本文整理汇总了C++中LabelTTF::setAnchorPoint方法的典型用法代码示例。如果您正苦于以下问题:C++ LabelTTF::setAnchorPoint方法的具体用法?C++ LabelTTF::setAnchorPoint怎么用?C++ LabelTTF::setAnchorPoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LabelTTF
的用法示例。
在下文中一共展示了LabelTTF::setAnchorPoint方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createRow
Node* TopRankScene::createRow(int rank, int score, std::string name){
Node* row = Node::create();
Size visibleSize = Director::getInstance()->getVisibleSize();
char _rank[2];
itoa(rank, _rank, 10);
LabelTTF* labelRank = LabelTTF::create(_rank, "AppleGothic", 20);
char _score[10];
itoa(score, _score, 10);
LabelTTF* labelScore = LabelTTF::create(_score, "AppleGothic", 20);
LabelTTF* labelName = LabelTTF::create(name, "AppleGothic", 20);
labelRank->setAnchorPoint(Point(0, 0));
labelRank->setPosition(visibleSize.width / 4 + 10, visibleSize.height / 20 * (5 - rank) + 10);
labelScore->setAnchorPoint(Point(0, 0));
labelScore->setPosition(visibleSize.width / 4 * 3 + 10, visibleSize.height / 20 * (5 - rank) + 10);
labelName->setAnchorPoint(Point(0, 0));
labelName->setPosition(visibleSize.width / 4 * 2 + 10, visibleSize.height / 20 * (5 - rank) + 10);
row->addChild(labelName);
row->addChild(labelRank);
row->addChild(labelScore);
row->setAnchorPoint(Point(0, 0));
row->setPosition(0, visibleSize.height / 20 * (5 - rank));
return row;
}
示例2: createFirstRow
Node* TopRankScene::createFirstRow(){
Node* row = Node::create();
Size visibleSize = Director::getInstance()->getVisibleSize();
LabelTTF* labelRank = LabelTTF::create("排名", "AppleGothic", 20);
LabelTTF* labelScore = LabelTTF::create("分数", "AppleGothic", 20);
LabelTTF* labelName = LabelTTF::create("姓名", "AppleGothic", 20);
labelRank->setAnchorPoint(Point(0, 0));
labelRank->setPosition(visibleSize.width / 4, visibleSize.height / 20 * 5 + 10);
labelScore->setAnchorPoint(Point(0, 0));
labelScore->setPosition(visibleSize.width / 4 * 3 + 10, visibleSize.height / 20 * 5 + 10);
labelName->setAnchorPoint(Point(0, 0));
labelName->setPosition(visibleSize.width / 4 * 2 + 10, visibleSize.height / 20 * 5 + 10);
row->addChild(labelName);
row->addChild(labelRank);
row->addChild(labelScore);
row->setAnchorPoint(Point(0, 0));
row->setPosition(0, visibleSize.height / 20 * 5+ 10);
return row;
}
示例3: setChatVector
void ChatLayer::setChatVector(std::vector<std::string> textVector ,
std::vector<std::string> senderNameVector,std::vector<int> senderId) {
std::reverse(textVector.begin(), textVector.end());
std::reverse(senderNameVector.begin(), senderNameVector.end());
std::reverse(senderId.begin(), senderId.end());
this->textVector = textVector;
this->senderNameVector = senderNameVector;
this->senderId = senderId;
int i = 0;
CCLOG("__________ Message __________");
for (std::vector<std::string>::iterator it = this->textVector.begin() ; it != this->textVector.end(); ++it) {
std::string message;
LabelTTF* searchLabel = NULL;
int count = 0;
if (this->senderId.at(i) == UserDefault::getInstance()->getIntegerForKey("Player_ID")) {
message = "Me: " + this->textVector.at(i);
count = (message.length()/CHARACTER_IN_LINE)+1;
searchLabel = LabelTTF::create(message.c_str(), "helvetica", 24,Size(275,LINE_HEIGHT*count), TextHAlignment::LEFT,TextVAlignment::TOP);
searchLabel->setAnchorPoint(Point(0,1));
searchLabel->setPosition(10,700 - (numberOfLines * LINE_HEIGHT) - (numberOfMessages * LINE_HEIGHT/2));
}
else {
