本文整理汇总了C++中nsHTMLReflowState::ComputedBSize方法的典型用法代码示例。如果您正苦于以下问题:C++ nsHTMLReflowState::ComputedBSize方法的具体用法?C++ nsHTMLReflowState::ComputedBSize怎么用?C++ nsHTMLReflowState::ComputedBSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nsHTMLReflowState
的用法示例。
在下文中一共展示了nsHTMLReflowState::ComputedBSize方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MarkInReflow
void
nsTextControlFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsTextControlFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
// make sure that the form registers itself on the initial/first reflow
if (mState & NS_FRAME_FIRST_REFLOW) {
nsFormControlFrame::RegUnRegAccessKey(this, true);
}
// set values of reflow's out parameters
WritingMode wm = aReflowState.GetWritingMode();
LogicalSize
finalSize(wm,
aReflowState.ComputedISize() +
aReflowState.ComputedLogicalBorderPadding().IStartEnd(wm),
aReflowState.ComputedBSize() +
aReflowState.ComputedLogicalBorderPadding().BStartEnd(wm));
aDesiredSize.SetSize(wm, finalSize);
// computation of the ascent wrt the input height
nscoord lineHeight = aReflowState.ComputedBSize();
float inflation = nsLayoutUtils::FontSizeInflationFor(this);
if (!IsSingleLineTextControl()) {
lineHeight = nsHTMLReflowState::CalcLineHeight(GetContent(), StyleContext(),
NS_AUTOHEIGHT, inflation);
}
RefPtr<nsFontMetrics> fontMet;
nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fontMet),
inflation);
// now adjust for our borders and padding
aDesiredSize.SetBlockStartAscent(
nsLayoutUtils::GetCenteredFontBaseline(fontMet, lineHeight,
wm.IsLineInverted()) +
aReflowState.ComputedLogicalBorderPadding().BStart(wm));
// overflow handling
aDesiredSize.SetOverflowAreasToDesiredBounds();
// perform reflow on all kids
nsIFrame* kid = mFrames.FirstChild();
while (kid) {
ReflowTextControlChild(kid, aPresContext, aReflowState, aStatus, aDesiredSize);
kid = kid->GetNextSibling();
}
// take into account css properties that affect overflow handling
FinishAndStoreOverflow(&aDesiredSize);
aStatus = NS_FRAME_COMPLETE;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
示例2: finalSize
void
nsSVGForeignObjectFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
"Should not have been called");
// Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY,
// so if that bit is still set we still have a resize pending. If we hit
// this assertion, then we should get the presShell to skip reflow roots
// that have a dirty parent since a reflow is going to come via the
// reflow root's parent anyway.
NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY),
"Reflowing while a resize is pending is wasteful");
// ReflowSVG makes sure mRect is up to date before we're called.
NS_ASSERTION(!aReflowState.parentReflowState,
"should only get reflow from being reflow root");
NS_ASSERTION(aReflowState.ComputedWidth() == GetSize().width &&
aReflowState.ComputedHeight() == GetSize().height,
"reflow roots should be reflowed at existing size and "
"svg.css should ensure we have no padding/border/margin");
DoReflow();
WritingMode wm = aReflowState.GetWritingMode();
LogicalSize finalSize(wm, aReflowState.ComputedISize(),
aReflowState.ComputedBSize());
aDesiredSize.SetSize(wm, finalSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
aStatus = NS_FRAME_COMPLETE;
}
示例3: normalFlowIter
void
nsGridContainerFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsGridContainerFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
if (IsFrameTreeTooDeep(aReflowState, aDesiredSize, aStatus)) {
return;
}
#ifdef DEBUG
SanityCheckAnonymousGridItems();
#endif // DEBUG
LogicalMargin bp = aReflowState.ComputedLogicalBorderPadding();
bp.ApplySkipSides(GetLogicalSkipSides());
const nsStylePosition* stylePos = aReflowState.mStylePosition;
InitImplicitNamedAreas(stylePos);
GridItemCSSOrderIterator normalFlowIter(this, kPrincipalList);
mIsNormalFlowInCSSOrder = normalFlowIter.ItemsAreAlreadyInOrder();
PlaceGridItems(normalFlowIter, stylePos);
nsAutoTArray<TrackSize, 32> colSizes;
nsAutoTArray<TrackSize, 32> rowSizes;
WritingMode wm = aReflowState.GetWritingMode();
const nscoord computedBSize = aReflowState.ComputedBSize();
const nscoord computedISize = aReflowState.ComputedISize();
LogicalSize percentageBasis(wm, computedISize,
computedBSize == NS_AUTOHEIGHT ? 0 : computedBSize);
CalculateTrackSizes(percentageBasis, stylePos, colSizes, rowSizes);
nscoord bSize = 0;
if (computedBSize == NS_AUTOHEIGHT) {
for (uint32_t i = 0; i < mGridRowEnd - 1; ++i) {
bSize += rowSizes[i].mBase;
}
} else {
bSize = computedBSize;
}
bSize = std::max(bSize - GetConsumedBSize(), 0);
LogicalSize desiredSize(wm, computedISize + bp.IStartEnd(wm),
bSize + bp.BStartEnd(wm));
aDesiredSize.SetSize(wm, desiredSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
LogicalRect contentArea(wm, bp.IStart(wm), bp.BStart(wm),
computedISize, bSize);
normalFlowIter.Reset();
ReflowChildren(normalFlowIter, contentArea, colSizes, rowSizes, aDesiredSize,
aReflowState, aStatus);
FinishAndStoreOverflow(&aDesiredSize);
aStatus = NS_FRAME_COMPLETE;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
示例4: MarkInReflow
void
nsRangeFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsRangeFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_ASSERTION(mTrackDiv, "::-moz-range-track div must exist!");
NS_ASSERTION(mProgressDiv, "::-moz-range-progress div must exist!");
NS_ASSERTION(mThumbDiv, "::-moz-range-thumb div must exist!");
NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(),
"nsRangeFrame should not have continuations; if it does we "
"need to call RegUnregAccessKey only for the first.");
if (mState & NS_FRAME_FIRST_REFLOW) {
nsFormControlFrame::RegUnRegAccessKey(this, true);
}
WritingMode wm = aReflowState.GetWritingMode();
nscoord computedBSize = aReflowState.ComputedBSize();
if (computedBSize == NS_AUTOHEIGHT) {
computedBSize = 0;
}
LogicalSize
finalSize(wm,
aReflowState.ComputedISize() +
aReflowState.ComputedLogicalBorderPadding().IStartEnd(wm),
computedBSize +
aReflowState.ComputedLogicalBorderPadding().BStartEnd(wm));
aDesiredSize.SetSize(wm, finalSize);
ReflowAnonymousContent(aPresContext, aDesiredSize, aReflowState);
aDesiredSize.SetOverflowAreasToDesiredBounds();
nsIFrame* trackFrame = mTrackDiv->GetPrimaryFrame();
if (trackFrame) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, trackFrame);
}
nsIFrame* rangeProgressFrame = mProgressDiv->GetPrimaryFrame();
if (rangeProgressFrame) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, rangeProgressFrame);
}
nsIFrame* thumbFrame = mThumbDiv->GetPrimaryFrame();
if (thumbFrame) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, thumbFrame);
}
FinishAndStoreOverflow(&aDesiredSize);
aStatus = NS_FRAME_COMPLETE;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
示例5: contentRect
//.........这里部分代码省略.........
// create one to hold the overflowing stuff, even if we're just
// going to put it on our overflow list and let *our*
// next in flow handle it.
if (!kidNextInFlow) {
NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
"We have to create a continuation, but the block doesn't want us to reflow it?");
// We need to create a continuing column
nsresult rv = CreateNextInFlow(child, kidNextInFlow);
if (NS_FAILED(rv)) {
NS_NOTREACHED("Couldn't create continuation");
child = nullptr;
break;
}
}
// Make sure we reflow a next-in-flow when it switches between being
// normal or overflow container
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
reflowNext = true;
kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
reflowNext = true;
kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
if ((contentBEnd > aReflowState.ComputedMaxBSize() ||
contentBEnd > aReflowState.ComputedBSize()) &&
aConfig.mBalanceColCount < INT32_MAX) {
// We overflowed vertically, but have not exceeded the number of
// columns. We're going to go into overflow columns now, so balancing
// no longer applies.
aColData.mHasExcessHeight = true;
}
if (columnCount >= aConfig.mBalanceColCount) {
// No more columns allowed here. Stop.
aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
// Move any of our leftover columns to our overflow list. Our
// next-in-flow will eventually pick them up.
const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
if (continuationColumns.NotEmpty()) {
SetOverflowFrames(continuationColumns);
}
child = nullptr;
break;
}
}
if (PresContext()->HasPendingInterrupt()) {
// Stop the loop now while |child| still points to the frame that bailed
// out. We could keep going here and condition a bunch of the code in
// this loop on whether there's an interrupt, or even just keep going and
// trying to reflow the blocks (even though we know they'll interrupt
// right after their first line), but stopping now is conceptually the
// simplest (and probably fastest) thing.
break;
}
示例6: overflow
//.........这里部分代码省略.........
// the fixed-pos placeholders, because we insert it at the start
// of the child list, above.
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
if (mFrames.IsEmpty()) {
// We have no child frame, so return an empty size
aDesiredSize.Width() = aDesiredSize.Height() = 0;
} else {
nsIFrame* kidFrame = mFrames.FirstChild();
bool kidDirty = (kidFrame->GetStateBits() & NS_FRAME_IS_DIRTY) != 0;
nsHTMLReflowState
kidReflowState(aPresContext, aReflowState, kidFrame,
aReflowState.AvailableSize(kidFrame->GetWritingMode()));
if (aReflowState.IsVResize() &&
(kidFrame->GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)) {
// Tell our kid it's being vertically resized too. Bit of a
// hack for framesets.
kidReflowState.SetVResize(true);
}
WritingMode wm = aReflowState.GetWritingMode();
WritingMode kidWM = kidReflowState.GetWritingMode();
nscoord containerWidth = aReflowState.ComputedWidth();
LogicalMargin margin = kidReflowState.ComputedLogicalMargin();
LogicalPoint kidPt(kidWM, margin.IStart(kidWM), margin.BStart(kidWM));
kidReflowState.ApplyRelativePositioning(&kidPt, containerWidth);
// Reflow the frame
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
kidWM, kidPt, containerWidth, 0, aStatus);
// Complete the reflow and position and size the child frame
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, &kidReflowState,
kidWM, kidPt, containerWidth, 0);
if (!NS_FRAME_IS_FULLY_COMPLETE(aStatus)) {
nsIFrame* nextFrame = kidFrame->GetNextInFlow();
NS_ASSERTION(nextFrame || aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
"If it's incomplete and has no nif yet, it must flag a nif reflow.");
if (!nextFrame) {
nextFrame = aPresContext->PresShell()->FrameConstructor()->
CreateContinuingFrame(aPresContext, kidFrame, this);
SetOverflowFrames(nsFrameList(nextFrame, nextFrame));
// Root overflow containers will be normal children of
// the canvas frame, but that's ok because there
// aren't any other frames we need to isolate them from
// during reflow.
