, since the non-special reflow needs to
// resize back to what it was without the special height reflow.
kidReflowState.mFlags.mVResize = true;
}
nsPoint kidOrigin(leftInset, topInset);
nsRect origRect = firstKid->GetRect();
nsRect origVisualOverflow = firstKid->GetVisualOverflowRect();
bool firstReflow = (firstKid->GetStateBits() & NS_FRAME_FIRST_REFLOW) != 0;
ReflowChild(firstKid, aPresContext, kidSize, kidReflowState,
kidOrigin.x, kidOrigin.y, 0, aStatus);
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
// Don't pass OVERFLOW_INCOMPLETE through tables until they can actually handle it
//XXX should paginate overflow as overflow, but not in this patch (bug 379349)
NS_FRAME_SET_INCOMPLETE(aStatus);
printf("Set table cell incomplete %p\n", static_cast<void*>(this));
}
// XXXbz is this invalidate actually needed, really?
//.........这里部分代码省略.........
示例3: legendMargin
//.........这里部分代码省略.........
mLegendRect.BStart(wm) =
(border.BStart(wm) - mLegendRect.BSize(wm)) / 2;
}
// if the legend space changes then we need to reflow the
// content area as well.
if (mLegendSpace != oldSpace && inner) {
reflowInner = true;
}
FinishReflowChild(legend, aPresContext, legendDesiredSize,
legendReflowState.ptr(), wm, LogicalPoint(wm),
dummyContainerSize, NS_FRAME_NO_MOVE_FRAME);
} else if (!legend) {
mLegendRect.SetEmpty();
mLegendSpace = 0;
} else {
// mLegendSpace and mLegendRect haven't changed, but we need
// the used margin when placing the legend.
legendMargin = legend->GetLogicalUsedMargin(wm);
}
// This containerSize is incomplete as yet: it does not include the size
// of the |inner| frame itself.
nsSize containerSize = (LogicalSize(wm, 0, mLegendSpace) +
border.Size(wm)).GetPhysicalSize(wm);
// reflow the content frame only if needed
if (reflowInner) {
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, inner,
innerAvailSize, nullptr,
nsHTMLReflowState::CALLER_WILL_INIT);
// Override computed padding, in case it's percentage padding
kidReflowState.Init(aPresContext, nullptr, nullptr,
&aReflowState.ComputedPhysicalPadding());
// Our child is "height:100%" but we actually want its height to be reduced
// by the amount of content-height the legend is eating up, unless our
// height is unconstrained (in which case the child's will be too).
if (aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
kidReflowState.SetComputedBSize(
std::max(0, aReflowState.ComputedBSize() - mLegendSpace));
}
if (aReflowState.ComputedMinBSize() > 0) {
kidReflowState.ComputedMinBSize() =
std::max(0, aReflowState.ComputedMinBSize() - mLegendSpace);
}
if (aReflowState.ComputedMaxBSize() != NS_UNCONSTRAINEDSIZE) {
kidReflowState.ComputedMaxBSize() =
std::max(0, aReflowState.ComputedMaxBSize() - mLegendSpace);
}
nsHTMLReflowMetrics kidDesiredSize(kidReflowState,
aDesiredSize.mFlags);
// Reflow the frame
NS_ASSERTION(kidReflowState.ComputedPhysicalMargin() == nsMargin(0,0,0,0),
"Margins on anonymous fieldset child not supported!");
LogicalPoint pt(wm, border.IStart(wm), border.BStart(wm) + mLegendSpace);
// We don't know the correct containerSize until we have reflowed |inner|,
// so we use a dummy value for now; FinishReflowChild will fix the position
// if necessary.
