本文整理汇总了C++中Intersection::pop_back方法的典型用法代码示例。如果您正苦于以下问题:C++ Intersection::pop_back方法的具体用法?C++ Intersection::pop_back怎么用?C++ Intersection::pop_back使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Intersection
的用法示例。
在下文中一共展示了Intersection::pop_back方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mergeSegregatedRoads
//.........这里部分代码省略.........
60 &&
first_data.reversed != second_data.reversed;
};
const auto merge = [](const ConnectedRoad &first,
const ConnectedRoad &second) -> ConnectedRoad {
if (!first.entry_allowed)
{
ConnectedRoad result = second;
result.turn.angle = (first.turn.angle + second.turn.angle) / 2;
if (first.turn.angle - second.turn.angle > 180)
result.turn.angle += 180;
if (result.turn.angle > 360)
result.turn.angle -= 360;
return result;
}
else
{
BOOST_ASSERT(!second.entry_allowed);
ConnectedRoad result = first;
result.turn.angle = (first.turn.angle + second.turn.angle) / 2;
if (first.turn.angle - second.turn.angle > 180)
result.turn.angle += 180;
if (result.turn.angle > 360)
result.turn.angle -= 360;
return result;
}
};
if (intersection.size() <= 1)
return intersection;
const bool is_connected_to_roundabout = [this, &intersection]() {
for (const auto &road : intersection)
{
if (node_based_graph.GetEdgeData(road.turn.eid).roundabout)
return true;
}
return false;
}();
// check for merges including the basic u-turn
// these result in an adjustment of all other angles
if (mergable(0, intersection.size() - 1))
{
const double correction_factor =
(360 - intersection[intersection.size() - 1].turn.angle) / 2;
for (std::size_t i = 1; i + 1 < intersection.size(); ++i)
intersection[i].turn.angle += correction_factor;
// FIXME if we have a left-sided country, we need to switch this off and enable it below
intersection[0] = merge(intersection.front(), intersection.back());
intersection[0].turn.angle = 0;
if (is_connected_to_roundabout)
{
// We are merging a u-turn against the direction of a roundabout
//
// -----------> roundabout
// / \
// out in
//
// These cases have to be disabled, even if they are not forbidden specifically by a
// relation
intersection[0].entry_allowed = false;
}
intersection.pop_back();
}
else if (mergable(0, 1))
{
const double correction_factor = (intersection[1].turn.angle) / 2;
for (std::size_t i = 2; i < intersection.size(); ++i)
intersection[i].turn.angle += correction_factor;
intersection[0] = merge(intersection[0], intersection[1]);
intersection[0].turn.angle = 0;
intersection.erase(intersection.begin() + 1);
}
// a merge including the first u-turn requres an adjustment of the turn angles
// therefore these are handled prior to this step
for (std::size_t index = 2; index < intersection.size(); ++index)
{
if (mergable(index, getRight(index)))
{
intersection[getRight(index)] =
merge(intersection[getRight(index)], intersection[index]);
intersection.erase(intersection.begin() + index);
--index;
}
}
const auto ByAngle = [](const ConnectedRoad &first, const ConnectedRoad second) {
return first.turn.angle < second.turn.angle;
};
std::sort(std::begin(intersection), std::end(intersection), ByAngle);
return intersection;
}
示例2: make_pair
std::pair<util::guidance::EntryClass, util::guidance::BearingClass>
classifyIntersection(Intersection intersection)
{
if (intersection.empty())
return {};
std::sort(intersection.begin(),
intersection.end(),
[](const ConnectedRoad &left, const ConnectedRoad &right) {
return left.bearing < right.bearing;
});
util::guidance::EntryClass entry_class;
util::guidance::BearingClass bearing_class;
const bool canBeDiscretized = [&]() {
if (intersection.size() <= 1)
return true;
DiscreteBearing last_discrete_bearing = util::guidance::BearingClass::getDiscreteBearing(
std::round(intersection.back().bearing));
for (const auto road : intersection)
{
const DiscreteBearing discrete_bearing =
util::guidance::BearingClass::getDiscreteBearing(std::round(road.bearing));
if (discrete_bearing == last_discrete_bearing)
return false;
last_discrete_bearing = discrete_bearing;
}
return true;
}();
// finally transfer data to the entry/bearing classes
std::size_t number = 0;
if (canBeDiscretized)
{
if (util::guidance::BearingClass::getDiscreteBearing(intersection.back().bearing) <
util::guidance::BearingClass::getDiscreteBearing(intersection.front().bearing))
{
intersection.insert(intersection.begin(), intersection.back());
intersection.pop_back();
}
for (const auto &road : intersection)
{
if (road.entry_allowed)
entry_class.activate(number);
auto discrete_bearing_class =
util::guidance::BearingClass::getDiscreteBearing(std::round(road.bearing));
bearing_class.add(std::round(discrete_bearing_class *
util::guidance::BearingClass::discrete_step_size));
++number;
}
}
else
{
for (const auto &road : intersection)
{
if (road.entry_allowed)
entry_class.activate(number);
bearing_class.add(std::round(road.bearing));
++number;
}
}
return std::make_pair(entry_class, bearing_class);
}