}
if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
nextFrame->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
}
}
// If the child frame was just inserted, then we're responsible for making sure
// it repaints
if (kidDirty) {
// But we have a new child, which will affect our background, so
// invalidate our whole rect.
// Note: Even though we request to be sized to our child's size, our
// scroll frame ensures that we are always the size of the viewport.
// Also note: GetPosition() on a CanvasFrame is always going to return
// (0, 0). We only want to invalidate GetRect() since Get*OverflowRect()
// could also include overflow to our top and left (out of the viewport)
// which doesn't need to be painted.
nsIFrame* viewport = PresContext()->GetPresShell()->GetRootFrame();
viewport->InvalidateFrame();
}
// Return our desired size. Normally it's what we're told, but
// sometimes we can be given an unconstrained height (when a window
// is sizing-to-content), and we should compute our desired height.
LogicalSize finalSize(wm);
finalSize.ISize(wm) = aReflowState.ComputedISize();
if (aReflowState.ComputedBSize() == NS_UNCONSTRAINEDSIZE) {
finalSize.BSize(wm) = kidFrame->GetLogicalSize(wm).BSize(wm) +
kidReflowState.ComputedLogicalMargin().BStartEnd(wm);
} else {
finalSize.BSize(wm) = aReflowState.ComputedBSize();
}
aDesiredSize.SetSize(wm, finalSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
aDesiredSize.mOverflowAreas.UnionWith(
kidDesiredSize.mOverflowAreas + kidFrame->GetPosition());
}
if (prevCanvasFrame) {
ReflowOverflowContainerChildren(aPresContext, aReflowState,
aDesiredSize.mOverflowAreas, 0,
aStatus);
}
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus);
NS_FRAME_TRACE_REFLOW_OUT("nsCanvasFrame::Reflow", aStatus);
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
示例7: legendMargin
//.........这里部分代码省略.........
// if the legend space changes then we need to reflow the
// content area as well.
if (mLegendSpace != oldSpace && inner) {
reflowInner = true;
}
FinishReflowChild(legend, aPresContext, legendDesiredSize,
legendReflowState.ptr(), wm, LogicalPoint(wm),
dummyContainerSize, NS_FRAME_NO_MOVE_FRAME);
} else if (!legend) {
mLegendRect.SetEmpty();
mLegendSpace = 0;
} else {
// mLegendSpace and mLegendRect haven't changed, but we need
// the used margin when placing the legend.
legendMargin = legend->GetLogicalUsedMargin(wm);
}
// This containerSize is incomplete as yet: it does not include the size
// of the |inner| frame itself.
nsSize containerSize = (LogicalSize(wm, 0, mLegendSpace) +
border.Size(wm)).GetPhysicalSize(wm);
// reflow the content frame only if needed
if (reflowInner) {
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, inner,
innerAvailSize, nullptr,
nsHTMLReflowState::CALLER_WILL_INIT);
// Override computed padding, in case it's percentage padding
kidReflowState.Init(aPresContext, nullptr, nullptr,
&aReflowState.ComputedPhysicalPadding());
// Our child is "height:100%" but we actually want its height to be reduced
// by the amount of content-height the legend is eating up, unless our
// height is unconstrained (in which case the child's will be too).
if (aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
kidReflowState.SetComputedBSize(
std::max(0, aReflowState.ComputedBSize() - mLegendSpace));
}
if (aReflowState.ComputedMinBSize() > 0) {
kidReflowState.ComputedMinBSize() =
std::max(0, aReflowState.ComputedMinBSize() - mLegendSpace);
}
if (aReflowState.ComputedMaxBSize() != NS_UNCONSTRAINEDSIZE) {
kidReflowState.ComputedMaxBSize() =
std::max(0, aReflowState.ComputedMaxBSize() - mLegendSpace);
}
nsHTMLReflowMetrics kidDesiredSize(kidReflowState,
aDesiredSize.mFlags);
// Reflow the frame
NS_ASSERTION(kidReflowState.ComputedPhysicalMargin() == nsMargin(0,0,0,0),
"Margins on anonymous fieldset child not supported!");
LogicalPoint pt(wm, border.IStart(wm), border.BStart(wm) + mLegendSpace);
// We don't know the correct containerSize until we have reflowed |inner|,
// so we use a dummy value for now; FinishReflowChild will fix the position
// if necessary.
const nsSize dummyContainerSize;
ReflowChild(inner, aPresContext, kidDesiredSize, kidReflowState,
wm, pt, dummyContainerSize, 0, aStatus);
// Update containerSize to account for size of the inner frame, so that
// FinishReflowChild can position it correctly.
containerSize += kidDesiredSize.PhysicalSize();
FinishReflowChild(inner, aPresContext, kidDesiredSize,
示例8: maxSize
void
nsPageContentFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsPageContentFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
aStatus = NS_FRAME_COMPLETE; // initialize out parameter
if (GetPrevInFlow() && (GetStateBits() & NS_FRAME_FIRST_REFLOW)) {
nsresult rv = aPresContext->PresShell()->FrameConstructor()
->ReplicateFixedFrames(this);
if (NS_FAILED(rv)) {
return;
}
}
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
nsSize maxSize(aReflowState.ComputedWidth(),
aReflowState.ComputedHeight());
SetSize(maxSize);
// A PageContentFrame must always have one child: the canvas frame.