const nsSize dummyContainerSize;
ReflowChild(inner, aPresContext, kidDesiredSize, kidReflowState,
wm, pt, dummyContainerSize, 0, aStatus);
示例4: indent
void
nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame* aDelegatingFrame,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
const nsRect& aContainingBlock,
bool aConstrainHeight,
nsIFrame* aKidFrame,
nsReflowStatus& aStatus,
nsOverflowAreas* aOverflowAreas)
{
#ifdef DEBUG
if (nsBlockFrame::gNoisyReflow) {
nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent);
printf("abs pos ");
if (aKidFrame) {
nsAutoString name;
aKidFrame->GetFrameName(name);
printf("%s ", NS_LossyConvertUTF16toASCII(name).get());
}
char width[16];
char height[16];
PrettyUC(aReflowState.AvailableWidth(), width);
PrettyUC(aReflowState.AvailableHeight(), height);
printf(" a=%s,%s ", width, height);
PrettyUC(aReflowState.ComputedWidth(), width);
PrettyUC(aReflowState.ComputedHeight(), height);
printf("c=%s,%s \n", width, height);
}
AutoNoisyIndenter indent(nsBlockFrame::gNoisy);
#endif // DEBUG
nscoord availWidth = aContainingBlock.width;
if (availWidth == -1) {
NS_ASSERTION(aReflowState.ComputedWidth() != NS_UNCONSTRAINEDSIZE,
"Must have a useful width _somewhere_");
availWidth =
aReflowState.ComputedWidth() + aReflowState.ComputedPhysicalPadding().LeftRight();
}
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, aKidFrame,
nsSize(availWidth, NS_UNCONSTRAINEDSIZE),
aContainingBlock.width,
aContainingBlock.height);
// Send the WillReflow() notification and position the frame
aKidFrame->WillReflow(aPresContext);
// Get the border values
const nsMargin& border = aReflowState.mStyleBorder->GetComputedBorder();
bool constrainHeight = (aReflowState.AvailableHeight() != NS_UNCONSTRAINEDSIZE)
&& aConstrainHeight
// Don't split if told not to (e.g. for fixed frames)
&& (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame)
//XXX we don't handle splitting frames for inline absolute containing blocks yet
&& (aKidFrame->GetRect().y <= aReflowState.AvailableHeight());
// Don't split things below the fold. (Ideally we shouldn't *have*
// anything totally below the fold, but we can't position frames
// across next-in-flow breaks yet.
if (constrainHeight) {
kidReflowState.AvailableHeight() = aReflowState.AvailableHeight() - border.top
- kidReflowState.ComputedPhysicalMargin().top;
if (NS_AUTOOFFSET != kidReflowState.ComputedPhysicalOffsets().top)
kidReflowState.AvailableHeight() -= kidReflowState.ComputedPhysicalOffsets().top;
}
// Do the reflow
aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowState, aStatus);
// If we're solving for 'left' or 'top', then compute it now that we know the
// width/height
if ((NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().left) ||
(NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().top)) {
nscoord aContainingBlockWidth = aContainingBlock.width;
nscoord aContainingBlockHeight = aContainingBlock.height;
if (-1 == aContainingBlockWidth) {
// Get the containing block width/height
kidReflowState.ComputeContainingBlockRectangle(aPresContext,
&aReflowState,
aContainingBlockWidth,
aContainingBlockHeight);
}
if (NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().left) {
NS_ASSERTION(NS_AUTOOFFSET != kidReflowState.ComputedPhysicalOffsets().right,
"Can't solve for both left and right");
kidReflowState.ComputedPhysicalOffsets().left = aContainingBlockWidth -
kidReflowState.ComputedPhysicalOffsets().right -
kidReflowState.ComputedPhysicalMargin().right -
kidDesiredSize.Width() -
kidReflowState.ComputedPhysicalMargin().left;
}
if (NS_AUTOOFFSET == kidReflowState.ComputedPhysicalOffsets().top) {
kidReflowState.ComputedPhysicalOffsets().top = aContainingBlockHeight -
kidReflowState.ComputedPhysicalOffsets().bottom -
kidReflowState.ComputedPhysicalMargin().bottom -
kidDesiredSize.Height() -
//.........这里部分代码省略.........
