本文整理汇总了C++中LabelTTF::setDimensions方法的典型用法代码示例。如果您正苦于以下问题:C++ LabelTTF::setDimensions方法的具体用法?C++ LabelTTF::setDimensions怎么用?C++ LabelTTF::setDimensions使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LabelTTF
的用法示例。
在下文中一共展示了LabelTTF::setDimensions方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onEnter
void PopLayer::onEnter()
{
Layer::onEnter();
Size winSize = Director::getInstance()->getVisibleSize();
Vec2 pCenter(winSize.width / 2, winSize.height / 2);
Size contentSize;
// 设定好参数,在运行时加载
if (getContentSize().equals(Size::ZERO)) {
getSpriteBackGround()->setPosition(Vec2(winSize.width / 2, winSize.height / 2));
this->addChild(getSpriteBackGround(), 0, 0);
contentSize = getSpriteBackGround()->getTexture()->getContentSize();
} else {
Scale9Sprite *background = getSprite9BackGround();
background->setContentSize(getContentSize());
background->setPosition(Vec2(winSize.width / 2, winSize.height / 2));
this->addChild(background, 0, 0);
contentSize = getContentSize();
}
// 添加按钮,并设置其位置
this->addChild(getMenuButton());
float btnWidth = contentSize.width / (getMenuButton()->getChildrenCount() + 1);
Vector<Node *> array = getMenuButton()->getChildren();
getMenuButton()->alignItemsHorizontallyWithPadding(50);
getMenuButton()->setPosition(Vec2(winSize.width / 2, winSize.height / 2 - contentSize.height / 3));
// int i = 0;
// for(auto &bt: array)
// {
// Node* node = dynamic_cast<Node*>(bt);
// node->setPosition(Vec2( winSize.width / 2 - contentSize.width / 2 + btnWidth * (i + 1), winSize.height / 2 - contentSize.height / 3));
// i++;
// }
// 显示对话框标题
if (getLabelTitle()){
getLabelTitle()->setPosition((pCenter + Vec2(0, contentSize.height / 2 - 35.0f)));
this->addChild(getLabelTitle());
}
if(getImgTitle())
{
getImgTitle()->setPosition((pCenter + Vec2(0, contentSize.height / 2 - 40.0f)));
this->addChild(getImgTitle());
}
// 显示文本内容
if (getLabelContentText()){
LabelTTF* ltf = getLabelContentText();
//ltf->setPosition(Vec2(winSize.width / 2, winSize.height / 2));
ltf->setPosition(pCenter);
ltf->setDimensions(Size(contentSize.width - m_contentPadding * 2, contentSize.height - m_contentPaddingTop));
ltf->setHorizontalAlignment(TextHAlignment::LEFT);
this->addChild(ltf);
}
// 弹出效果
Action* popupLayer = Sequence::create(ScaleTo::create(0.0, 0.0),
ScaleTo::create(0.06, 1.05),
ScaleTo::create(0.08, 0.95),
ScaleTo::create(0.08, 1.0), NULL);
this->runAction(popupLayer);
}
示例2: init
bool ChatScene::init()
{
if(!Layer::init())
{
return false;
}
Rect visibleRect = VisibleRect::getVisibleRect();
m_tBeginPoint = Vec2(0, VisibleRect::top().y-50);
auto backLabel = LabelTTF::create("Back", "Arial", 25);
MenuItem* pBackMenuItem = MenuItemLabel::create(backLabel, std::bind(&ChatScene::backCallback, this, std::placeholders::_1));
Menu* pBackMenu = Menu::create(pBackMenuItem, NULL);
pBackMenu->setAnchorPoint(Point::ZERO);
pBackMenu->setPosition(Vec2(VisibleRect::right().x+35, VisibleRect::top().y-20));
this->addChild(pBackMenu, 10);
auto pUserLabel = LabelTTF::create("Users", "Arial", 25);
MenuItemLabel* pUserMenuItem = MenuItemLabel::create(pUserLabel, std::bind(&ChatScene::userCallback, this, std::placeholders::_1));
Menu* pUserMenu = Menu::create(pUserMenuItem, NULL);
pUserMenu->setAnchorPoint(Vec2::ZERO);
pUserMenu->setPosition(Vec2(VisibleRect::right().x -40,VisibleRect::top().y -20));
this->addChild(pUserMenu, 10);
auto pSendLabel = LabelTTF::create("Send", "Arial", 25);
MenuItemLabel* pSendMenuItem = MenuItemLabel::create(pSendLabel, std::bind(&ChatScene::sendCallback, this, std::placeholders::_1));
Menu* pSendMenu = Menu::create(pSendMenuItem, NULL);
pSendMenu->setAnchorPoint(Vec2::ZERO);
pSendMenu->setPosition(Vec2(VisibleRect::right().x-45, 25));
addChild(pSendMenu,10);
this->m_pChannelText = LabelTTF::create(s_channel.c_str(), "Arial", 25);
this->m_pChannelText->setPosition(Vec2(VisibleRect::center().x, VisibleRect::top().y - 20));