// Resize our frame allowing it only to be as big as we are
// XXX Pay attention to the page's border and padding...
if (mFrames.NotEmpty()) {
nsIFrame* frame = mFrames.FirstChild();
WritingMode wm = frame->GetWritingMode();
LogicalSize logicalSize(wm, maxSize);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState,
frame, logicalSize);
kidReflowState.SetComputedBSize(logicalSize.BSize(wm));
// Reflow the page content area
ReflowChild(frame, aPresContext, aDesiredSize, kidReflowState, 0, 0, 0, aStatus);
// The document element's background should cover the entire canvas, so
// take into account the combined area and any space taken up by
// absolutely positioned elements
nsMargin padding(0,0,0,0);
// XXXbz this screws up percentage padding (sets padding to zero
// in the percentage padding case)
kidReflowState.mStylePadding->GetPadding(padding);
// This is for shrink-to-fit, and therefore we want to use the
// scrollable overflow, since the purpose of shrink to fit is to
// make the content that ought to be reachable (represented by the
// scrollable overflow) fit in the page.
if (frame->HasOverflowAreas()) {
// The background covers the content area and padding area, so check
// for children sticking outside the child frame's padding edge
nscoord xmost = aDesiredSize.ScrollableOverflow().XMost();
if (xmost > aDesiredSize.Width()) {
nscoord widthToFit = xmost + padding.right +
kidReflowState.mStyleBorder->GetComputedBorderWidth(NS_SIDE_RIGHT);
float ratio = float(maxSize.width) / widthToFit;
NS_ASSERTION(ratio >= 0.0 && ratio < 1.0, "invalid shrink-to-fit ratio");
mPD->mShrinkToFitRatio = std::min(mPD->mShrinkToFitRatio, ratio);
}
}
// Place and size the child
FinishReflowChild(frame, aPresContext, aDesiredSize, &kidReflowState, 0, 0, 0);
NS_ASSERTION(aPresContext->IsDynamic() || !NS_FRAME_IS_FULLY_COMPLETE(aStatus) ||
!frame->GetNextInFlow(), "bad child flow list");
}
// Reflow our fixed frames
nsReflowStatus fixedStatus = NS_FRAME_COMPLETE;
ReflowAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, fixedStatus);
NS_ASSERTION(NS_FRAME_IS_COMPLETE(fixedStatus), "fixed frames can be truncated, but not incomplete");
// Return our desired size
WritingMode wm = aReflowState.GetWritingMode();
LogicalSize finalSize(wm);
finalSize.ISize(wm) = aReflowState.ComputedISize();
if (aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
finalSize.BSize(wm) = aReflowState.ComputedBSize();
}
aDesiredSize.SetSize(wm, finalSize);
FinishAndStoreOverflow(&aDesiredSize);
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}
示例9: childPos
void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aButtonDesiredSize,
const nsHTMLReflowState& aButtonReflowState,
nsIFrame* aFirstKid)
{
WritingMode wm = GetWritingMode();
LogicalSize availSize = aButtonReflowState.ComputedSize(wm);
availSize.BSize(wm) = NS_INTRINSICSIZE;
// Buttons have some bonus renderer-determined border/padding,
// which occupies part of the button's content-box area:
LogicalMargin focusPadding =
LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding());
// See whether out availSize's inline-size is big enough. If it's
// smaller than our intrinsic min iSize, that means that the kid
// wouldn't really fit. In that case, we overflow into our internal
// focuspadding (which other browsers don't have) so that there's a
// little more space for it.
// Note that GetMinISize includes the focusPadding.
nscoord IOverflow = GetMinISize(aButtonReflowState.rendContext) -
aButtonReflowState.ComputedISize();
nscoord IFocusPadding = focusPadding.IStartEnd(wm);
nscoord focusPaddingReduction = std::min(IFocusPadding,
std::max(IOverflow, 0));
if (focusPaddingReduction > 0) {
nscoord startReduction = focusPadding.IStart(wm);
if (focusPaddingReduction != IFocusPadding) {
startReduction = NSToCoordRound(startReduction *
(float(focusPaddingReduction) /
float(IFocusPadding)));
}
focusPadding.IStart(wm) -= startReduction;
focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction;
}
// shorthand for a value we need to use in a bunch of places
const LogicalMargin& clbp = aButtonReflowState.ComputedLogicalBorderPadding();
// Indent the child inside us by the focus border. We must do this separate
// from the regular border.
availSize.ISize(wm) -= focusPadding.IStartEnd(wm);
LogicalPoint childPos(wm);
childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm);
availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);
// Give child a clone of the button's reflow state, with height/width reduced
// by focusPadding, so that descendants with height:100% don't protrude.
nsHTMLReflowState adjustedButtonReflowState =
CloneReflowStateWithReducedContentBox(aButtonReflowState,
focusPadding.GetPhysicalMargin(wm));
nsHTMLReflowState contentsReflowState(aPresContext,
adjustedButtonReflowState,
aFirstKid, availSize);
nsReflowStatus contentsReflowStatus;
nsHTMLReflowMetrics contentsDesiredSize(aButtonReflowState);
childPos.B(wm) = 0; // This will be set properly later, after reflowing the
// child to determine its size.
