本文整理汇总了C++中Triangle::ClosestPoint方法的典型用法代码示例。如果您正苦于以下问题:C++ Triangle::ClosestPoint方法的具体用法?C++ Triangle::ClosestPoint怎么用?C++ Triangle::ClosestPoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Triangle
的用法示例。
在下文中一共展示了Triangle::ClosestPoint方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ClosestPoint
vec Line::ClosestPoint(const Triangle &triangle, float *outU, float *outV, float *outD) const
{
///\todo Optimize this function!
vec closestPointTriangle = triangle.ClosestPoint(*this);
if (outU || outV)
{
float2 uv = triangle.BarycentricUV(closestPointTriangle);
if (outU)
*outU = uv.x;
if (outV)
*outV = uv.y;
}
return ClosestPoint(closestPointTriangle, outD);
}
示例2: Intersects
bool Capsule::Intersects(const Triangle &triangle) const
{
float3 thisPoint;
float3 trianglePoint = triangle.ClosestPoint(l, &thisPoint);
return thisPoint.DistanceSq(trianglePoint) <= r*r;
}
示例3: ClosestPoint
vec Line::ClosestPoint(const Triangle &triangle, float &d, float2 &outBarycentricUV) const
{
vec closestPointTriangle = triangle.ClosestPoint(*this);
outBarycentricUV = triangle.BarycentricUV(closestPointTriangle);
return ClosestPoint(closestPointTriangle, d);
}