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C++ TType::getNominalSize方法代码示例

本文整理汇总了C++中TType::getNominalSize方法的典型用法代码示例。如果您正苦于以下问题:C++ TType::getNominalSize方法的具体用法?C++ TType::getNominalSize怎么用?C++ TType::getNominalSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TType的用法示例。


在下文中一共展示了TType::getNominalSize方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: switch

BuiltInFunctionEmulator::TBuiltInFunction
BuiltInFunctionEmulator::IdentifyFunction(
    TOperator op, const TType& param1, const TType& param2)
{
    // Right now for all the emulated functions with two parameters, the two
    // parameters have the same type.
    if (param1.getNominalSize()     != param2.getNominalSize()   ||
        param1.getSecondarySize()   != param2.getSecondarySize() ||
        param1.getNominalSize() > 4 || param1.getSecondarySize() > 4)
        return TFunctionUnknown;

    unsigned int function = TFunctionUnknown;
    switch (op) {
        case EOpDistance:
            function = TFunctionDistance1_1;
            break;
        case EOpDot:
            function = TFunctionDot1_1;
            break;
        case EOpReflect:
            function = TFunctionReflect1_1;
            break;
        default:
            break;
    }
    if (function == TFunctionUnknown)
        return TFunctionUnknown;
    if (param1.isVector())
        function += param1.getNominalSize() - 1;
    return static_cast<TBuiltInFunction>(function);
}
开发者ID:Drakey83,项目名称:steamlink-sdk,代码行数:31,代码来源:BuiltInFunctionEmulator.cpp

示例2: getTypeName

TString TOutputGLSLBase::getTypeName(const TType& type)
{
    TInfoSinkBase out;
    if (type.isMatrix())
    {
        out << "mat";
        out << type.getNominalSize();
    }
    else if (type.isVector())
    {
        switch (type.getBasicType())
        {
            case EbtFloat: out << "vec"; break;
            case EbtInt: out << "ivec"; break;
            case EbtBool: out << "bvec"; break;
            default: UNREACHABLE(); break;
        }
        out << type.getNominalSize();
    }
    else
    {
        if (type.getBasicType() == EbtStruct)
            out << hashName(type.getTypeName());
        else
            out << type.getBasicString();
    }
    return TString(out.c_str());
}
开发者ID:BrunoReX,项目名称:palemoon,代码行数:28,代码来源:OutputGLSLBase.cpp

示例3: GLVariableType

GLenum GLVariableType(const TType &type)
{
    if (type.getBasicType() == EbtFloat)
    {
        if (type.isScalar())
        {
            return GL_FLOAT;
        }
        else if (type.isVector())
        {
            switch (type.getNominalSize())
            {
              case 2: return GL_FLOAT_VEC2;
              case 3: return GL_FLOAT_VEC3;
              case 4: return GL_FLOAT_VEC4;
              default: UNREACHABLE();
            }
        }
        else if (type.isMatrix())
        {
            switch (type.getCols())
            {
              case 2:
                switch (type.getRows())
                {
                  case 2: return GL_FLOAT_MAT2;
                  case 3: return GL_FLOAT_MAT2x3;
                  case 4: return GL_FLOAT_MAT2x4;
                  default: UNREACHABLE();
                }

              case 3:
                switch (type.getRows())
                {
                  case 2: return GL_FLOAT_MAT3x2;
                  case 3: return GL_FLOAT_MAT3;
                  case 4: return GL_FLOAT_MAT3x4;
                  default: UNREACHABLE();
                }

              case 4:
                switch (type.getRows())
                {
                  case 2: return GL_FLOAT_MAT4x2;
                  case 3: return GL_FLOAT_MAT4x3;
                  case 4: return GL_FLOAT_MAT4;
                  default: UNREACHABLE();
                }

              default: UNREACHABLE();
            }
        }
        else UNREACHABLE();
    }
    else if (type.getBasicType() == EbtInt)
    {
        if (type.isScalar())
        {
            return GL_INT;
        }
        else if (type.isVector())
        {
            switch (type.getNominalSize())
            {
              case 2: return GL_INT_VEC2;
              case 3: return GL_INT_VEC3;
              case 4: return GL_INT_VEC4;
              default: UNREACHABLE();
            }
        }
        else UNREACHABLE();
    }
    else if (type.getBasicType() == EbtUInt)
    {
        if (type.isScalar())
        {
            return GL_UNSIGNED_INT;
        }
        else if (type.isVector())
        {
            switch (type.getNominalSize())
            {
              case 2: return GL_UNSIGNED_INT_VEC2;
              case 3: return GL_UNSIGNED_INT_VEC3;
              case 4: return GL_UNSIGNED_INT_VEC4;
              default: UNREACHABLE();
            }
        }
        else UNREACHABLE();
    }
    else if (type.getBasicType() == EbtBool)
    {
        if (type.isScalar())
        {
            return GL_BOOL;
        }
        else if (type.isVector())
        {
            switch (type.getNominalSize())
            {
//.........这里部分代码省略.........
开发者ID:Andrel322,项目名称:gecko-dev,代码行数:101,代码来源:util.cpp

