本文整理汇总了C++中VertexFormat::AddAttribute方法的典型用法代码示例。如果您正苦于以下问题:C++ VertexFormat::AddAttribute方法的具体用法?C++ VertexFormat::AddAttribute怎么用?C++ VertexFormat::AddAttribute使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VertexFormat
的用法示例。
在下文中一共展示了VertexFormat::AddAttribute方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ParseVertexFormatChannel
//разбор вершинного формата
void ParseVertexFormatChannel (Parser::Iterator channel_iter, VertexFormat& vertex_format)
{
static const char* METHOD_NAME = "media::geometry::XmlMeshLibraryLoader::ParseVertexFormatChannel";
const char *name = get<const char*> (*channel_iter, "name", ""),
*semantic_string = *name ? get<const char*> (*channel_iter, "semantic", "custom") : get<const char*> (*channel_iter, "semantic"),
*type_string = get<const char*> (*channel_iter, "type");
VertexAttributeSemantic semantic = get_vertex_attribute_semantic (semantic_string);
VertexAttributeType type = get_vertex_attribute_type (type_string);
unsigned int offset = get<unsigned int> (*channel_iter, "offset");
if (semantic == VertexAttributeSemantic_Num)
throw xtl::make_argument_exception (METHOD_NAME, "semantic", semantic_string);
if (type == VertexAttributeType_Num)
throw xtl::make_argument_exception (METHOD_NAME, "type", type_string);
vertex_format.AddAttribute (name, semantic, type, offset);
}