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C++ RenderObject::frame方法代码示例

本文整理汇总了C++中RenderObject::frame方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderObject::frame方法的具体用法?C++ RenderObject::frame怎么用?C++ RenderObject::frame使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RenderObject的用法示例。


在下文中一共展示了RenderObject::frame方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: localToPageQuad

static void localToPageQuad(const RenderObject& renderer, const LayoutRect& rect, FloatQuad* quad)
{
    LocalFrame* frame = renderer.frame();
    FrameView* view = frame->view();
    FloatQuad absolute = renderer.localToAbsoluteQuad(FloatQuad(rect));
    quad->setP1(view->contentsToRootView(roundedIntPoint(absolute.p1())));
    quad->setP2(view->contentsToRootView(roundedIntPoint(absolute.p2())));
    quad->setP3(view->contentsToRootView(roundedIntPoint(absolute.p3())));
    quad->setP4(view->contentsToRootView(roundedIntPoint(absolute.p4())));
}
开发者ID:coinpayee,项目名称:blink,代码行数:10,代码来源:InspectorTraceEvents.cpp

示例2: isDefault

bool RenderTheme::isDefault(const RenderObject& o) const
{
    // A button should only have the default appearance if the page is active
    if (!isActive(o))
        return false;

    if (!o.frame().settings().applicationChromeMode())
        return false;
    
    return o.style().appearance() == DefaultButtonPart;
}
开发者ID:,项目名称:,代码行数:11,代码来源:

示例3: updateAutoscrollRenderer

void AutoscrollController::updateAutoscrollRenderer()
{
    if (!m_autoscrollRenderer)
        return;

    RenderObject* renderer = m_autoscrollRenderer;

#if OS(WIN)
    HitTestResult hitTest = renderer->frame()->eventHandler().hitTestResultAtPoint(m_panScrollStartPos, HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::ConfusingAndOftenMisusedDisallowShadowContent);

    if (Node* nodeAtPoint = hitTest.innerNode())
        renderer = nodeAtPoint->renderer();
#endif

    while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll()))
        renderer = renderer->parent();
    m_autoscrollRenderer = renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
}
开发者ID:Drakey83,项目名称:steamlink-sdk,代码行数:18,代码来源:AutoscrollController.cpp

示例4: computeEnclosingCompositingLayer

RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
{
    if (!m_node || !m_node->renderer())
        return 0;

    // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries
    // to find a suitable layer.
    RenderObject* renderer = m_node->renderer();
    RenderLayerModelObject* repaintContainer;
    do {
        repaintContainer = renderer->containerForRepaint();
        if (!repaintContainer) {
            renderer = renderer->frame()->ownerRenderer();
            if (!renderer)
                return 0;
        }
    } while (!repaintContainer);
    RenderLayer* renderLayer = repaintContainer->layer();

    if (!renderLayer || renderLayer->compositingState() == NotComposited)
        return 0;

    GraphicsLayer* newGraphicsLayer = renderLayer->compositedLayerMapping()->mainGraphicsLayer();
    m_clipLayer->setSublayerTransform(SkMatrix44());

    if (!newGraphicsLayer->drawsContent()) {
        if (renderLayer->scrollableArea()->usesCompositedScrolling()) {
            ASSERT(renderLayer->hasCompositedLayerMapping() && renderLayer->compositedLayerMapping()->scrollingContentsLayer());
            newGraphicsLayer = renderLayer->compositedLayerMapping()->scrollingContentsLayer();
        } else
            ASSERT_NOT_REACHED();
    }

    if (m_currentGraphicsLayer != newGraphicsLayer) {
        if (m_currentGraphicsLayer)
            clearGraphicsLayerLinkHighlightPointer();

        m_currentGraphicsLayer = newGraphicsLayer;
        m_currentGraphicsLayer->addLinkHighlight(this);
    }

    return renderLayer;
}
开发者ID:,项目名称:,代码行数:43,代码来源:

示例5: computeEnclosingCompositingLayer

RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
{
    if (!m_node || !m_node->renderer())
        return 0;

    // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries
    // to find a suitable layer.
    RenderObject* renderer = m_node->renderer();
    RenderLayer* renderLayer;
    do {
        renderLayer = renderer->enclosingLayer()->enclosingCompositingLayerForRepaint();
        if (!renderLayer) {
            renderer = renderer->frame()->ownerRenderer();
            if (!renderer)
                return 0;
        }
    } while (!renderLayer);

    CompositedLayerMappingPtr compositedLayerMapping = renderLayer->compositingState() == PaintsIntoGroupedBacking ? renderLayer->groupedMapping() : renderLayer->compositedLayerMapping();
    GraphicsLayer* newGraphicsLayer = renderLayer->compositingState() == PaintsIntoGroupedBacking ? compositedLayerMapping->squashingLayer() : compositedLayerMapping->mainGraphicsLayer();

    m_clipLayer->setTransform(SkMatrix44(SkMatrix44::kIdentity_Constructor));

    if (!newGraphicsLayer->drawsContent()) {
        if (renderLayer->scrollableArea() && renderLayer->scrollableArea()->usesCompositedScrolling()) {
            ASSERT(renderLayer->hasCompositedLayerMapping() && renderLayer->compositedLayerMapping()->scrollingContentsLayer());
            newGraphicsLayer = compositedLayerMapping->scrollingContentsLayer();
        }
    }

    if (m_currentGraphicsLayer != newGraphicsLayer) {
        if (m_currentGraphicsLayer)
            clearGraphicsLayerLinkHighlightPointer();

        m_currentGraphicsLayer = newGraphicsLayer;
        m_currentGraphicsLayer->addLinkHighlight(this);
    }

    return renderLayer;
}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:40,代码来源:LinkHighlight.cpp


注:本文中的RenderObject::frame方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。