示例4: TypeString

TString TypeString(const TType &type)
{
    const TStructure *structure = type.getStruct();
    if (structure)
    {
        if (structure->symbolType() != SymbolType::Empty)
        {
            return StructNameString(*structure);
        }
        else  // Nameless structure, define in place
        {
            return StructureHLSL::defineNameless(*structure);
        }
    }
    else if (type.isMatrix())
    {
        int cols = type.getCols();
        int rows = type.getRows();
        return "float" + str(cols) + "x" + str(rows);
    }
    else
    {
        switch (type.getBasicType())
        {
            case EbtFloat:
                switch (type.getNominalSize())
                {
                    case 1:
                        return "float";
                    case 2:
                        return "float2";
                    case 3:
                        return "float3";
                    case 4:
                        return "float4";
                }
            case EbtInt:
                switch (type.getNominalSize())
                {
                    case 1:
                        return "int";
                    case 2:
                        return "int2";
                    case 3:
                        return "int3";
                    case 4:
                        return "int4";
                }
            case EbtUInt:
                switch (type.getNominalSize())
                {
                    case 1:
                        return "uint";
                    case 2:
                        return "uint2";
                    case 3:
                        return "uint3";
                    case 4:
                        return "uint4";
                }
            case EbtBool:
                switch (type.getNominalSize())
                {
                    case 1:
                        return "bool";
                    case 2:
                        return "bool2";
                    case 3:
                        return "bool3";
                    case 4:
                        return "bool4";
                }
            case EbtVoid:
                return "void";
            case EbtSampler2D:
            case EbtISampler2D:
            case EbtUSampler2D:
            case EbtSampler2DArray:
            case EbtISampler2DArray:
            case EbtUSampler2DArray:
                return "sampler2D";
            case EbtSamplerCube:
            case EbtISamplerCube:
            case EbtUSamplerCube:
                return "samplerCUBE";
            case EbtSamplerExternalOES:
                return "sampler2D";
            case EbtAtomicCounter:
                // Multiple atomic_uints will be implemented as a single RWByteAddressBuffer
                return "RWByteAddressBuffer";
            default:
                break;
        }
    }

    UNREACHABLE();
    return "<unknown type>";
}
开发者ID:null77,项目名称:angle,代码行数:98,代码来源:UtilsHLSL.cpp

示例5: visitBinary

bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary* node)
{
    bool visitChildren = true;
    TInfoSinkBase& out = objSink();
    switch (node->getOp())
    {
        case EOpInitialize:
            if (visit == InVisit)
            {
                out << " = ";
                // RHS of initialize is not being declared.
                mDeclaringVariables = false;
            }
            break;
        case EOpAssign: writeTriplet(visit, "(", " = ", ")"); break;
        case EOpAddAssign: writeTriplet(visit, "(", " += ", ")"); break;
        case EOpSubAssign: writeTriplet(visit, "(", " -= ", ")"); break;
        case EOpDivAssign: writeTriplet(visit, "(", " /= ", ")"); break;
        // Notice the fall-through.
        case EOpMulAssign: 
        case EOpVectorTimesMatrixAssign:
        case EOpVectorTimesScalarAssign:
        case EOpMatrixTimesScalarAssign:
        case EOpMatrixTimesMatrixAssign:
            writeTriplet(visit, "(", " *= ", ")");
            break;

        case EOpIndexDirect:
            writeTriplet(visit, NULL, "[", "]");
            break;
        case EOpIndexIndirect:
            if (node->getAddIndexClamp())
            {
                if (visit == InVisit)
                {
                    if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
                        out << "[int(clamp(float(";
                    } else {
                        out << "[webgl_int_clamp(";
                    }
                }
                else if (visit == PostVisit)
                {
                    int maxSize;
                    TIntermTyped *left = node->getLeft();
                    TType leftType = left->getType();

