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C++ TType::getArraySize方法代码示例

本文整理汇总了C++中TType::getArraySize方法的典型用法代码示例。如果您正苦于以下问题:C++ TType::getArraySize方法的具体用法?C++ TType::getArraySize怎么用?C++ TType::getArraySize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TType的用法示例。


在下文中一共展示了TType::getArraySize方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: traverse

void GetVariableTraverser::traverse(const TType &type, const TString &name, std::vector<VarT> *output)
{
    const TStructure *structure = type.getStruct();

    VarT variable;
    variable.name = name.c_str();
    variable.arraySize = static_cast<unsigned int>(type.getArraySize());

    if (!structure)
    {
        variable.type = GLVariableType(type);
        variable.precision = GLVariablePrecision(type);
    }
    else
    {
        // Note: this enum value is not exposed outside ANGLE
        variable.type = GL_STRUCT_ANGLEX;
        variable.structName = structure->name().c_str();

        const TFieldList &fields = structure->fields();

        for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
        {
            TField *field = fields[fieldIndex];
            traverse(*field->type(), field->name(), &variable.fields);
        }
    }

    visitVariable(&variable);

    ASSERT(output);
    output->push_back(variable);
}
开发者ID:Andrel322,项目名称:gecko-dev,代码行数:33,代码来源:util.cpp

示例2: buildArrayConstructorString

TString buildArrayConstructorString(const TType& type) {
	std::stringstream constructor;
	constructor << getTypeString(translateType(&type))
				<< '[' << type.getArraySize() << ']';

	return TString(constructor.str().c_str());
}
开发者ID:jims,项目名称:hlsl2glslfork,代码行数:7,代码来源:glslOutput.cpp

示例3: ArrayString

TString ArrayString(const TType &type)
{
    if (!type.isArray())
    {
        return "";
    }

    return "[" + str(type.getArraySize()) + "]";
}
开发者ID:Andrel322,项目名称:gecko-dev,代码行数:9,代码来源:util.cpp

示例4: assignSamplerInStructUniformRegister

unsigned int UniformHLSL::assignSamplerInStructUniformRegister(const TType &type,
                                                               const TString &name,
                                                               unsigned int *outRegisterCount)
{
    // Sampler that is a field of a uniform structure.
    ASSERT(IsSampler(type.getBasicType()));
    unsigned int registerIndex = mSamplerRegister;
    mUniformRegisterMap[std::string(name.c_str())] = registerIndex;
    unsigned int registerCount                     = type.isArray() ? type.getArraySize() : 1u;
    mSamplerRegister += registerCount;
    if (outRegisterCount)
    {
        *outRegisterCount = registerCount;
    }
    return registerIndex;
}
开发者ID:MichaelKohler,项目名称:gecko-dev,代码行数:16,代码来源:UniformHLSL.cpp

示例5: CompareStructure

bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray)
{
    if (leftNodeType.isArray()) {
        TType typeWithoutArrayness = leftNodeType;
        typeWithoutArrayness.clearArrayness();

        int arraySize = leftNodeType.getArraySize();

        for (int i = 0; i < arraySize; ++i) {
            int offset = typeWithoutArrayness.getObjectSize() * i;
            if (!CompareStruct(typeWithoutArrayness, &rightUnionArray[offset], &leftUnionArray[offset]))
                return false;
        }
    } else
        return CompareStruct(leftNodeType, rightUnionArray, leftUnionArray);

    return true;
}
开发者ID:JSilver99,项目名称:mozilla-central,代码行数:18,代码来源:Intermediate.cpp

示例6: visitBinary

bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary* node)
{
    bool visitChildren = true;
    TInfoSinkBase& out = objSink();
    switch (node->getOp())
    {
        case EOpInitialize:
            if (visit == InVisit)
            {
                out << " = ";
                // RHS of initialize is not being declared.
                mDeclaringVariables = false;
            }
            break;
        case EOpAssign: writeTriplet(visit, "(", " = ", ")"); break;
        case EOpAddAssign: writeTriplet(visit, "(", " += ", ")"); break;
        case EOpSubAssign: writeTriplet(visit, "(", " -= ", ")"); break;
        case EOpDivAssign: writeTriplet(visit, "(", " /= ", ")"); break;
        // Notice the fall-through.
        case EOpMulAssign: 
        case EOpVectorTimesMatrixAssign:
        case EOpVectorTimesScalarAssign:
        case EOpMatrixTimesScalarAssign:
        case EOpMatrixTimesMatrixAssign:
            writeTriplet(visit, "(", " *= ", ")");
            break;

        case EOpIndexDirect:
            writeTriplet(visit, NULL, "[", "]");
            break;
        case EOpIndexIndirect:
            if (node->getAddIndexClamp())
            {
                if (visit == InVisit)
                {
                    if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
                        out << "[int(clamp(float(";
                    } else {
                        out << "[webgl_int_clamp(";
                    }
                }
                else if (visit == PostVisit)
                {
                    int maxSize;
                    TIntermTyped *left = node->getLeft();
                    TType leftType = left->getType();

