本文整理汇总了C++中LLViewerInventoryItem::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ LLViewerInventoryItem::getName方法的具体用法?C++ LLViewerInventoryItem::getName怎么用?C++ LLViewerInventoryItem::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLViewerInventoryItem
的用法示例。
在下文中一共展示了LLViewerInventoryItem::getName方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onCommitName
// static
void LLFloaterProperties::onCommitName()
{
//llinfos << "LLFloaterProperties::onCommitName()" << llendl;
LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
if(!item)
{
return;
}
LLLineEditor* labelItemName = getChild<LLLineEditor>("LabelItemName");
if(labelItemName&&
(item->getName() != labelItemName->getText()) &&
(gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE)) )
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->rename(labelItemName->getText());
if(mObjectID.isNull())
{
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLViewerObject* object = gObjectList.findObject(mObjectID);
if(object)
{
object->updateInventory(
new_item,
TASK_INVENTORY_ITEM_KEY,
false);
}
}
}
}
示例2: changed
void LLGestureMgr::changed(U32 mask)
{
LLInventoryFetchItemsObserver::changed(mask);
if (mask & LLInventoryObserver::GESTURE)
{
// If there was a gesture label changed, update all the names in the
// active gestures and then notify observers
if (mask & LLInventoryObserver::LABEL)
{
for(item_map_t::iterator it = mActive.begin(); it != mActive.end(); ++it)
{
if(it->second)
{
LLViewerInventoryItem* item = gInventory.getItem(it->first);
if(item)
{
it->second->mName = item->getName();
}
}
}
notifyObservers();
}
// If there was a gesture added or removed notify observers
// STRUCTURE denotes that the inventory item has been moved
// In the case of deleting gesture, it is moved to the trash
else if(mask & LLInventoryObserver::ADD ||
mask & LLInventoryObserver::REMOVE ||
mask & LLInventoryObserver::STRUCTURE)
{
notifyObservers();
}
}
}
示例3: done
virtual void done()
{
gInventory.removeObserver(this);
// Link to all fetched items in COF.
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
for (uuid_vec_t::iterator it = mIDs.begin();
it != mIDs.end();
++it)
{
LLUUID id = *it;
LLViewerInventoryItem *item = gInventory.getItem(*it);
if (!item)
{
llwarns << "fetch failed!" << llendl;
continue;
}
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
LLAppearanceMgr::instance().getCOF(),
item->getName(),
item->getDescription(),
LLAssetType::AT_LINK,
link_waiter);
}
}
示例4: if
void LLFloaterAO::updateLayout2(LLFloaterAO* floater)
{
if(floater)
{
if(LLStartUp::getStartupState() == STATE_STARTED)
{
LLUUID itemidimport = (LLUUID)gSavedPerAccountSettings.getString("PhoenixAOConfigNotecardID");
LLViewerInventoryItem* itemimport = gInventory.getItem(itemidimport);
if(itemimport)
{
floater->childSetValue("ao_nc_text","Currently set to: "+itemimport->getName());
}
else if(itemidimport.isNull())
{
floater->childSetValue("ao_nc_text","Currently not set");
}
else
{
floater->childSetValue("ao_nc_text","Currently set to a item not on this account");
}
}
else
{
floater->childSetValue("ao_nc_text","Not logged in");
}
LLFloaterAO::init();
}
else
{
sInstance = new LLFloaterAO();
updateLayout2(sInstance);
}
}
示例5: onBtnEdit
void LLFloaterLandmark::onBtnEdit()
{
// There isn't one, so make a new preview
LLViewerInventoryItem* itemp = gInventory.getItem(mImageAssetID);
if(itemp)
{
open_landmark(itemp, itemp->getName(), TRUE);
}
}
示例6: onBtnEdit
// static
void LLFloaterLandmark::onBtnEdit(void* userdata)
{
LLFloaterLandmark* self = (LLFloaterLandmark*) userdata;
// There isn't one, so make a new preview
LLViewerInventoryItem* itemp = gInventory.getItem(self->mImageAssetID);
if(itemp)
{
open_landmark(itemp, itemp->getName(), TRUE);