示例5: contentsReflowState
void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aButtonDesiredSize,
const nsHTMLReflowState& aButtonReflowState,
nsIFrame* aFirstKid)
{
// Buttons have some bonus renderer-determined border/padding,
// which occupies part of the button's content-box area:
const nsMargin focusPadding = mRenderer.GetAddedButtonBorderAndPadding();
WritingMode wm = aFirstKid->GetWritingMode();
LogicalSize availSize = aButtonReflowState.ComputedSize(GetWritingMode());
availSize.BSize(wm) = NS_INTRINSICSIZE;
// Indent the child inside us by the focus border. We must do this separate
// from the regular border.
availSize.ISize(wm) -= LogicalMargin(wm, focusPadding).IStartEnd(wm);
// See whether out availSize's width is big enough. If it's smaller than our
// intrinsic min width, that means that the kid wouldn't really fit; for a
// better look in such cases we adjust the available width and our left
// offset to allow the kid to spill left into our padding.
nscoord xoffset = focusPadding.left +
aButtonReflowState.ComputedPhysicalBorderPadding().left;
nscoord extrawidth = GetMinISize(aButtonReflowState.rendContext) -
aButtonReflowState.ComputedWidth();
if (extrawidth > 0) {
nscoord extraleft = extrawidth / 2;
nscoord extraright = extrawidth - extraleft;
NS_ASSERTION(extraright >=0, "How'd that happen?");
// Do not allow the extras to be bigger than the relevant padding
extraleft = std::min(extraleft, aButtonReflowState.ComputedPhysicalPadding().left);
extraright = std::min(extraright, aButtonReflowState.ComputedPhysicalPadding().right);
xoffset -= extraleft;
availSize.Width(wm) = availSize.Width(wm) + extraleft + extraright;
}
availSize.Width(wm) = std::max(availSize.Width(wm), 0);
// Give child a clone of the button's reflow state, with height/width reduced
// by focusPadding, so that descendants with height:100% don't protrude.
nsHTMLReflowState adjustedButtonReflowState =
CloneReflowStateWithReducedContentBox(aButtonReflowState, focusPadding);
nsHTMLReflowState contentsReflowState(aPresContext,
adjustedButtonReflowState,
aFirstKid, availSize);
nsReflowStatus contentsReflowStatus;
nsHTMLReflowMetrics contentsDesiredSize(aButtonReflowState);
ReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, contentsReflowState,
xoffset,
focusPadding.top + aButtonReflowState.ComputedPhysicalBorderPadding().top,
0, contentsReflowStatus);
MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
"We gave button-contents frame unconstrained available height, "
"so it should be complete");
// Compute the button's content-box height:
nscoord buttonContentBoxHeight = 0;
if (aButtonReflowState.ComputedHeight() != NS_INTRINSICSIZE) {
// Button has a fixed height -- that's its content-box height.
buttonContentBoxHeight = aButtonReflowState.ComputedHeight();
} else {
// Button is intrinsically sized -- it should shrinkwrap the
// button-contents' height, plus any focus-padding space:
buttonContentBoxHeight =
contentsDesiredSize.Height() + focusPadding.TopBottom();
// Make sure we obey min/max-height in the case when we're doing intrinsic
// sizing (we get it for free when we have a non-intrinsic
// aButtonReflowState.ComputedHeight()). Note that we do this before
// adjusting for borderpadding, since mComputedMaxHeight and
// mComputedMinHeight are content heights.
buttonContentBoxHeight =
NS_CSS_MINMAX(buttonContentBoxHeight,
aButtonReflowState.ComputedMinHeight(),
aButtonReflowState.ComputedMaxHeight());
}
// Center child vertically in the button
// (technically, inside of the button's focus-padding area)
nscoord extraSpace =
buttonContentBoxHeight - focusPadding.TopBottom() -
contentsDesiredSize.Height();
nscoord yoffset = std::max(0, extraSpace / 2);
// Adjust yoffset to be in terms of the button's frame-rect, instead of
// its focus-padding rect:
yoffset += focusPadding.top + aButtonReflowState.ComputedPhysicalBorderPadding().top;
// Place the child
FinishReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, &contentsReflowState,
xoffset, yoffset, 0);
// Make sure we have a useful 'ascent' value for the child
if (contentsDesiredSize.BlockStartAscent() ==
//.........这里部分代码省略.........