                    if (left->isArray())
                    {
                        // The shader will fail validation if the array length is not > 0.
                        maxSize = leftType.getArraySize() - 1;
                    }
                    else
                    {
                        maxSize = leftType.getNominalSize() - 1;
                    }

                    if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) {
                        out << "), 0.0, float(" << maxSize << ")))]";
                    } else {
                        out << ", 0, " << maxSize << ")]";
                    }
                }
            }
            else
            {
                writeTriplet(visit, NULL, "[", "]");
            }
            break;
        case EOpIndexDirectStruct:
            if (visit == InVisit)
            {
                out << ".";
                // TODO(alokp): ASSERT
                TString fieldName = node->getType().getFieldName();

                const TType& structType = node->getLeft()->getType();
                if (!mSymbolTable.findBuiltIn(structType.getTypeName()))
                    fieldName = hashName(fieldName);

                out << fieldName;
                visitChildren = false;
            }
            break;
        case EOpVectorSwizzle:
            if (visit == InVisit)
            {
                out << ".";
                TIntermAggregate* rightChild = node->getRight()->getAsAggregate();
                TIntermSequence& sequence = rightChild->getSequence();
                for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); ++sit)
                {
                    TIntermConstantUnion* element = (*sit)->getAsConstantUnion();
                    ASSERT(element->getBasicType() == EbtInt);
                    ASSERT(element->getNominalSize() == 1);
                    const ConstantUnion& data = element->getUnionArrayPointer()[0];
                    ASSERT(data.getType() == EbtInt);
                    switch (data.getIConst())
                    {
                        case 0: out << "x"; break;
//.........这里部分代码省略.........
开发者ID:BrunoReX,项目名称:palemoon,代码行数:101,代码来源:OutputGLSLBase.cpp

示例7: visitBinary

bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary *node)
{
    bool visitChildren = true;
    TInfoSinkBase &out = objSink();
    switch (node->getOp())
    {
      case EOpInitialize:
        if (visit == InVisit)
        {
            out << " = ";
            // RHS of initialize is not being declared.
            mDeclaringVariables = false;
        }
        break;
      case EOpAssign:
        writeTriplet(visit, "(", " = ", ")");
        break;
      case EOpAddAssign:
        writeTriplet(visit, "(", " += ", ")");
        break;
      case EOpSubAssign:
        writeTriplet(visit, "(", " -= ", ")");
        break;
      case EOpDivAssign:
        writeTriplet(visit, "(", " /= ", ")");
        break;
      case EOpIModAssign:
        writeTriplet(visit, "(", " %= ", ")");
        break;
      // Notice the fall-through.
      case EOpMulAssign:
      case EOpVectorTimesMatrixAssign:
      case EOpVectorTimesScalarAssign:
      case EOpMatrixTimesScalarAssign:
      case EOpMatrixTimesMatrixAssign:
        writeTriplet(visit, "(", " *= ", ")");
        break;
      case EOpBitShiftLeftAssign:
        writeTriplet(visit, "(", " <<= ", ")");
        break;
      case EOpBitShiftRightAssign:
        writeTriplet(visit, "(", " >>= ", ")");
        break;
      case EOpBitwiseAndAssign:
        writeTriplet(visit, "(", " &= ", ")");
        break;
      case EOpBitwiseXorAssign:
        writeTriplet(visit, "(", " ^= ", ")");
        break;
      case EOpBitwiseOrAssign:
        writeTriplet(visit, "(", " |= ", ")");
        break;

      case EOpIndexDirect:
        writeTriplet(visit, NULL, "[", "]");
        break;
      case EOpIndexIndirect:
        if (node->getAddIndexClamp())
        {
            if (visit == InVisit)
            {
                if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
                    out << "[int(clamp(float(";
                else
                    out << "[webgl_int_clamp(";
            }
            else if (visit == PostVisit)
            {
                int maxSize;
                TIntermTyped *left = node->getLeft();
                TType leftType = left->getType();

                if (left->isArray())
                {
                    // The shader will fail validation if the array length is not > 0.
                    maxSize = leftType.getArraySize() - 1;
                }
                else
                {
                    maxSize = leftType.getNominalSize() - 1;
                }

                if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC)
                    out << "), 0.0, float(" << maxSize << ")))]";
                else
                    out << ", 0, " << maxSize << ")]";
            }
        }
        else
        {
            writeTriplet(visit, NULL, "[", "]");
        }
        break;
      case EOpIndexDirectStruct:
        if (visit == InVisit)
        {
            // Here we are writing out "foo.bar", where "foo" is struct
            // and "bar" is field. In AST, it is represented as a binary
            // node, where left child represents "foo" and right child "bar".
            // The node itself represents ".". The struct field "bar" is
//.........这里部分代码省略.........
开发者ID:JasonJinCn,项目名称:gecko-dev,代码行数:101,代码来源:OutputGLSLBase.cpp


注:本文中的TType::getArraySize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。