message = this->senderNameVector.at(i) + ": "+ this->textVector.at(i);
count = (message.length()/CHARACTER_IN_LINE)+1;
searchLabel = LabelTTF::create(message.c_str(), "helvetica", 24,Size(275,LINE_HEIGHT*count), TextHAlignment::LEFT,TextVAlignment::TOP);
searchLabel->setAnchorPoint(Point(0,1));
searchLabel->setPosition(10,700 - (numberOfLines * LINE_HEIGHT) - (numberOfMessages * LINE_HEIGHT/2));
}
searchLabel->setColor(Color3B(255, 0, 0));
chatNode->addChild(searchLabel);
numberOfLines = numberOfLines + count;
numberOfMessages = numberOfMessages + 1;
CCLOG("Count :: %d Message :: %s",count,message.c_str());
i++;
}
stopWaitingAnim();
}
示例4: tableCellAtIndex
TableViewCell* TableViewTestLayer::tableCellAtIndex(TableView *table, unsigned int idx)
{
String *string = String::createWithFormat("%d", idx);
TableViewCell *cell = table->dequeueCell();
if (!cell) {
cell = new CustomTableViewCell();
cell->autorelease();
Sprite *sprite = Sprite::create("Images/Icon.png");
sprite->setAnchorPoint(Point::ZERO);
sprite->setPosition(Point(0, 0));
cell->addChild(sprite);
LabelTTF *label = LabelTTF::create(string->getCString(), "Helvetica", 20.0);
label->setPosition(Point::ZERO);
label->setAnchorPoint(Point::ZERO);
label->setTag(123);
cell->addChild(label);
}
else
{
LabelTTF *label = (LabelTTF*)cell->getChildByTag(123);
label->setString(string->getCString());
}
return cell;
}
示例5: standardButtonWithTitle
ControlButton* standardButtonWithTitle( const char * bgname, const char * bgseledname, const char * title){
//Creates and return a button with a default background and title color.
// Scale9Sprite *backgroundButton = Scale9Sprite::create(bgname);//按下前
// Scale9Sprite *backgroundHighlightedButton = Scale9Sprite::create(bgseledname);//按下后
ControlButton* btn = ControlButton::create();
btn->setPreferredSize(Size(522, 88));
Scale9Sprite* normal = Scale9Sprite::create(bgname);
Scale9Sprite* select = Scale9Sprite::create(bgseledname);
Scale9Sprite* hightlight = Scale9Sprite::create(bgseledname);
Scale9Sprite* disable = Scale9Sprite::create(bgname);
btn->setBackgroundSpriteForState(normal, Control::State::NORMAL);
btn->setBackgroundSpriteForState(select, Control::State::SELECTED);
btn->setBackgroundSpriteForState(hightlight, Control::State::HIGH_LIGHTED);
btn->setBackgroundSpriteForState(disable, Control::State::DISABLED);
LabelTTF *titleButton = LabelTTF::create(title, "AmericanTypewriter", 30);//添加文字
titleButton->setAnchorPoint(Point(0.5f, 0.5f));
titleButton->setPosition(Point(btn->getContentSize().width/2, btn->getContentSize().height/2));
titleButton->setColor(Color3B::BLACK);//设置文字点击前的颜色
titleButton->setTag(1000);
btn->addChild(titleButton);
return btn;
}
示例6: onEnter
void TestUseMutiplePicture::onEnter()
{
ArmatureTestLayer::onEnter();
setTouchEnabled(true);
displayIndex = 0;
armature = Armature::create("Knight_f/Knight");
armature->getAnimation()->playByIndex(0);
armature->setPosition(Point(VisibleRect::center().x, VisibleRect::left().y));
armature->setScale(1.2f);
addChild(armature);
std::string weapon[] = {"weapon_f-sword.png", "weapon_f-sword2.png", "weapon_f-sword3.png", "weapon_f-sword4.png", "weapon_f-sword5.png", "weapon_f-knife.png", "weapon_f-hammer.png"};
for (int i = 0; i < 7; i++)
{
Skin *skin = Skin::createWithSpriteFrameName(weapon[i].c_str());
armature->getBone("weapon")->addDisplay(skin, i);
}
// CCSpriteDisplayData displayData;
// for (int i = 0; i < 7; i++)
// {