}
}
示例7: copyToClipboard
void LLPanelWearing::copyToClipboard()
{
std::string text;
std::vector<LLSD> data;
mCOFItemsList->getValues(data);
for(std::vector<LLSD>::const_iterator iter = data.begin(); iter != data.end();)
{
LLSD uuid = (*iter);
LLViewerInventoryItem* item = gInventory.getItem(uuid);
iter++;
if (item != NULL)
{
// Append a newline to all but the last line
text += iter != data.end() ? item->getName() + "\n" : item->getName();
}
}
LLClipboard::instance().copyToClipboard(utf8str_to_wstring(text),0,text.size());
}
示例8: giveInventoryItem_Event
void giveInventoryItem_Event(LLUUID &to_agent, LLUUID &item_id, LLUUID &im_session_id)
{
LLViewerInventoryItem *item = gInventory.getItem(item_id);
if(!item)
{
std::string dongs = llformat("Could not find item %s.",item_id.asString());
LuaError(dongs.c_str());
return;
}
std::string name;
gAgent.buildFullname(name);
LLUUID transaction_id;
transaction_id.generate();
const S32 BUCKET_SIZE = sizeof(U8) + UUID_BYTES;
U8 bucket[BUCKET_SIZE];
bucket[0] = (U8)item->getType();
memcpy(&bucket[1], &(item->getUUID().mData), UUID_BYTES); /* Flawfinder: ignore */
pack_instant_message(
gMessageSystem,
gAgent.getID(),
FALSE,
gAgent.getSessionID(),
to_agent,
name,
item->getName(),
IM_ONLINE,
IM_INVENTORY_OFFERED,
transaction_id,
0,
LLUUID::null,
gAgent.getPositionAgent(),
NO_TIMESTAMP,
bucket,
BUCKET_SIZE);
gAgent.sendReliableMessage();
// No VEffects.
gFloaterTools->dirty();
LLMuteList::getInstance()->autoRemove(to_agent, LLMuteList::AR_INVENTORY);
// If this item was given by drag-and-drop into an IM panel, log this action in the IM panel chat.
if (im_session_id != LLUUID::null)
{
LLSD args;
gIMMgr->addSystemMessage(im_session_id, "inventory_item_offered", args);
}
}
示例9: fire
void CreateGestureCallback::fire(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
gGestureManager.activateGesture(inv_item);
LLViewerInventoryItem* item = gInventory.getItem(inv_item);
if (!item) return;
gInventory.updateItem(item);
gInventory.notifyObservers();
if(!LLPreview::show(inv_item,FALSE))
{
LLPreviewGesture* preview = LLPreviewGesture::show(std::string("Gesture: ") + item->getName(), inv_item, LLUUID::null);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
示例10: loadWindlightNotecard
// static
void LLWLParamManager::loadWindlightNotecard(LLVFS *vfs, const LLUUID& asset_id, LLAssetType::EType asset_type, void *user_data, S32 status, LLExtStat ext_status)
{
LLUUID inventory_id(*((LLUUID*)user_data));
std::string name = "WindLight Setting.wl";
LLViewerInventoryItem *item = gInventory.getItem(inventory_id);
if(item)
{
inventory_id = item->getUUID();
name = item->getName();
}
if(LL_ERR_NOERR == status)
{
LLVFile file(vfs, asset_id, asset_type, LLVFile::READ);
S32 file_length = file.getSize();
std::vector<char> buffer(file_length + 1);
file.read((U8*)&buffer[0], file_length);
buffer[file_length] = 0;
LLNotecard notecard(LLNotecard::MAX_SIZE);
LLMemoryStream str((U8*)&buffer[0], file_length + 1);
notecard.importStream(str);
std::string settings = notecard.getText();
LLMemoryStream settings_str((U8*)settings.c_str(), settings.length());
bool is_animator_running = sInstance->mAnimator.mIsRunning;
bool animator_linden_time = sInstance->mAnimator.mUseLindenTime;
sInstance->mAnimator.mIsRunning = false;
sInstance->mAnimator.mUseLindenTime = false;
bool is_real_setting = sInstance->loadPresetXML(name, settings_str, true, true);
if(!is_real_setting)
{
sInstance->mAnimator.mIsRunning = is_animator_running;
sInstance->mAnimator.mUseLindenTime = animator_linden_time;
LLSD subs;
subs["NAME"] = name;
LLNotifications::getInstance()->add("KittyInvalidWindlightNotecard", subs);
}
else
{
// We can do this because we know mCurParams