// We just pass a dummy containerSize here, as the child will be
// repositioned later by FinishReflowChild.
nsSize dummyContainerSize;
ReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, contentsReflowState,
wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
"We gave button-contents frame unconstrained available height, "
"so it should be complete");
// Compute the button's content-box size:
LogicalSize buttonContentBox(wm);
if (aButtonReflowState.ComputedBSize() != NS_INTRINSICSIZE) {
// Button has a fixed block-size -- that's its content-box bSize.
buttonContentBox.BSize(wm) = aButtonReflowState.ComputedBSize();
} else {
// Button is intrinsically sized -- it should shrinkwrap the
// button-contents' bSize, plus any focus-padding space:
buttonContentBox.BSize(wm) =
contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm);
// Make sure we obey min/max-bSize in the case when we're doing intrinsic
// sizing (we get it for free when we have a non-intrinsic
// aButtonReflowState.ComputedBSize()). Note that we do this before
// adjusting for borderpadding, since mComputedMaxBSize and
// mComputedMinBSize are content bSizes.
buttonContentBox.BSize(wm) =
NS_CSS_MINMAX(buttonContentBox.BSize(wm),
aButtonReflowState.ComputedMinBSize(),
aButtonReflowState.ComputedMaxBSize());
}
if (aButtonReflowState.ComputedISize() != NS_INTRINSICSIZE) {
buttonContentBox.ISize(wm) = aButtonReflowState.ComputedISize();
} else {
buttonContentBox.ISize(wm) =
contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm);
buttonContentBox.ISize(wm) =
//.........这里部分代码省略.........
示例10: kidDesiredSize
void
ViewportFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("ViewportFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow");
// Initialize OUT parameters
aStatus = NS_FRAME_COMPLETE;
// Because |Reflow| sets ComputedBSize() on the child to our
// ComputedBSize().
AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
// Set our size up front, since some parts of reflow depend on it
// being already set. Note that the computed height may be
// unconstrained; that's ok. Consumers should watch out for that.
SetSize(nsSize(aReflowState.ComputedWidth(), aReflowState.ComputedHeight()));
// Reflow the main content first so that the placeholders of the
// fixed-position frames will be in the right places on an initial
// reflow.
nscoord kidBSize = 0;
WritingMode wm = aReflowState.GetWritingMode();
if (mFrames.NotEmpty()) {
// Deal with a non-incremental reflow or an incremental reflow
// targeted at our one-and-only principal child frame.
if (aReflowState.ShouldReflowAllKids() ||
aReflowState.IsVResize() ||
NS_SUBTREE_DIRTY(mFrames.FirstChild())) {
// Reflow our one-and-only principal child frame
nsIFrame* kidFrame = mFrames.FirstChild();
nsHTMLReflowMetrics kidDesiredSize(aReflowState);
WritingMode wm = kidFrame->GetWritingMode();
LogicalSize availableSpace = aReflowState.AvailableSize(wm);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState,
kidFrame, availableSpace);
// Reflow the frame
kidReflowState.SetComputedBSize(aReflowState.ComputedBSize());
ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState,
0, 0, 0, aStatus);
kidBSize = kidDesiredSize.BSize(wm);
FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0);
} else {
kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm);
}
}
NS_ASSERTION(aReflowState.AvailableISize() != NS_UNCONSTRAINEDSIZE,
"shouldn't happen anymore");
// Return the max size as our desired size
LogicalSize maxSize(wm, aReflowState.AvailableISize(),
// Being flowed initially at an unconstrained block size
// means we should return our child's intrinsic size.
aReflowState.ComputedBSize() != NS_UNCONSTRAINEDSIZE
? aReflowState.ComputedBSize()
: kidBSize);
aDesiredSize.SetSize(wm, maxSize);
aDesiredSize.SetOverflowAreasToDesiredBounds();
if (HasAbsolutelyPositionedChildren()) {
// Make a copy of the reflow state and change the computed width and height
// to reflect the available space for the fixed items
nsHTMLReflowState reflowState(aReflowState);
if (reflowState.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
// We have an intrinsic-height document with abs-pos/fixed-pos children.
// Set the available height and mComputedHeight to our chosen height.
reflowState.AvailableBSize() = maxSize.BSize(wm);
// Not having border/padding simplifies things
NS_ASSERTION(reflowState.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0),
"Viewports can't have border/padding");
reflowState.SetComputedBSize(maxSize.BSize(wm));
}
nsRect rect = AdjustReflowStateAsContainingBlock(&reflowState);
nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas;
nsIScrollableFrame* rootScrollFrame =
aPresContext->PresShell()->GetRootScrollFrameAsScrollable();
if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) {
overflowAreas = nullptr;
}
AbsPosReflowFlags flags =
AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized
GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowState, aStatus,
rect, flags, overflowAreas);
}
if (mFrames.NotEmpty()) {
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild());
}
//.........这里部分代码省略.........