// displayData.setParam(weapon[i].c_str());
// armature->getBone("weapon")->addDisplay(&displayData, i);
// }
LabelTTF *l = LabelTTF::create("This is a weapon!", "Arial", 18);
l->setAnchorPoint(Point(0.2f, 0.5f));
armature->getBone("weapon")->addDisplay(l, 7);
}
示例7: pintoPalabra
void Akuerdate::pintoPalabra(){
LabelTTF *texto = CCLabelTTF::create(gProfesion->obtenerPalabraElemento(tagActual)->getCString(), "HVD_Comic_Serif_Pro.ttf",100,Size(panelPalabras->getContentSize().width-margenPanelPalabrasInterno,130), TextHAlignment::CENTER);
texto->setColor(Color3B(228,70,106));
texto->setVerticalAlignment(TextVAlignment::CENTER);
texto->setAnchorPoint(Vec2(1,1));
texto->setPosition(panelPalabras->getContentSize().width+margenPanelPalabrasInterno,panelPalabras->getContentSize().height-((panelPalabras->getChildrenCount()*(100+margenPanelPalabrasInterno))+(margenPanelPalabrasInterno*5)));
//texto->setPosition(0,0);
panelPalabras->addChild(texto);
}
示例8: addMessageFromOpponent
void ChatLayer::addMessageFromOpponent(std::string message) {
std::string msg = "Parth: " + message;
LabelTTF* searchLabel = NULL;
int count = (msg.length()/CHARACTER_IN_LINE)+1;
searchLabel = LabelTTF::create(msg.c_str(), "helvetica", 24,Size(275,LINE_HEIGHT*count), TextHAlignment::LEFT,TextVAlignment::TOP);
searchLabel->setAnchorPoint(Point(0,1));
searchLabel->setPosition(10,700 - (numberOfLines * LINE_HEIGHT) - (numberOfMessages * LINE_HEIGHT/2));
searchLabel->setColor(Color3B(255, 0, 0));
chatNode->addChild(searchLabel);
numberOfLines = numberOfLines + count;
numberOfMessages = numberOfMessages + 1;
}
示例9: tableCellAtIndex
TableViewCell* HelloWorld::tableCellAtIndex(cocos2d::extension::TableView *table, ssize_t idx){
TableViewCell *cell = table->dequeueCell();
LabelTTF *label;
if(cell == NULL){
cell = TableViewCell::create();
label = LabelTTF::create();
label->setTag(2);
cell->addChild(label);
label->setFontSize(30);
label->setAnchorPoint(Point(0,0));
}
else {
label = (LabelTTF*)cell->getChildByTag(2);
}
label->setString(StringUtils::format("Label %ld",idx));
return cell;
};
示例10: setUpView
void PopUpBombLayer::setUpView(){
Size winSize = Director::getInstance()->getWinSize();
Point pCenter = Point(winSize.width / 2, winSize.height / 2);
std::vector<std::string> imgs;
imgs.push_back(std::string("play_dialog_bg.png"));//bg
imgs.push_back(std::string("play_dialog_button_long.png")); //close b n
imgs.push_back(std::string("play_dialog_button_long_selected.png")); //close b s
bgLay = Layer::create();
LabelTTF * tip = LabelTTF::create("提示", "AmericanTypewriter", 30);//添加文字
tip->setAnchorPoint(Point(0.5f, 0.5f));
tip->setColor(Color3B::YELLOW);
tip->setPosition(Point(pCenter.x, pCenter.y + 40));
bgLay->addChild(tip, 2);
LabelTTF *label = LabelTTF::create("确认花费20枚金币,\n去掉一个错误答案么?", "AmericanTypewriter", 40);//添加文字
label->setAnchorPoint(Point(0.5f, 0.5f));
label->setColor(Color3B::WHITE);
label->setPosition(Point(pCenter.x, pCenter.y - 60));
bgLay->addChild(label, 2);
Sprite* bg = Sprite::create( imgs.at(0));
auto menuItem1 = MenuItemImage::create(
imgs.at(1),
imgs.at(2),
CC_CALLBACK_1(PopUpBombLayer::bombUse, this));
auto menuItem2 = MenuItemImage::create(
imgs.at(1),
imgs.at(2),
CC_CALLBACK_1(PopUpBombLayer::bombNotUse, this));
bg->setAnchorPoint(Point(0.5f, 0.5f));
menuItem1->setAnchorPoint(Point(0.5f, 0.5f));
menuItem2->setAnchorPoint(Point(0.5f, 0.5f));
// create menu, it's an autorelease object