sInstance->mParamList[name].mInventoryID = inventory_id;
}
}
}
示例11: done
void LLGestureMgr::done()
{
bool notify = false;
for(item_map_t::iterator it = mActive.begin(); it != mActive.end(); ++it)
{
if(it->second && it->second->mName.empty())
{
LLViewerInventoryItem* item = gInventory.getItem(it->first);
if(item)
{
it->second->mName = item->getName();
notify = true;
}
}
}
if(notify)
{
notifyObservers();
}
}
示例12: loadWindlightNotecard
// static
void LLWLParamManager::loadWindlightNotecard(LLVFS *vfs, const LLUUID& asset_id, LLAssetType::EType asset_type, void *user_data, S32 status, LLExtStat ext_status)
{
LLUUID inventory_id(*((LLUUID*)user_data));
std::string name = "WindLight Setting.wl";
LLViewerInventoryItem *item = gInventory.getItem(inventory_id);
if(item)
{
inventory_id = item->getUUID();
name = item->getName();
}
if(LL_ERR_NOERR == status)
{
LLVFile file(vfs, asset_id, asset_type, LLVFile::READ);
S32 file_length = file.getSize();
std::vector<char> buffer(file_length + 1);
file.read((U8*)&buffer[0], file_length);
buffer[file_length] = 0;
LLNotecard notecard(LLNotecard::MAX_SIZE);
LLMemoryStream str((U8*)&buffer[0], file_length + 1);
notecard.importStream(str);
std::string settings = notecard.getText();
LLMemoryStream settings_str((U8*)settings.c_str(), settings.length());
LLWLParamKey key((" Notecard: " + name), LLEnvKey::SCOPE_LOCAL);
bool is_real_setting = getInstance()->loadPresetXML(key, settings_str);
if(!is_real_setting)
{
LLSD subs;
subs["NAME"] = name;
LLNotifications::getInstance()->add("KittyInvalidWindlightNotecard", subs);
}
else
{
// We can do this because we know mCurParams
getInstance()->mParamList[key].mInventoryID = inventory_id;
LLEnvManagerNew::instance().setUseSkyPreset(key.name);
}
}
}
示例13: postBuild
//.........这里部分代码省略.........
childSetValue("EmeraldUseOTR", LLSD((S32)gSavedSettings.getU32("EmeraldUseOTR"))); // [$PLOTR$]
getChild<LLButton>("otr_help_btn")->setClickedCallback(onClickOtrHelp, this); // [/$PLOTR$]
initHelpBtn("EmeraldHelp_TeleportLogin", "EmeraldHelp_TeleportLogin");
initHelpBtn("EmeraldHelp_Voice", "EmeraldHelp_Voice");
initHelpBtn("EmeraldHelp_Shields", "EmeraldHelp_Shields");
initHelpBtn("EmeraldHelp_IM", "EmeraldHelp_IM");
initHelpBtn("EmeraldHelp_Chat", "EmeraldHelp_Chat");
initHelpBtn("EmeraldHelp_Misc", "EmeraldHelp_Misc");
initHelpBtn("EmeraldHelp_CmdLine", "EmeraldHelp_CmdLine");
initHelpBtn("EmeraldHelp_Avatar", "EmeraldHelp_Avatar");
initHelpBtn("EmeraldHelp_Build", "EmeraldHelp_Build");
initHelpBtn("EmeraldHelp_IRC", "EmeraldHelp_IRC");
initHelpBtn("EmeraldHelp_UtilityStream", "EmeraldHelp_UtilityStream");
initHelpBtn("EmeraldHelp_Inventory", "EmeraldHelp_Inventory");
initHelpBtn("EmeraldHelp_Effects", "EmeraldHelp_Effects");
initHelpBtn("EmeraldHelp_SpellCheck", "EmeraldHelp_SpellCheck");
LLView *target_view = getChild<LLView>("im_give_drop_target_rect");
if(target_view)
{
if (mObjectDropTarget)//shouldn't happen
{
delete mObjectDropTarget;
}
mObjectDropTarget = new JCInvDropTarget("drop target", target_view->getRect(), IMAutoResponseItemDrop);//, mAvatarID);
addChild(mObjectDropTarget);
}
target_view = getChild<LLView>("build_item_add_disp_rect");
if(target_view)
{
if (mBuildObjectDropTarget) delete mBuildObjectDropTarget;
mBuildObjectDropTarget = new JCInvDropTarget("build drop target", target_view->getRect(),BuildAutoResponseItemDrop);
addChild(mBuildObjectDropTarget);
}
if(LLStartUp::getStartupState() == STATE_STARTED)
{
LLUUID itemid = (LLUUID)gSavedPerAccountSettings.getString("EmeraldInstantMessageResponseItemData");
LLViewerInventoryItem* item = gInventory.getItem(itemid);
if(item)
{
childSetValue("im_give_disp_rect_txt","Currently set to: "+item->getName());
}else if(itemid.isNull())
{
childSetValue("im_give_disp_rect_txt","Currently not set");