addChild(this->m_pChannelText, 10);
m_layer = Layer::create();
for (int i = 0; i<visibleRect.size.height/LINE_SPACE; ++i) {
LabelTTF* pLabel;
if(i<TESTS_COUNT)
{
pLabel = LabelTTF::create(global_text[i].c_str(), "Arial", 23);
pLabel->setDimensions(Size(visibleRect.size.width, 50));
}
else
{
pLabel = LabelTTF::create("", "Arial", 23);
pLabel->setDimensions(Size(visibleRect.size.width, 50));
}
pLabel->setColor(Color3B(32, 32, 32));
pLabel->setAnchorPoint(Vec2(0, 0));
pLabel->setPosition(Vec2(VisibleRect::left().x+10, (m_tBeginPoint.y-(i+1)*LINE_SPACE)));
m_layer->addChild(pLabel, 10, i);
}
m_layer->setContentSize(Size(Vec2(VisibleRect::getVisibleRect().size.width-30, (TESTS_COUNT+1)*(LINE_SPACE))));
m_layer->setPosition(s_tCurPos);
addChild(m_layer,2);
LayerColor* pLayer1 = LayerColor::create(Color4B(255, 255, 255, 255), visibleRect.size.width, visibleRect.size.height);
pLayer1->setCascadeColorEnabled(false);
pLayer1->setPosition(Vec2(0,0));
addChild(pLayer1,1);
LayerColor* pLayer2 = LayerColor::create(Color4B(0, 0, 0, 255), visibleRect.size.width, 40);
pLayer2->setCascadeColorEnabled(false);
pLayer2->setPosition(Vec2(0, VisibleRect::top().y-40));
addChild(pLayer2,8);
LayerColor* pLayer3 = LayerColor::create(Color4B(72, 72, 72, 255), visibleRect.size.width, 50);
pLayer3->setCascadeColorEnabled(false);
pLayer3->setPosition(Vec2(0, 0));
addChild(pLayer3,8);
m_pTextField = TextFieldTTF::textFieldWithPlaceHolder("", FONT_NAME, FONT_SIZE);
m_pTextField->setAnchorPoint(Vec2::ZERO);
m_pTextField->setPosition(VisibleRect::left().x+10,5);
//m_pTextField->setColorSpaceHolder(Color3B(255,0,0));
m_pTextField->setString("1111111111111111111111111111111111111111111111111111111111");
addChild(m_pTextField,12);
m_pTextField->setDelegate(this);
return true;
}
示例3: onEnter
void PopupLayer::onEnter()
{
Layer::onEnter();
//Size winSize = Director::getInstance()->getWinSize();
Point pCenter = ccp(winSize.width / 2, winSize.height / 2);
Size contentSize;
// 设定好参数,在运行时加载
if (getContentSize().equals(CCSizeZero))
{
getSpriteBackGround()->setPosition(ccp(winSize.width / 2, winSize.height / 2));
this->addChild(getSpriteBackGround(), 0, 0);
contentSize = getSpriteBackGround()->getTexture()->getContentSize();
} else {
Scale9Sprite *background = getSprite9BackGround();
background->setContentSize(getContentSize());
background->setPosition(ccp(winSize.width / 2, winSize.height / 2));
this->addChild(background, 0, 0);
contentSize = getContentSize();
}
// 添加按钮,并设置其位置
this->addChild(getMenuButton());
float btnWidth = contentSize.width / (getMenuButton()->getChildrenCount() + 1);
Vector<Node*> vecArray = getMenuButton()->getChildren();
int j=0;
for(auto it=vecArray.begin();it!=vecArray.end();it++)
{
Node* node = dynamic_cast<Node*>(*it);
node->setPosition(Point(winSize.width/2 - contentSize.width/2+btnWidth*(j+1),winSize.height/2-contentSize.height/3));
j++;
}
// 显示对话框标题
if (getLabelTitle())
{
getLabelTitle()->setPosition(ccpAdd(pCenter, ccp(0, contentSize.height / 2 -20)));
getLabelTitle()->setColor(ccc3(0,0,0));
this->addChild(getLabelTitle());
}
switch(pop_type)
{
case LOTTERY:
{
setLotteryContext(contentSize);
break;
}
case LOTTERY_PUBLISH:
{
setPublishLotteryContext(contentSize);
break;
}
case LOADGAME:
{
setLoadGameContext(contentSize);
break;
}
default:
{
// 显示文本内容
if (getLabelContentText())
{
LabelTTF* ltf = getLabelContentText();
ltf->setPosition(ccp(winSize.width / 2, winSize.height / 2));
ltf->setDimensions(CCSizeMake(contentSize.width - m_contentPadding * 2, contentSize.height - m_contentPaddingTop));
ltf->setHorizontalAlignment(kCCTextAlignmentLeft);
ltf->setColor(ccc3(0,0,0));
this->addChild(ltf);
}
}
}
// 弹出效果
Action* popupLayer = Sequence::create(ScaleTo::create(0.0, 0.0),
ScaleTo::create(0.15, 1.05),
ScaleTo::create(0.08, 0.95),
ScaleTo::create(0.08, 1.0),
NULL);
this->runAction(popupLayer);
}