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C++ SubMesh::getTextureAliasCount方法代码示例

本文整理汇总了C++中SubMesh::getTextureAliasCount方法的典型用法代码示例。如果您正苦于以下问题:C++ SubMesh::getTextureAliasCount方法的具体用法?C++ SubMesh::getTextureAliasCount怎么用?C++ SubMesh::getTextureAliasCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SubMesh的用法示例。


在下文中一共展示了SubMesh::getTextureAliasCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: assertMeshClone

void MeshSerializerTests::assertMeshClone(Mesh* a, Mesh* b, MeshVersion version /*= MESH_VERSION_LATEST*/)
{
	// TODO: Compare skeleton
	// TODO: Compare animations
	// TODO: Compare pose animations

	// CPPUNIT_ASSERT(a->getGroup() == b->getGroup());
	// CPPUNIT_ASSERT(a->getName() == b->getName());

#ifndef OGRE_TEST_XMLSERIALIZER
	// XML serializer fails on these!
	CPPUNIT_ASSERT(isEqual(a->getBoundingSphereRadius(), b->getBoundingSphereRadius()));
	CPPUNIT_ASSERT(isEqual(a->getBounds().getMinimum(), b->getBounds().getMinimum()));
	CPPUNIT_ASSERT(isEqual(a->getBounds().getMaximum(), b->getBounds().getMaximum()));
#else
	StringStream str;
	Real val1 = a->getBoundingSphereRadius();
	Real val2 = b->getBoundingSphereRadius();
	Real diff = (val1 > val2) ? (val1 / val2) : (val2 / val1);
	if (diff > 1.1) {
		str << "bound sphere diff: " << diff << std::endl;
	}
	val1 = a->getBounds().getMinimum().length();
	val2 = b->getBounds().getMinimum().length();
	diff = (val1 > val2) ? (val1 / val2) : (val2 / val1);
	if (diff > 1.1) {
		str << "bound min diff: " << diff << std::endl;
	}
	val1 = a->getBounds().getMaximum().length();
	val2 = b->getBounds().getMaximum().length();
	diff = (val1 > val2) ? (val1 / val2) : (val2 / val1);
	if (diff > 1.1) {
		str << "bound max diff: " << diff << std::endl;
	}
	if (!str.str().empty()) {
		StringStream str2;
		str2 << std::endl << "Mesh name: " << b->getName() << std::endl;
		str2 << str.str();
		std::cout << str2.str();
		// OutputDebugStringA(str2.str().c_str());
	}
#endif /* ifndef OGRE_TEST_XMLSERIALIZER */

	// AutobuildEdgeLists is not saved to mesh file. You need to set it after loading a mesh!
	// CPPUNIT_ASSERT(a->getAutoBuildEdgeLists() == b->getAutoBuildEdgeLists());
	CPPUNIT_ASSERT(isHashMapClone(a->getSubMeshNameMap(), b->getSubMeshNameMap()));

	assertVertexDataClone(a->sharedVertexData, b->sharedVertexData);
	CPPUNIT_ASSERT(a->getCreator() == b->getCreator());
	CPPUNIT_ASSERT(a->getIndexBufferUsage() == b->getIndexBufferUsage());
	CPPUNIT_ASSERT(a->getSharedVertexDataAnimationIncludesNormals() == b->getSharedVertexDataAnimationIncludesNormals());
	CPPUNIT_ASSERT(a->getSharedVertexDataAnimationType() == b->getSharedVertexDataAnimationType());
	CPPUNIT_ASSERT(a->getVertexBufferUsage() == b->getVertexBufferUsage());
	CPPUNIT_ASSERT(a->hasVertexAnimation() == b->hasVertexAnimation());
#ifndef OGRE_TEST_XMLSERIALIZER
	CPPUNIT_ASSERT(a->isEdgeListBuilt() == b->isEdgeListBuilt()); // <== OgreXMLSerializer is doing post processing to generate edgelists!
#endif // !OGRE_TEST_XMLSERIALIZER

	if ((a->getNumLodLevels() > 1 || b->getNumLodLevels() > 1) &&
	    ((version < MESH_VERSION_1_8 || (!isLodMixed(a) && !isLodMixed(b))) && // mixed lod only supported in v1.10+
	     (version < MESH_VERSION_1_4 || (a->getLodStrategy() == DistanceLodStrategy::getSingletonPtr() &&
	                                     b->getLodStrategy() == DistanceLodStrategy::getSingletonPtr())))) { // Lod Strategy only supported in v1.41+
		CPPUNIT_ASSERT(a->getNumLodLevels() == b->getNumLodLevels());
		CPPUNIT_ASSERT(a->hasManualLodLevel() == b->hasManualLodLevel());
		CPPUNIT_ASSERT(a->getLodStrategy() == b->getLodStrategy());

		int numLods = a->getNumLodLevels();
		for (int i = 0; i < numLods; i++) {
			if (version != MESH_VERSION_1_0 && a->getAutoBuildEdgeLists() == b->getAutoBuildEdgeLists()) {
				assertEdgeDataClone(a->getEdgeList(i), b->getEdgeList(i));
			} else if (a->getLodLevel(i).edgeData != NULL && b->getLodLevel(i).edgeData != NULL) {
				assertEdgeDataClone(a->getLodLevel(i).edgeData, b->getLodLevel(i).edgeData);
			}
			assertLodUsageClone(a->getLodLevel(i), b->getLodLevel(i));
		}
	}
	CPPUNIT_ASSERT(a->getNumSubMeshes() == b->getNumSubMeshes());
	int numLods = std::min(a->getNumLodLevels(), b->getNumLodLevels());
	int numSubmeshes = a->getNumSubMeshes();
	for (int i = 0; i < numSubmeshes; i++) {
		SubMesh* aSubmesh = a->getSubMesh(i);
		SubMesh* bSubmesh = b->getSubMesh(i);

		CPPUNIT_ASSERT(aSubmesh->getMaterialName() == bSubmesh->getMaterialName());
		CPPUNIT_ASSERT(aSubmesh->isMatInitialised() == bSubmesh->isMatInitialised());
		CPPUNIT_ASSERT(aSubmesh->useSharedVertices == bSubmesh->useSharedVertices);
		CPPUNIT_ASSERT(aSubmesh->getVertexAnimationIncludesNormals() == bSubmesh->getVertexAnimationIncludesNormals());
		CPPUNIT_ASSERT(aSubmesh->getVertexAnimationType() == bSubmesh->getVertexAnimationType());
		CPPUNIT_ASSERT(aSubmesh->getTextureAliasCount() == bSubmesh->getTextureAliasCount());
		CPPUNIT_ASSERT(isContainerClone(aSubmesh->blendIndexToBoneIndexMap, bSubmesh->blendIndexToBoneIndexMap));
		// TODO: Compare getBoneAssignments and getTextureAliases
		for (int n = 0; n < numLods; n++) {
			if (a->_isManualLodLevel(n)) {
				continue;
			}
			RenderOperation aop, bop;
			aSubmesh->_getRenderOperation(aop, n);
			bSubmesh->_getRenderOperation(bop, n);
			assertIndexDataClone(aop.indexData, bop.indexData);
			assertVertexDataClone(aop.vertexData, bop.vertexData);
//.........这里部分代码省略.........
开发者ID:j-rivero,项目名称:ogre-acornacorn,代码行数:101,代码来源:MeshSerializerTests.cpp


注:本文中的SubMesh::getTextureAliasCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。