}else
{
childSetValue("im_give_disp_rect_txt","Currently set to a item not on this account");
}
itemid = (LLUUID)gSavedSettings.getString("EmeraldBuildPrefs_Item");
item = gInventory.getItem(itemid);
if(item)
{
childSetValue("build_item_add_disp_rect_txt","Currently set to: "+item->getName());
}else if(itemid.isNull())
{
childSetValue("build_item_add_disp_rect_txt","Currently not set");
}else
{
childSetValue("build_item_add_disp_rect_txt","Currently set to a item not on this account");
}
}else
{
childSetValue("im_give_disp_rect_txt","Not logged in");
childSetValue("build_item_add_disp_rect_txt","Not logged in");
}
LLWString auto_response = utf8str_to_wstring( gSavedPerAccountSettings.getString("EmeraldInstantMessageResponse") );
LLWStringUtil::replaceChar(auto_response, '^', '\n');
LLWStringUtil::replaceChar(auto_response, '%', ' ');
childSetText("im_response", wstring_to_utf8str(auto_response));
childSetValue("EmeraldInstantMessageResponseFriends", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageResponseFriends"));
childSetValue("EmeraldInstantMessageResponseMuted", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageResponseMuted"));
childSetValue("EmeraldInstantMessageResponseAnyone", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageResponseAnyone"));
childSetValue("EmeraldInstantMessageShowResponded", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageShowResponded"));
childSetValue("EmeraldInstantMessageShowOnTyping", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageShowOnTyping"));
childSetValue("EmeraldInstantMessageResponseRepeat", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageResponseRepeat" ));
childSetValue("EmeraldInstantMessageResponseItem", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageResponseItem"));
childSetValue("EmeraldInstantMessageAnnounceIncoming", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageAnnounceIncoming"));
childSetValue("EmeraldInstantMessageAnnounceStealFocus", gSavedPerAccountSettings.getBOOL("EmeraldInstantMessageAnnounceStealFocus"));
childSetValue("EmeraldShadowsON", gSavedSettings.getBOOL("EmeraldShadowsToggle"));
childSetAction("set_mirror", onClickSetMirror, this);
childSetCommitCallback("mirror_location", onCommitApplyControl);
childSetAction("set_includeHDD", onClickSetHDDInclude, this);
childSetCommitCallback("include_location", onCommitApplyControl);
//EmeraldLSLExternalEditor
childSetAction("set_xed", onClickSetXed, this);
childSetCommitCallback("xed_location", onCommitApplyControl);
childSetValue("xed_location", gSavedSettings.getString("EmeraldLSLExternalEditor"));
getChild<LLCheckBoxCtrl>("telerequest_toggle")->setCommitCallback(onConditionalPreferencesChanged);
getChild<LLCheckBoxCtrl>("mldct_toggle")->setCommitCallback(onConditionalPreferencesChanged);
refresh();
return TRUE;
}
示例14: uploadComplete
//virtual
void LLUpdateAgentInventoryResponder::uploadComplete(const LLSD& content)
{
llinfos << "LLUpdateAgentInventoryResponder::result from capabilities" << llendl;
LLUUID item_id = mPostData["item_id"];
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(item_id);
if(!item)
{
llwarns << "Inventory item for " << mVFileID
<< " is no longer in agent inventory." << llendl;
return;
}
// Update viewer inventory item
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setAssetUUID(content["new_asset"].asUUID());
gInventory.updateItem(new_item);
gInventory.notifyObservers();
llinfos << "Inventory item " << item->getName() << " saved into "
<< content["new_asset"].asString() << llendl;
LLInventoryType::EType inventory_type = new_item->getInventoryType();
switch(inventory_type)
{
case LLInventoryType::IT_NOTECARD:
{
// Update the UI with the new asset.