auto menu = Menu::create(menuItem1, menuItem2, NULL);
menu->setPosition(Point::ZERO);
menuItem1->setPosition(Point(pCenter.x - 120, pCenter.y - 180));
menuItem2->setPosition(Point(pCenter.x + 120 , pCenter.y - 180));
LabelTTF *label1 = LabelTTF::create("好的", "AmericanTypewriter", 30);//添加文字
label1->setColor(Color3B::WHITE);
label1->setPosition(menuItem1->getPosition());
bgLay->addChild(label1, 2);
LabelTTF *label2 = LabelTTF::create("忍着不用", "AmericanTypewriter", 30);//添加文字
label2->setColor(Color3B::WHITE);
label2->setPosition(menuItem2->getPosition());
bgLay->addChild(label2,2);
bg->setPosition(Point(pCenter.x, pCenter.y + 20));
bgLay->setContentSize(winSize);
bgLay->addChild(bg);
bgLay->addChild(menu, 1);
// bgLay->addChild(title,2);
this->addChild(bgLay);
}
示例11:
FailScene::FailScene(void)
{
Vec2 points[] = { Vec2(0, 0),
Vec2(0, 140),
Vec2(400, 140),
Vec2(400, 0) };
DrawNode* draw = DrawNode::create();
//±³¾°
draw->drawPolygon(points, 4, ColorUtil::getColor4F(0x00 , 0xAD , 0xFF, 0xFF),
0, ColorUtil::getColor4F(0x00, 0xDA, 0xFF, 0xFF));
this->addChild(draw);
draw->setAnchorPoint(Point(.5, .5));
draw->setPositionX(ScreenUtil::getCenter().x - 200);
draw->setPositionY(ScreenUtil::getCenter().y - 140);
Vec2 points2[] = { Vec2(0, 0),
Vec2(0, 150),
Vec2(230, 150),
Vec2(230, 0) };
DrawNode* draw2 = DrawNode::create();
//±³¾°
draw2->drawPolygon(points2, 4, ColorUtil::getColor4F(0x00 , 0xAD , 0xFF, 0xFF),
0, ColorUtil::getColor4F(0x00, 0xDA, 0xFF, 0xFF));
this->addChild(draw2);
draw2->setAnchorPoint(Point(.5, .5));
draw2->setPositionX(ScreenUtil::getCenter().x - 115);
draw2->setPositionY(ScreenUtil::getCenter().y + 40);
LabelTTF* scoreTxt = LabelTTF::create("Score:", "Arial", 45);
scoreTxt->setAnchorPoint(Point(0, .5));
scoreTxt->setPosition(Point(draw2->getPositionX() + 10,
draw2->getPositionY() + 110));
this->addChild(scoreTxt);
LabelTTF* bestScoreTxt = LabelTTF::create("Best:", "Arial", 45);
bestScoreTxt->setAnchorPoint(Point(0, .5));
bestScoreTxt->setPosition(Point(scoreTxt->getPositionX(),
draw2->getPositionY() + 50));
this->addChild(bestScoreTxt);
LabelTTF* scoreValTxt = LabelTTF::create("0", "Arial", 45);
scoreValTxt->setPositionX(scoreTxt->getPositionX() + scoreTxt->getContentSize().width + 25);
scoreValTxt->setPositionY(scoreTxt->getPositionY());
scoreValTxt->setTag(scoreValTxtTag);
this->addChild(scoreValTxt);
LabelTTF* bestScoreValTxt = LabelTTF::create("0", "Arial", 45);
bestScoreValTxt->setPositionX(scoreValTxt->getPositionX());
bestScoreValTxt->setPositionY(bestScoreTxt->getPositionY());
bestScoreValTxt->setTag(bestScoreValTxtTag);
this->addChild(bestScoreValTxt);
LabelTTF* replayTxt = LabelTTF::create("Replay", "Arial", 45);
MenuItemLabel* replayBtn = MenuItemLabel::create(replayTxt);
replayBtn->setTag(replayBtnTag);
LabelTTF* shareTxt = LabelTTF::create("Share", "Arial", 45);
MenuItemLabel* shareBtn = MenuItemLabel::create(shareTxt);
Menu* menu = Menu::create(replayBtn, shareBtn, NULL);
menu->setPositionX(ScreenUtil::getCenter().x);
menu->setPositionY(ScreenUtil::getCenter().y - 70);
menu->alignItemsHorizontallyWithPadding(50);
menu->setTag(menuTag);
this->addChild(menu);
}
示例12: init
bool ChatScene::init()
{
if(!Layer::init())
{
return false;
}
Rect visibleRect = VisibleRect::getVisibleRect();
m_tBeginPoint = Vec2(0, VisibleRect::top().y-50);
auto backLabel = LabelTTF::create("Back", "Arial", 25);
