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C++ Transformation::ApplyToCoordinate方法代码示例

本文整理汇总了C++中Transformation::ApplyToCoordinate方法的典型用法代码示例。如果您正苦于以下问题:C++ Transformation::ApplyToCoordinate方法的具体用法?C++ Transformation::ApplyToCoordinate怎么用?C++ Transformation::ApplyToCoordinate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Transformation的用法示例。


在下文中一共展示了Transformation::ApplyToCoordinate方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DetermineLinearGradientPoints

void XARGenerator::DetermineLinearGradientPoints(const Gradient* pGradient, const Transformation& trans,
												 const RectD& boundings, DocCoord& p1, DocCoord& p2)
{
	if (pGradient->units == Gradient::ObjectBoundingBox) {
		PointD pLower = boundings.LowerCoord();
		PointD pHigher = boundings.HigherCoord();
		p1 = DocCoord((INT32)pLower.x, m_docSize.y - (INT32)pLower.y);
		p2 = DocCoord((INT32)pHigher.x, m_docSize.y - (INT32)pHigher.y);
#ifdef SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "using ObjectBoundingBox %d,%d %d,%d\n", p1.x, p1.y, p2.x, p2.y);
#endif
	} else { // Gradient->units == Gradient::UserSpaceOnUse
		double fX1 = pGradient->x1;
		double fY1 = pGradient->y1;
		double fX2 = pGradient->x2;
		double fY2 = pGradient->y2;
		trans.ApplyToCoordinate(fX1, fY1, &fX1, &fY1);
		trans.ApplyToCoordinate(fX2, fY2, &fX2, &fY2);
		p1 = DocCoord((INT32)fX1, m_docSize.y - (INT32)fY1);
		p2 = DocCoord((INT32)fX2, m_docSize.y - (INT32)fY2);
#if SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "using UserSpaceOnUse %d,%d %d,%d\n", p1.x, p1.y, p2.x, p2.y);
#endif
	}
}
开发者ID:Amadiro,项目名称:xara-cairo,代码行数:25,代码来源:xargenerator.cpp

示例2: DetermineRadialGradientPoints

void XARGenerator::DetermineRadialGradientPoints(const Gradient* pGradient, const Transformation& trans,
								const RectD& boundings, DocCoord& pC, DocCoord& pMaj, DocCoord& pMin)
{
	if (pGradient->units == Gradient::ObjectBoundingBox) {
		PointD p1m = (boundings.p11+boundings.p12)*0.5;
		PointD p2m = (boundings.p21+boundings.p22)*0.5;
		PointD p1M = (boundings.p11+boundings.p21)*0.5;
		PointD p2M = (boundings.p12+boundings.p22)*0.5;
		double fCX = p1M.x + (p2M.x-p1M.x)*pGradient->cx;
		double fCY = p2m.y + (p1m.y-p2m.y)*pGradient->cy;
		double fXM = fCX + (p2M.x-p1M.x)*pGradient->r;
		double fYM = fCY;
		double fXm = fCX;
		double fYm = fCY + (p1m.y-p2m.y)*pGradient->r;
		pC = DocCoord((INT32)fCX, (INT32)fCY);
		pMaj = DocCoord((INT32)fXM, m_docSize.y - (INT32)fYM);
		pMin = DocCoord((INT32)fXm, m_docSize.y - (INT32)fYm);
#ifdef SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "using ObjectBoundingBox %d,%d %d,%d (%d,%d)\n", pMaj.x, pMaj.y, pMin.x, pMin.y, pC.x, pC.y);
#endif
	} else { // Gradient->units == Gradient::UserSpaceOnUse
		double fX = pGradient->cx;
		double fY = pGradient->cy;
		double fR = pGradient->r;
		double fX1 = fX + fR;
		double fY1 = fY;
		double fX2 = fX;
		double fY2 = fY + fR;
		trans.ApplyToCoordinate(fX, fY, &fX, &fY);
		trans.ApplyToCoordinate(fX1, fY1, &fX1, &fY1);
		trans.ApplyToCoordinate(fX2, fY2, &fX2, &fY2);
		pC = DocCoord((INT32)fX,  m_docSize.y - (INT32)fY);
		pMaj = DocCoord((INT32)fX1, m_docSize.y - (INT32)fY1);
		pMin = DocCoord((INT32)fX2, m_docSize.y - (INT32)fY2);
#if SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "using UserSpaceOnUse %d,%d %d,%d (%d,%d)\n", pMaj.x, pMaj.y, pMin.x, pMin.y, pC.x, pC.y);
#endif
	}
}
开发者ID:Amadiro,项目名称:xara-cairo,代码行数:39,代码来源:xargenerator.cpp