示例11: contentsReflowState
void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aButtonDesiredSize,
const nsHTMLReflowState& aButtonReflowState,
nsIFrame* aFirstKid)
{
WritingMode wm = GetWritingMode();
bool isVertical = wm.IsVertical();
LogicalSize availSize = aButtonReflowState.ComputedSize(wm);
availSize.BSize(wm) = NS_INTRINSICSIZE;
// Buttons have some bonus renderer-determined border/padding,
// which occupies part of the button's content-box area:
const LogicalMargin focusPadding =
LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding());
// shorthand for a value we need to use in a bunch of places
const LogicalMargin& clbp = aButtonReflowState.ComputedLogicalBorderPadding();
// Indent the child inside us by the focus border. We must do this separate
// from the regular border.
availSize.ISize(wm) -= focusPadding.IStartEnd(wm);
// See whether out availSize's inline-size is big enough. If it's smaller than
// our intrinsic min iSize, that means that the kid wouldn't really fit; for a
// better look in such cases we adjust the available iSize and our inline-start
// offset to allow the kid to spill start-wards into our padding.
nscoord ioffset = focusPadding.IStart(wm) + clbp.IStart(wm);
nscoord extraISize = GetMinISize(aButtonReflowState.rendContext) -
aButtonReflowState.ComputedISize();
if (extraISize > 0) {
nscoord extraIStart = extraISize / 2;
nscoord extraIEnd = extraISize - extraIStart;
NS_ASSERTION(extraIEnd >=0, "How'd that happen?");
// Do not allow the extras to be bigger than the relevant padding
const LogicalMargin& padding = aButtonReflowState.ComputedLogicalPadding();
extraIStart = std::min(extraIStart, padding.IStart(wm));
extraIEnd = std::min(extraIEnd, padding.IEnd(wm));
ioffset -= extraIStart;
availSize.ISize(wm) = availSize.ISize(wm) + extraIStart + extraIEnd;
}
availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);
// Give child a clone of the button's reflow state, with height/width reduced
// by focusPadding, so that descendants with height:100% don't protrude.
nsHTMLReflowState adjustedButtonReflowState =
CloneReflowStateWithReducedContentBox(aButtonReflowState,
focusPadding.GetPhysicalMargin(wm));
nsHTMLReflowState contentsReflowState(aPresContext,
adjustedButtonReflowState,
aFirstKid, availSize);
nsReflowStatus contentsReflowStatus;
nsHTMLReflowMetrics contentsDesiredSize(aButtonReflowState);
nscoord boffset = focusPadding.BStart(wm) + clbp.BStart(wm);
ReflowChild(aFirstKid, aPresContext,
contentsDesiredSize, contentsReflowState,
isVertical ? boffset : ioffset,
isVertical ? ioffset : boffset,
0, contentsReflowStatus);
MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
"We gave button-contents frame unconstrained available height, "
"so it should be complete");
// Compute the button's content-box height:
nscoord buttonContentBoxBSize = 0;
if (aButtonReflowState.ComputedBSize() != NS_INTRINSICSIZE) {
// Button has a fixed block-size -- that's its content-box bSize.
buttonContentBoxBSize = aButtonReflowState.ComputedBSize();
} else {
// Button is intrinsically sized -- it should shrinkwrap the
// button-contents' bSize, plus any focus-padding space:
buttonContentBoxBSize =
contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm);
// Make sure we obey min/max-bSize in the case when we're doing intrinsic
// sizing (we get it for free when we have a non-intrinsic
// aButtonReflowState.ComputedBSize()). Note that we do this before
// adjusting for borderpadding, since mComputedMaxBSize and
// mComputedMinBSize are content bSizes.
buttonContentBoxBSize =
NS_CSS_MINMAX(buttonContentBoxBSize,
aButtonReflowState.ComputedMinBSize(),
aButtonReflowState.ComputedMaxBSize());
}
// Center child in the block-direction in the button
// (technically, inside of the button's focus-padding area)
nscoord extraSpace =
buttonContentBoxBSize - focusPadding.BStartEnd(wm) -
contentsDesiredSize.BSize(wm);
boffset = std::max(0, extraSpace / 2);
// Adjust boffset to be in terms of the button's frame-rect, instead of
// its focus-padding rect:
boffset += focusPadding.BStart(wm) + clbp.BStart(wm);
//.........这里部分代码省略.........
示例12: wrappersDesiredSize
void
nsNumberControlFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsNumberControlFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
NS_ASSERTION(mOuterWrapper, "Outer wrapper div must exist!");
NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(),
"nsNumberControlFrame should not have continuations; if it does we "
"need to call RegUnregAccessKey only for the first");
NS_ASSERTION(!mFrames.FirstChild() ||
!mFrames.FirstChild()->GetNextSibling(),
"We expect at most one direct child frame");
if (mState & NS_FRAME_FIRST_REFLOW) {
nsFormControlFrame::RegUnRegAccessKey(this, true);
}
const WritingMode myWM = aReflowState.GetWritingMode();
// The ISize of our content box, which is the available ISize
// for our anonymous content:
const nscoord contentBoxISize = aReflowState.ComputedISize();
nscoord contentBoxBSize = aReflowState.ComputedBSize();
// Figure out our border-box sizes as well (by adding borderPadding to
// content-box sizes):
const nscoord borderBoxISize = contentBoxISize +
aReflowState.ComputedLogicalBorderPadding().IStartEnd(myWM);
nscoord borderBoxBSize;
if (contentBoxBSize != NS_INTRINSICSIZE) {
borderBoxBSize = contentBoxBSize +
aReflowState.ComputedLogicalBorderPadding().BStartEnd(myWM);
} // else, we'll figure out borderBoxBSize after we resolve contentBoxBSize.