MenuItem* pBackMenuItem = MenuItemLabel::create(backLabel, std::bind(&ChatScene::backCallback, this, std::placeholders::_1));
Menu* pBackMenu = Menu::create(pBackMenuItem, NULL);
pBackMenu->setAnchorPoint(Point::ZERO);
pBackMenu->setPosition(Vec2(VisibleRect::right().x+35, VisibleRect::top().y-20));
this->addChild(pBackMenu, 10);
auto pUserLabel = LabelTTF::create("Users", "Arial", 25);
MenuItemLabel* pUserMenuItem = MenuItemLabel::create(pUserLabel, std::bind(&ChatScene::userCallback, this, std::placeholders::_1));
Menu* pUserMenu = Menu::create(pUserMenuItem, NULL);
pUserMenu->setAnchorPoint(Vec2::ZERO);
pUserMenu->setPosition(Vec2(VisibleRect::right().x -40,VisibleRect::top().y -20));
this->addChild(pUserMenu, 10);
auto pSendLabel = LabelTTF::create("Send", "Arial", 25);
MenuItemLabel* pSendMenuItem = MenuItemLabel::create(pSendLabel, std::bind(&ChatScene::sendCallback, this, std::placeholders::_1));
Menu* pSendMenu = Menu::create(pSendMenuItem, NULL);
pSendMenu->setAnchorPoint(Vec2::ZERO);
pSendMenu->setPosition(Vec2(VisibleRect::right().x-45, 25));
addChild(pSendMenu,10);
this->m_pChannelText = LabelTTF::create(s_channel.c_str(), "Arial", 25);
this->m_pChannelText->setPosition(Vec2(VisibleRect::center().x, VisibleRect::top().y - 20));
addChild(this->m_pChannelText, 10);
m_layer = Layer::create();
for (int i = 0; i<visibleRect.size.height/LINE_SPACE; ++i) {
LabelTTF* pLabel;
if(i<TESTS_COUNT)
{
pLabel = LabelTTF::create(global_text[i].c_str(), "Arial", 23);
pLabel->setDimensions(Size(visibleRect.size.width, 50));
}
else
{
pLabel = LabelTTF::create("", "Arial", 23);
pLabel->setDimensions(Size(visibleRect.size.width, 50));
}
pLabel->setColor(Color3B(32, 32, 32));
pLabel->setAnchorPoint(Vec2(0, 0));
pLabel->setPosition(Vec2(VisibleRect::left().x+10, (m_tBeginPoint.y-(i+1)*LINE_SPACE)));
m_layer->addChild(pLabel, 10, i);
}
m_layer->setContentSize(Size(Vec2(VisibleRect::getVisibleRect().size.width-30, (TESTS_COUNT+1)*(LINE_SPACE))));
m_layer->setPosition(s_tCurPos);
addChild(m_layer,2);
LayerColor* pLayer1 = LayerColor::create(Color4B(255, 255, 255, 255), visibleRect.size.width, visibleRect.size.height);
pLayer1->setCascadeColorEnabled(false);
pLayer1->setPosition(Vec2(0,0));
addChild(pLayer1,1);
LayerColor* pLayer2 = LayerColor::create(Color4B(0, 0, 0, 255), visibleRect.size.width, 40);
pLayer2->setCascadeColorEnabled(false);
pLayer2->setPosition(Vec2(0, VisibleRect::top().y-40));
addChild(pLayer2,8);
LayerColor* pLayer3 = LayerColor::create(Color4B(72, 72, 72, 255), visibleRect.size.width, 50);
pLayer3->setCascadeColorEnabled(false);
pLayer3->setPosition(Vec2(0, 0));
addChild(pLayer3,8);
m_pTextField = TextFieldTTF::textFieldWithPlaceHolder("", FONT_NAME, FONT_SIZE);
m_pTextField->setAnchorPoint(Vec2::ZERO);
m_pTextField->setPosition(VisibleRect::left().x+10,5);
//m_pTextField->setColorSpaceHolder(Color3B(255,0,0));
m_pTextField->setString("1111111111111111111111111111111111111111111111111111111111");
addChild(m_pTextField,12);
m_pTextField->setDelegate(this);
return true;
}
示例13: updateLayout
void Dialog::updateLayout()
{
Size content_size = this->getContentSize();
Menu* menu = Menu::create();
menu->setPosition(15.0f, 10.0f);
menu->setContentSize(Size(240.0f, 27.0f));
float button_size = (240.0f - 1.0f * (m_list_button.size() - 1)) / m_list_button.size();
int i = 0;
for(auto it = m_list_button.begin(); it != m_list_button.end(); it++, i++) {
if(it != m_list_button.begin()) {