示例3: OutputFillLinearGradient

bool XARGenerator::OutputFillLinearGradient(const Style& style, const Transformation& trans, const RectD& boundings)
{
	bool ok = true;
	CXaraFileRecord Rec(0);

	const Gradient* pGradient = style.GetFillGradient();
	const GradientStopList& stops = pGradient->stops;

	if (stops.GetCount() < 1) {
#if SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "gradient '%s' has no stop points, giving up\n", (const char *)pGradient->xmlId.mb_str(wxConvUTF8));
#endif
		return false;
	}

#if SVGDEBUG
	svgtrace(DBGTRACE_GRADIENTS, "using linear fill gradient '%s' with %d colours\n", (const char *)pGradient->xmlId.mb_str(wxConvUTF8), stops.GetCount());
	svgtrace(DBGTRACE_GRADIENTS, "gradient trans: ");
	DebugDumpTransformation(DBGTRACE_GRADIENTS, trans);
#endif

    // start and end points of gradient
	DocCoord p1, p2;

	DetermineLinearGradientPoints(pGradient, trans, boundings, p1, p2);

	if (pGradient->units == Gradient::ObjectBoundingBox) {
		// first and last offsets of gradient
		double fOffsetFirst, fOffsetLast;

		if (stops.GetCount() == 1) {
			fOffsetFirst = 0.0;
			fOffsetLast = 1.0;
		} else { // stops.GetCount() > 1
			GradientStop* pStop1 = stops.GetFirst()->GetData();
			GradientStop* pStop2 = stops.GetLast()->GetData();
			fOffsetFirst = pStop1->offset;
			fOffsetLast = pStop2->offset;
		}

#if 0
		// determine vector of direction of object gradient
		double fDX=1.0, fDY=0.0;
		trans.ApplyToCoordinate(fDX, fDY, &fDX, &fDY);
		double fMod = sqrt(fDX*fDX+fDY*fDY);
		fDX /= fMod;
		fDY /= fMod;
#if SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "direction of gradient: %.2f %.2f\n", fDX, fDY);
#endif
#endif

		PointD pLower = boundings.LowerCoord();
		PointD pHigher = boundings.HigherCoord();
		double fWidth = fabs(pHigher.x - pLower.x);
		//double fHeight = fabs(pHigher.x - pLower.x);
		p1.x += (INT32)(fWidth * fOffsetFirst);
		//p1.y += (INT32)(fHeight * fOffsetFirst);
		p2.x -= (INT32)(fWidth * (1.0 - fOffsetLast));
		//p2.y -= (INT32)(fHeight * (1.0 - fOffsetLast));
#ifdef SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "new ObjectBoundingBox %d,%d %d,%d\n", p1.x, p1.y, p2.x, p2.y);
#endif
	}

	if (stops.GetCount() < 3) { // 1 or 2 stops
		wxColour col1, col2;
		double fOpacity1, fOpacity2;
		if (stops.GetCount() == 1) {
			GradientStop* pStop1 = stops.GetFirst()->GetData();
			col2 = col1 = pStop1->stopColour;
			fOpacity1 = fOpacity2 = pStop1->stopOpacity;
		} else { // stops.GetCount() == 2
			GradientStop* pStop1 = stops.GetFirst()->GetData();
			GradientStop* pStop2 = stops.GetLast()->GetData();
			col1 = pStop1->stopColour;
			col2 = pStop2->stopColour;
			fOpacity1 = pStop1->stopOpacity;
			fOpacity2 = pStop2->stopOpacity;
		}

#if SVGDEBUG
		svgtrace(DBGTRACE_GRADIENTS, "stop points: %d, %d and %d, %d\n", p1.x, p1.y, p2.x, p2.y);
#endif

		UINT32 iRecNo1 = DefineColour(col1);
		UINT32 iRecNo2 = DefineColour(col2);

		Rec.Reinit(TAG_LINEARFILL, TAG_LINEARFILL_SIZE);
		ok = Rec.WriteCoord(p1);
		ok = Rec.WriteCoord(p2);
		ok = Rec.WriteReference(iRecNo1);
		ok = Rec.WriteReference(iRecNo2);
		ok = Rec.WriteDOUBLE(0.0); // bias
		ok = Rec.WriteDOUBLE(0.0); // gain
		ok = m_pExporter->WriteRecord(&Rec);

		if (fOpacity1 != 1.0 || fOpacity2 != 1.0) {
			// the fill has also alpha transparency
			BYTE bOpacity1 = (BYTE)((1.0-fOpacity1)*255.0);
//.........这里部分代码省略.........
开发者ID:Amadiro,项目名称:xara-cairo,代码行数:101,代码来源:xargenerator.cpp


注:本文中的Transformation::ApplyToCoordinate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。