nsIFrame* outerWrapperFrame = mOuterWrapper->GetPrimaryFrame();
if (!outerWrapperFrame) { // display:none?
if (contentBoxBSize == NS_INTRINSICSIZE) {
contentBoxBSize = 0;
borderBoxBSize =
aReflowState.ComputedLogicalBorderPadding().BStartEnd(myWM);
}
} else {
NS_ASSERTION(outerWrapperFrame == mFrames.FirstChild(), "huh?");
nsHTMLReflowMetrics wrappersDesiredSize(aReflowState);
WritingMode wrapperWM = outerWrapperFrame->GetWritingMode();
LogicalSize availSize = aReflowState.ComputedSize(wrapperWM);
availSize.BSize(wrapperWM) = NS_UNCONSTRAINEDSIZE;
nsHTMLReflowState wrapperReflowState(aPresContext, aReflowState,
outerWrapperFrame, availSize);
// Convert wrapper margin into my own writing-mode (in case it differs):
LogicalMargin wrapperMargin =
wrapperReflowState.ComputedLogicalMargin().ConvertTo(myWM, wrapperWM);
// offsets of wrapper frame within this frame:
LogicalPoint
wrapperOffset(myWM,
aReflowState.ComputedLogicalBorderPadding().IStart(myWM) +
wrapperMargin.IStart(myWM),
aReflowState.ComputedLogicalBorderPadding().BStart(myWM) +
wrapperMargin.BStart(myWM));
nsReflowStatus childStatus;
// We initially reflow the child with a dummy containerSize; positioning
// will be fixed later.
const nsSize dummyContainerSize;
ReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize,
wrapperReflowState, myWM, wrapperOffset, dummyContainerSize, 0,
childStatus);
MOZ_ASSERT(NS_FRAME_IS_FULLY_COMPLETE(childStatus),
"We gave our child unconstrained available block-size, "
"so it should be complete");
nscoord wrappersMarginBoxBSize =
wrappersDesiredSize.BSize(myWM) + wrapperMargin.BStartEnd(myWM);
if (contentBoxBSize == NS_INTRINSICSIZE) {
// We are intrinsically sized -- we should shrinkwrap the outer wrapper's
// block-size:
contentBoxBSize = wrappersMarginBoxBSize;
// Make sure we obey min/max-bsize in the case when we're doing intrinsic
// sizing (we get it for free when we have a non-intrinsic
// aReflowState.ComputedBSize()). Note that we do this before
// adjusting for borderpadding, since ComputedMaxBSize and
// ComputedMinBSize are content heights.
contentBoxBSize =
NS_CSS_MINMAX(contentBoxBSize,
//.........这里部分代码省略.........
示例13: StyleColumn
nsColumnSetFrame::ReflowConfig
nsColumnSetFrame::ChooseColumnStrategy(const nsHTMLReflowState& aReflowState,
bool aForceAuto = false,
nscoord aFeasibleBSize = NS_INTRINSICSIZE,
nscoord aInfeasibleBSize = 0)
{
nscoord knownFeasibleBSize = aFeasibleBSize;
nscoord knownInfeasibleBSize = aInfeasibleBSize;
const nsStyleColumn* colStyle = StyleColumn();
nscoord availContentISize = GetAvailableContentISize(aReflowState);
if (aReflowState.ComputedISize() != NS_INTRINSICSIZE) {
availContentISize = aReflowState.ComputedISize();
}
nscoord consumedBSize = GetConsumedBSize();
// The effective computed height is the height of the current continuation
// of the column set frame. This should be the same as the computed height
// if we have an unconstrained available height.
nscoord computedBSize = GetEffectiveComputedBSize(aReflowState,
consumedBSize);
nscoord colBSize = GetAvailableContentBSize(aReflowState);
if (aReflowState.ComputedBSize() != NS_INTRINSICSIZE) {
colBSize = aReflowState.ComputedBSize();
} else if (aReflowState.ComputedMaxBSize() != NS_INTRINSICSIZE) {
colBSize = std::min(colBSize, aReflowState.ComputedMaxBSize());
}
nscoord colGap = GetColumnGap(this, colStyle);
int32_t numColumns = colStyle->mColumnCount;
// If column-fill is set to 'balance', then we want to balance the columns.
const bool isBalancing = colStyle->mColumnFill == NS_STYLE_COLUMN_FILL_BALANCE
&& !aForceAuto;
if (isBalancing) {
const uint32_t MAX_NESTED_COLUMN_BALANCING = 2;
uint32_t cnt = 0;
for (const nsHTMLReflowState* rs = aReflowState.parentReflowState;
rs && cnt < MAX_NESTED_COLUMN_BALANCING; rs = rs->parentReflowState) {
if (rs->mFlags.mIsColumnBalancing) {
++cnt;
}
}
if (cnt == MAX_NESTED_COLUMN_BALANCING) {
numColumns = 1;
}
}
nscoord colISize;
// In vertical writing-mode, "column-width" (inline size) will actually be
// physical height, but its CSS name is still column-width.
