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C++ TType::getInterfaceBlock方法代码示例

本文整理汇总了C++中TType::getInterfaceBlock方法的典型用法代码示例。如果您正苦于以下问题:C++ TType::getInterfaceBlock方法的具体用法?C++ TType::getInterfaceBlock怎么用?C++ TType::getInterfaceBlock使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TType的用法示例。


在下文中一共展示了TType::getInterfaceBlock方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: writeQualifier

void TOutputVulkanGLSL::writeQualifier(TQualifier qualifier,
                                       const TType &type,
                                       const TSymbol *symbol)
{
    if (qualifier != EvqUniform && qualifier != EvqAttribute && qualifier != EvqVertexIn &&
        !sh::IsVarying(qualifier))
    {
        TOutputGLSLBase::writeQualifier(qualifier, type, symbol);
        return;
    }

    if (symbol == nullptr)
    {
        return;
    }

    ImmutableString name = symbol->name();

    // For interface blocks, use the block name instead.  When the qualifier is being replaced in
    // the backend, that would be the name that's available.
    if (type.isInterfaceBlock())
    {
        name = type.getInterfaceBlock()->name();
    }

    TInfoSinkBase &out = objSink();
    out << "@@ QUALIFIER-" << name.data() << " @@ ";
}
开发者ID:google,项目名称:angle,代码行数:28,代码来源:OutputVulkanGLSL.cpp

示例2: writeVariableType

void TOutputGLSLBase::writeVariableType(const TType &type)
{
    TInfoSinkBase &out = objSink();
    if (type.isInvariant())
    {
        out << "invariant ";
    }
    if (type.getBasicType() == EbtInterfaceBlock)
    {
        TInterfaceBlock *interfaceBlock = type.getInterfaceBlock();
        declareInterfaceBlockLayout(interfaceBlock);
    }
    TQualifier qualifier = type.getQualifier();
    if (qualifier != EvqTemporary && qualifier != EvqGlobal)
    {
        if (IsGLSL130OrNewer(mOutput))
        {
            switch (qualifier)
            {
              case EvqAttribute:
                out << "in ";
                break;
              case EvqVaryingIn:
                out << "in ";
                break;
              case EvqVaryingOut:
                out << "out ";
                break;
              default:
                out << type.getQualifierString() << " ";
                break;
            }
        }
        else
        {
            out << type.getQualifierString() << " ";
        }
    }
    // Declare the struct if we have not done so already.
    if (type.getBasicType() == EbtStruct && !structDeclared(type.getStruct()))
    {
        TStructure *structure = type.getStruct();

        declareStruct(structure);

        if (!structure->name().empty())
        {
            mDeclaredStructs.insert(structure->uniqueId());
        }
    }
    else if (type.getBasicType() == EbtInterfaceBlock)
    {
        TInterfaceBlock *interfaceBlock = type.getInterfaceBlock();
        declareInterfaceBlock(interfaceBlock);
    }
    else
    {
        if (writeVariablePrecision(type.getPrecision()))
            out << " ";
        out << getTypeName(type);
    }
}
开发者ID:JasonJinCn,项目名称:gecko-dev,代码行数:62,代码来源:OutputGLSLBase.cpp


注:本文中的TType::getInterfaceBlock方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。