本文整理汇总了C++中PlayerData::load方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerData::load方法的具体用法?C++ PlayerData::load怎么用?C++ PlayerData::load使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerData
的用法示例。
在下文中一共展示了PlayerData::load方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MenuPrototypeAction
/**
* 'Menu Prototype' was selected. Push a Menu state.
* \todo This will eventually be removed entirely, as it is only a programmer convenience right now.
*/
void MainMenu::MenuPrototypeAction()
{
PlayerData* playerData = new PlayerData();
playerData->load(SAVE_GAME);
/** \todo This is never deleted, causing a memory leak. */
MenuShell* menuShell = new MenuShell(*playerData);
HomeMenu* menu = new HomeMenu(executionStack, *menuShell, *playerData);
executionStack.pushState(menu);
}