LLPreviewNotecard* nc;
nc = (LLPreviewNotecard*)LLPreview::find(new_item->getUUID());
if(nc)
{
// *HACK: we have to delete the asset in the VFS so
// that the viewer will redownload it. This is only
// really necessary if the asset had to be modified by
// the uploader, so this can be optimized away in some
// cases. A better design is to have a new uuid if the
// script actually changed the asset.
if(nc->hasEmbeddedInventory())
{
gVFS->removeFile(
content["new_asset"].asUUID(),
LLAssetType::AT_NOTECARD);
}
nc->refreshFromInventory();
}
}
break;
case LLInventoryType::IT_LSL:
{
// Find our window and close it if requested.
LLPreviewLSL* preview = (LLPreviewLSL*)LLPreview::find(item_id);
if (preview)
{
// Bytecode save completed
if (content["compiled"])
{
preview->callbackLSLCompileSucceeded();
}
else
{
preview->callbackLSLCompileFailed(content["errors"]);
}
}
}
break;
case LLInventoryType::IT_GESTURE:
{
// If this gesture is active, then we need to update the in-memory
// active map with the new pointer.
if (gGestureManager.isGestureActive(item_id))
{
LLUUID asset_id = new_item->getAssetUUID();
gGestureManager.replaceGesture(item_id, asset_id);
gInventory.notifyObservers();
}
//gesture will have a new asset_id
LLPreviewGesture* previewp = (LLPreviewGesture*)LLPreview::find(item_id);
if(previewp)
{
previewp->onUpdateSucceeded();
}
}
break;
case LLInventoryType::IT_WEARABLE:
default:
break;
}
}
示例15: tick
BOOL JCLSLBridge::tick()
{
if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
{
switch(sBridgeStatus)
{
case UNINITIALIZED:
{
/*
We're going to just completely disable this in code, it's shit - CW
if(!gSavedSettings.getBOOL("Meta7BuildBridge"))
{
*/
sBridgeStatus = FAILED;
break;
//}
//cmdline_printchat("initializing");//<< llendl;
LLUUID item_id = findInventoryByName(vBridgeName);
if(gInventory.isEverythingFetched())// || (item_id.notNull() && isworn(item_id)))
{
//cmdline_printchat("inv is fetched");//<< llendl;
if(item_id.notNull())
{
//cmdline_printchat("id="+item_id.asString());
LLViewerInventoryItem* bridge = gInventory.getItem(item_id);
if(bridge)
{
//cmdline_printchat("bridge is ready to attach");//<< llendl;
if(isworn(bridge->getUUID()))
{
//cmdline_printchat("bridge is already worn");//<< llendl;
sBridgeStatus = RECHAN;
}else if(bridge->isComplete())
{
//cmdline_printchat("bridge is complete, attaching");//<< llendl;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addUUIDFast(_PREHASH_ItemID, bridge->getUUID());
msg->addUUIDFast(_PREHASH_OwnerID, bridge->getPermissions().getOwner());
msg->addU8Fast(_PREHASH_AttachmentPt, 128);
pack_permissions_slam(msg, bridge->getFlags(), bridge->getPermissions());
msg->addStringFast(_PREHASH_Name, bridge->getName());
msg->addStringFast(_PREHASH_Description, bridge->getDescription());
msg->sendReliable(gAgent.getRegionHost());
sBridgeStatus = RECHAN;
}
}
}else
{
//cmdline_printchat("no bridge");//<< llendl;
//sBridgeStatus = BUILDING;
std::string directory = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"bridge.xml");
if(!LLFile::isfile(directory.c_str()))
{
//cmdline_printchat("file not there o.o");//<< llendl;
sBridgeStatus = FAILED;
}else
{
//cmdline_printchat("bridge.xml located. importing..");//<< llendl;
gImportTracker.importer(directory,&setBridgeObject);
sBridgeStatus = BUILDING;
}
}
}
}
break;
case RENAMING:
{
////cmdline_printchat("renaming");
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectAttach);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addU8Fast(_PREHASH_AttachmentPoint, vCatType);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, sBridgeObject->getLocalID());
msg->addQuatFast(_PREHASH_Rotation, LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f));
msg->sendReliable(gAgent.getRegion()->getHost());
sBridgeStatus = FOLDERING;
}
break;
case FOLDERING:
{
////cmdline_printchat("foldering");
LLUUID vcatid;
vcatid = gInventory.findCategoryByName(vBridgeOpCat);
if(vcatid.isNull())
{
////cmdline_printchat("creating folder");
vcatid = gInventory.createNewCategory(gAgent.getInventoryRootID(), LLAssetType::AT_NONE, vBridgeOpCat);
//.........这里部分代码省略.........