if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) {
colISize = colStyle->mColumnWidth.GetCoordValue();
NS_ASSERTION(colISize >= 0, "negative column width");
// Reduce column count if necessary to make columns fit in the
// available width. Compute max number of columns that fit in
// availContentISize, satisfying colGap*(maxColumns - 1) +
// colISize*maxColumns <= availContentISize
if (availContentISize != NS_INTRINSICSIZE && colGap + colISize > 0
&& numColumns > 0) {
// This expression uses truncated rounding, which is what we
// want
int32_t maxColumns =
std::min(nscoord(nsStyleColumn::kMaxColumnCount),
(availContentISize + colGap) / (colGap + colISize));
numColumns = std::max(1, std::min(numColumns, maxColumns));
}
} else if (numColumns > 0 && availContentISize != NS_INTRINSICSIZE) {
nscoord iSizeMinusGaps = availContentISize - colGap * (numColumns - 1);
colISize = iSizeMinusGaps / numColumns;
} else {
colISize = NS_INTRINSICSIZE;
}
// Take care of the situation where there's only one column but it's
// still too wide
colISize = std::max(1, std::min(colISize, availContentISize));
nscoord expectedISizeLeftOver = 0;
if (colISize != NS_INTRINSICSIZE && availContentISize != NS_INTRINSICSIZE) {
// distribute leftover space
// First, determine how many columns will be showing if the column
// count is auto
if (numColumns <= 0) {
// choose so that colGap*(nominalColumnCount - 1) +
// colISize*nominalColumnCount is nearly availContentISize
// make sure to round down
if (colGap + colISize > 0) {
numColumns = (availContentISize + colGap) / (colGap + colISize);
// The number of columns should never exceed kMaxColumnCount.
numColumns = std::min(nscoord(nsStyleColumn::kMaxColumnCount),
numColumns);
}
if (numColumns <= 0) {
numColumns = 1;
}
}
//.........这里部分代码省略.........
示例14: noInterrupts
void
nsColumnSetFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
MarkInReflow();
// Don't support interruption in columns
nsPresContext::InterruptPreventer noInterrupts(aPresContext);
DO_GLOBAL_REFLOW_COUNT("nsColumnSetFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
// Initialize OUT parameter
aStatus = NS_FRAME_COMPLETE;
// Our children depend on our block-size if we have a fixed block-size.
if (aReflowState.ComputedBSize() != NS_AUTOHEIGHT) {
AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
} else {
RemoveStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);
}
#ifdef DEBUG
nsFrameList::Enumerator oc(GetChildList(kOverflowContainersList));
for (; !oc.AtEnd(); oc.Next()) {
MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(oc.get()));
}
nsFrameList::Enumerator eoc(GetChildList(kExcessOverflowContainersList));
for (; !eoc.AtEnd(); eoc.Next()) {
MOZ_ASSERT(!IS_TRUE_OVERFLOW_CONTAINER(eoc.get()));
}
#endif
nsOverflowAreas ocBounds;
nsReflowStatus ocStatus = NS_FRAME_COMPLETE;
if (GetPrevInFlow()) {
ReflowOverflowContainerChildren(aPresContext, aReflowState, ocBounds, 0,
ocStatus);
}
//------------ Handle Incremental Reflow -----------------
// If inline size is unconstrained, set aForceAuto to true to allow
// the columns to expand in the inline direction. (This typically
// happens in orthogonal flows where the inline direction is the
// container's block direction).
ReflowConfig config =
ChooseColumnStrategy(aReflowState,
aReflowState.ComputedISize() == NS_UNCONSTRAINEDSIZE);
// If balancing, then we allow the last column to grow to unbounded
// height during the first reflow. This gives us a way to estimate
// what the average column height should be, because we can measure
// the heights of all the columns and sum them up. But don't do this
// if we have a next in flow because we don't want to suck all its
// content back here and then have to push it out again!
nsIFrame* nextInFlow = GetNextInFlow();
bool unboundedLastColumn = config.mIsBalancing && !nextInFlow;
nsCollapsingMargin carriedOutBottomMargin;
ColumnBalanceData colData;
colData.mHasExcessBSize = false;
bool feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, config,
unboundedLastColumn, &carriedOutBottomMargin,
colData);
// If we're not balancing, then we're already done, since we should have
// reflown all of our children, and there is no need for a binary search to
// determine proper column height.
if (config.mIsBalancing && !aPresContext->HasPendingInterrupt()) {
FindBestBalanceBSize(aReflowState, aPresContext, config, colData,
aDesiredSize, carriedOutBottomMargin,
unboundedLastColumn, feasible, aStatus);
}
if (aPresContext->HasPendingInterrupt() &&
aReflowState.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
// In this situation, we might be lying about our reflow status, because
// our last kid (the one that got interrupted) was incomplete. Fix that.
aStatus = NS_FRAME_COMPLETE;
}
NS_ASSERTION(NS_FRAME_IS_FULLY_COMPLETE(aStatus) ||
aReflowState.AvailableBSize() != NS_UNCONSTRAINEDSIZE,
"Column set should be complete if the available block-size is unconstrained");
// Merge overflow container bounds and status.
aDesiredSize.mOverflowAreas.UnionWith(ocBounds);
NS_MergeReflowStatusInto(&aStatus, ocStatus);
FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus, false);
aDesiredSize.mCarriedOutBEndMargin = carriedOutBottomMargin;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
}