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C++ LLViewerInventoryItem::getSaleInfo方法代码示例

本文整理汇总了C++中LLViewerInventoryItem::getSaleInfo方法的典型用法代码示例。如果您正苦于以下问题:C++ LLViewerInventoryItem::getSaleInfo方法的具体用法?C++ LLViewerInventoryItem::getSaleInfo怎么用?C++ LLViewerInventoryItem::getSaleInfo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLViewerInventoryItem的用法示例。


在下文中一共展示了LLViewerInventoryItem::getSaleInfo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: updateSaleInfo

void LLFloaterProperties::updateSaleInfo()
{
	LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
	if(!item) return;
	LLSaleInfo sale_info(item->getSaleInfo());
	if(!gAgent.allowOperation(PERM_TRANSFER, item->getPermissions(), GP_OBJECT_SET_SALE))
	{
		getChild<LLUICtrl>("CheckPurchase")->setValue(LLSD((BOOL)FALSE));
	}

	if((BOOL)getChild<LLUICtrl>("CheckPurchase")->getValue())
	{
		// turn on sale info
		LLSaleInfo::EForSale sale_type = LLSaleInfo::FS_COPY;
	
		LLRadioGroup* RadioSaleType = getChild<LLRadioGroup>("RadioSaleType");
		if(RadioSaleType)
		{
			switch (RadioSaleType->getSelectedIndex())
			{
			case 0:
				sale_type = LLSaleInfo::FS_ORIGINAL;
				break;
			case 1:
				sale_type = LLSaleInfo::FS_COPY;
				break;
			case 2:
				sale_type = LLSaleInfo::FS_CONTENTS;
				break;
			default:
				sale_type = LLSaleInfo::FS_COPY;
				break;
			}
		}

		if (sale_type == LLSaleInfo::FS_COPY 
			&& !gAgent.allowOperation(PERM_COPY, item->getPermissions(), 
									  GP_OBJECT_SET_SALE))
		{
			sale_type = LLSaleInfo::FS_ORIGINAL;
		}

	     
		
		S32 price = -1;
		price =  getChild<LLUICtrl>("Edit Cost")->getValue().asInteger();;

		// Invalid data - turn off the sale
		if (price < 0)
		{
			sale_type = LLSaleInfo::FS_NOT;
			price = 0;
		}

		sale_info.setSaleType(sale_type);
		sale_info.setSalePrice(price);
	}
	else
	{
		sale_info.setSaleType(LLSaleInfo::FS_NOT);
	}
	if(sale_info != item->getSaleInfo()
		&& item->isFinished())
	{
		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);

		// Force an update on the sale price at rez
		if (item->getType() == LLAssetType::AT_OBJECT)
		{
			U32 flags = new_item->getFlags();
			flags |= LLInventoryItemFlags::II_FLAGS_OBJECT_SLAM_SALE;
			new_item->setFlags(flags);
		}

		new_item->setSaleInfo(sale_info);
		if(mObjectID.isNull())
		{
			// This is in the agent's inventory.
			new_item->updateServer(FALSE);
			gInventory.updateItem(new_item);
			gInventory.notifyObservers();
		}
		else
		{
			// This is in an object's contents.
			LLViewerObject* object = gObjectList.findObject(mObjectID);
			if(object)
			{
				object->updateInventory(
					new_item,
					TASK_INVENTORY_ITEM_KEY,
					false);
			}
		}
	}
	else
	{
		// need to make sure we don't just follow the click
		refresh();
	}
//.........这里部分代码省略.........
开发者ID:OS-Development,项目名称:VW.Kirsten,代码行数:101,代码来源:llfloaterproperties.cpp


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