本文整理汇总了C++中TypedEntityPointer::getFollowCamera方法的典型用法代码示例。如果您正苦于以下问题:C++ TypedEntityPointer::getFollowCamera方法的具体用法?C++ TypedEntityPointer::getFollowCamera怎么用?C++ TypedEntityPointer::getFollowCamera使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TypedEntityPointer
的用法示例。
在下文中一共展示了TypedEntityPointer::getFollowCamera方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: needsRenderUpdateFromTypedEntity
bool GridEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
bool needsUpdate = resultWithReadLock<bool>([&] {
if (_color != entity->getColor()) {
return true;
}
if (_alpha != entity->getAlpha()) {
return true;
}
if (_followCamera != entity->getFollowCamera()) {
return true;
}
if (_majorGridEvery != entity->getMajorGridEvery()) {
return true;
}
if (_minorGridEvery != entity->getMinorGridEvery()) {
return true;
}
if (_pulseProperties != entity->getPulseProperties()) {
return true;
}
return false;
});
return needsUpdate;
}
示例2: doRenderUpdateSynchronousTyped
void GridEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
withWriteLock([&] {
_color = entity->getColor();
_alpha = entity->getAlpha();
_pulseProperties = entity->getPulseProperties();
_followCamera = entity->getFollowCamera();
_majorGridEvery = entity->getMajorGridEvery();
_minorGridEvery = entity->getMinorGridEvery();
});
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity]() {
withWriteLock([&] {
_dimensions = entity->getScaledDimensions();
updateModelTransformAndBound();
_renderTransform = getModelTransform();
});
});
}