                    if (left->isArray())
                    {
                        // The shader will fail validation if the array length is not > 0.
                        maxSize = leftType.getArraySize() - 1;
                    }
                    else
                    {
                        maxSize = leftType.getNominalSize() - 1;
                    }

                    if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
                        out << "), 0.0, float(" << maxSize << ")))]";
                    } else {
                        out << ", 0, " << maxSize << ")]";
                    }
                }
            }
            else
            {
                writeTriplet(visit, NULL, "[", "]");
            }
            break;
        case EOpIndexDirectStruct:
            if (visit == InVisit)
            {
                out << ".";
                // TODO(alokp): ASSERT
                TString fieldName = node->getType().getFieldName();

                const TType& structType = node->getLeft()->getType();
                if (!mSymbolTable.findBuiltIn(structType.getTypeName()))
                    fieldName = hashName(fieldName);

                out << fieldName;
                visitChildren = false;
            }
            break;
        case EOpVectorSwizzle:
            if (visit == InVisit)
            {
                out << ".";
                TIntermAggregate* rightChild = node->getRight()->getAsAggregate();
                TIntermSequence& sequence = rightChild->getSequence();
                for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); ++sit)
                {
                    TIntermConstantUnion* element = (*sit)->getAsConstantUnion();
                    ASSERT(element->getBasicType() == EbtInt);
                    ASSERT(element->getNominalSize() == 1);
                    const ConstantUnion& data = element->getUnionArrayPointer()[0];
                    ASSERT(data.getType() == EbtInt);
                    switch (data.getIConst())
                    {
                        case 0: out << "x"; break;
//.........这里部分代码省略.........
开发者ID:BrunoReX,项目名称:palemoon,代码行数:101,代码来源:OutputGLSLBase.cpp

示例6: visitBinary

bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary *node)
{
    bool visitChildren = true;
    TInfoSinkBase &out = objSink();
    switch (node->getOp())
    {
      case EOpInitialize:
        if (visit == InVisit)
        {
            out << " = ";
            // RHS of initialize is not being declared.
            mDeclaringVariables = false;
        }
        break;
      case EOpAssign:
        writeTriplet(visit, "(", " = ", ")");
        break;
      case EOpAddAssign:
        writeTriplet(visit, "(", " += ", ")");
        break;
      case EOpSubAssign:
        writeTriplet(visit, "(", " -= ", ")");
        break;
      case EOpDivAssign:
        writeTriplet(visit, "(", " /= ", ")");
        break;
      case EOpIModAssign:
        writeTriplet(visit, "(", " %= ", ")");
        break;
      // Notice the fall-through.
      case EOpMulAssign:
      case EOpVectorTimesMatrixAssign:
      case EOpVectorTimesScalarAssign:
      case EOpMatrixTimesScalarAssign:
      case EOpMatrixTimesMatrixAssign:
        writeTriplet(visit, "(", " *= ", ")");
        break;
      case EOpBitShiftLeftAssign:
        writeTriplet(visit, "(", " <<= ", ")");
        break;
      case EOpBitShiftRightAssign:
        writeTriplet(visit, "(", " >>= ", ")");
        break;
      case EOpBitwiseAndAssign:
        writeTriplet(visit, "(", " &= ", ")");
        break;
      case EOpBitwiseXorAssign:
        writeTriplet(visit, "(", " ^= ", ")");
        break;
      case EOpBitwiseOrAssign:
        writeTriplet(visit, "(", " |= ", ")");
        break;

      case EOpIndexDirect:
        writeTriplet(visit, NULL, "[", "]");
        break;
      case EOpIndexIndirect:
        if (node->getAddIndexClamp())
        {
            if (visit == InVisit)
            {
                if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
                    out << "[int(clamp(float(";
                else
                    out << "[webgl_int_clamp(";
            }
            else if (visit == PostVisit)
            {
                int maxSize;
                TIntermTyped *left = node->getLeft();
                TType leftType = left->getType();

                if (left->isArray())
                {
                    // The shader will fail validation if the array length is not > 0.
                    maxSize = leftType.getArraySize() - 1;
                }
                else
                {
                    maxSize = leftType.getNominalSize() - 1;
                }

                if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
                    out << "), 0.0, float(" << maxSize << ")))]";
                else
                    out << ", 0, " << maxSize << ")]";
            }
        }
        else
        {
            writeTriplet(visit, NULL, "[", "]");
        }
        break;
      case EOpIndexDirectStruct:
        if (visit == InVisit)
        {
            // Here we are writing out "foo.bar", where "foo" is struct
            // and "bar" is field. In AST, it is represented as a binary
            // node, where left child represents "foo" and right child "bar".
            // The node itself represents ".". The struct field "bar" is
//.........这里部分代码省略.........
开发者ID:JasonJinCn,项目名称:gecko-dev,代码行数:101,代码来源:OutputGLSLBase.cpp