DrawObject* draw_line = DrawObject::create();
draw_line->setPosition(button_size + 1.0f * (i - 1), 1.0f);
draw_line->setContentSize(Size(1.0f, 25.0f));
draw_line->setOnDraw([=] () {
DrawPrimitives::setDrawColor4B(127, 127, 127, 255);
DrawPrimitives::drawLine(Point(0.0f, 0.0f), Point(0.0f, draw_line->getContentSize().height));
});
draw_line->setAnchorPoint(Point(0.0f, 0.0f));
menu->addChild(draw_line);
}
LabelTTF* label = LabelTTF::create(it->first, FourCard::DEFAULT_FONT, 20.0f, Size(button_size, 27.0f), TextHAlignment::CENTER, TextVAlignment::CENTER);
label->setColor(Color3B(127, 127, 127));
label->setAnchorPoint(Point(0.0f, 0.0f));
MenuItemLabel* menuItem = MenuItemLabel::create(label, [=] (Object* pSender) {
it->second();
});
menuItem->setAnchorPoint(Point(0.0f, 0.0f));
menuItem->setPosition(button_size * i + 1.0f * i, 0.0f);
menu->addChild(menuItem);
}
m_dialog->addChild(menu);
DrawObject* draw_line_message = DrawObject::create();
draw_line_message->setPosition(15.0f, 47.0f);
draw_line_message->setContentSize(Size(240.0f, 1.0f));
draw_line_message->setOnDraw([=] () {
DrawPrimitives::setDrawColor4B(127, 127, 127, 255);
DrawPrimitives::drawLine(Point(0.0f, 0.0f), Point(draw_line_message->getContentSize().width, 0.0f));
});
draw_line_message->setAnchorPoint(Point(0.0f, 0.0f));
m_dialog->addChild(draw_line_message);
if(m_layer != nullptr) {
m_layer->setPosition(15.0f + (240.0f - m_layer->getContentSize().width) / 2, 48.0f);
m_dialog->addChild(m_layer);
}
LabelTTF* label_message = LabelTTF::create(m_message, FourCard::DEFAULT_FONT, 15.0f, Size(240.0f, 0.0f), TextHAlignment::CENTER);
label_message->setPosition(15.0f, 63.0f + ((m_layer != nullptr) ? m_layer->getContentSize().height : 0));
label_message->setColor(Color3B(60, 60, 60));
label_message->setAnchorPoint(Point(0.0f, 0.0f));
m_dialog->addChild(label_message);
DrawObject* draw_line_title = DrawObject::create();
draw_line_title->setPosition(15.0f, 59.0f + ((m_layer != nullptr) ? m_layer->getContentSize().height : 0) + label_message->getContentSize().height + 15.0f);
draw_line_title->setContentSize(Size(240.0f, 1.0f));
draw_line_title->setOnDraw([=] () {
DrawPrimitives::setDrawColor4B(127, 127, 127, 255);
DrawPrimitives::drawLine(Point(0.0f, 0.0f), Point(draw_line_title->getContentSize().width, 0.0f));
});
draw_line_title->setAnchorPoint(Point(0.0f, 0.0f));
m_dialog->addChild(draw_line_title);
LabelTTF* label_title = LabelTTF::create(m_title, FourCard::DEFAULT_FONT, 20.0f, Size(240.0f, 27.0f), TextHAlignment::LEFT, TextVAlignment::CENTER);
label_title->setPosition(15.0f, 74.0f + ((m_layer != nullptr) ? m_layer->getContentSize().height : 0) + label_message->getContentSize().height + 1.0f + 10.0f);
label_title->setColor(Color3B(60, 60, 60));
label_title->setAnchorPoint(Point(0.0f, 0.0f));
m_dialog->addChild(label_title);
m_dialog->setContentSize(Size(270.0f, 124.0f + ((m_layer != nullptr) ? m_layer->getContentSize().height : 0) + label_message->getContentSize().height));
m_dialog->setPosition((content_size.width - m_dialog->getContentSize().width) / 2, (content_size.height - m_dialog->getContentSize().height) / 2);
Scale9Sprite* sprite_background = Scale9Sprite::create(Rect(10, 10, 1, 1), "sprites/dialog/background.png");
sprite_background->setContentSize(m_dialog->getContentSize());
sprite_background->setAnchorPoint(Point(0.0f, 0.0f));
m_dialog->addChild(sprite_background, -1);
}