示例7: TypeString

TString TypeString(const TType &type)
{
    const TStructure* structure = type.getStruct();
    if (structure)
    {
        const TString& typeName = structure->name();
        if (typeName != "")
        {
            return StructNameString(*structure);
        }
        else   // Nameless structure, define in place
        {
            return StructureHLSL::defineNameless(*structure);
        }
    }
    else if (type.isMatrix())
    {
        int cols = type.getCols();
        int rows = type.getRows();
        return "float" + str(cols) + "x" + str(rows);
    }
    else
    {
        switch (type.getBasicType())
        {
          case EbtFloat:
            switch (type.getNominalSize())
            {
              case 1: return "float";
              case 2: return "float2";
              case 3: return "float3";
              case 4: return "float4";
            }
          case EbtInt:
            switch (type.getNominalSize())
            {
              case 1: return "int";
              case 2: return "int2";
              case 3: return "int3";
              case 4: return "int4";
            }
          case EbtUInt:
            switch (type.getNominalSize())
            {
              case 1: return "uint";
              case 2: return "uint2";
              case 3: return "uint3";
              case 4: return "uint4";
            }
          case EbtBool:
            switch (type.getNominalSize())
            {
              case 1: return "bool";
              case 2: return "bool2";
              case 3: return "bool3";
              case 4: return "bool4";
            }
          case EbtVoid:
            return "void";
          case EbtSampler2D:
          case EbtISampler2D:
          case EbtUSampler2D:
          case EbtSampler2DArray:
          case EbtISampler2DArray:
          case EbtUSampler2DArray:
            return "sampler2D";
          case EbtSamplerCube:
          case EbtISamplerCube:
          case EbtUSamplerCube:
            return "samplerCUBE";
          case EbtSamplerExternalOES:
            return "sampler2D";
          default:
            break;
        }
    }

    UNREACHABLE();
    return "<unknown type>";
}
开发者ID:FahimArnob,项目名称:angle,代码行数:80,代码来源:UtilsHLSL.cpp

示例8: TypeToConstructorOperator

TOperator TypeToConstructorOperator(const TType &type)
{
    switch (type.getBasicType())
    {
        case EbtFloat:
            if (type.isMatrix())
            {
                switch (type.getCols())
                {
                    case 2:
                        switch (type.getRows())
                        {
                            case 2:
                                return EOpConstructMat2;
                            case 3:
                                return EOpConstructMat2x3;
                            case 4:
                                return EOpConstructMat2x4;
                            default:
                                break;
                        }
                        break;

                    case 3:
                        switch (type.getRows())
                        {
                            case 2:
                                return EOpConstructMat3x2;
                            case 3:
                                return EOpConstructMat3;
                            case 4:
                                return EOpConstructMat3x4;
                            default:
                                break;
                        }
                        break;

                    case 4:
                        switch (type.getRows())
                        {
                            case 2:
                                return EOpConstructMat4x2;
                            case 3:
                                return EOpConstructMat4x3;
                            case 4:
                                return EOpConstructMat4;
                            default:
                                break;
                        }
                        break;
                }
            }
            else
            {
                switch (type.getNominalSize())
                {
                    case 1:
                        return EOpConstructFloat;
                    case 2:
                        return EOpConstructVec2;
                    case 3:
                        return EOpConstructVec3;
                    case 4:
                        return EOpConstructVec4;
                    default:
                        break;
                }
            }
            break;

        case EbtInt:
            switch (type.getNominalSize())
            {
                case 1:
                    return EOpConstructInt;
                case 2:
                    return EOpConstructIVec2;
                case 3:
                    return EOpConstructIVec3;
                case 4:
                    return EOpConstructIVec4;
                default:
                    break;
            }
            break;

        case EbtUInt:
            switch (type.getNominalSize())
            {
                case 1:
                    return EOpConstructUInt;
                case 2:
                    return EOpConstructUVec2;
                case 3:
                    return EOpConstructUVec3;
                case 4:
                    return EOpConstructUVec4;
                default:
                    break;
            }
//.........这里部分代码省略.........
开发者ID:MichaelKohler,项目名称:gecko-dev,代码行数:101,代码来源:util.cpp


注:本文中的TType::getNominalSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。