本文整理汇总了C++中InputState::deltaX方法的典型用法代码示例。如果您正苦于以下问题:C++ InputState::deltaX方法的具体用法?C++ InputState::deltaX怎么用?C++ InputState::deltaX使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InputState
的用法示例。
在下文中一共展示了InputState::deltaX方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handleDrag
bool CameraTool::handleDrag(InputState& inputState) {
if (inputState.mouseButtons() == MouseButtons::MBRight) {
if (m_orbit) {
CameraOrbitEvent cameraEvent;
cameraEvent.setHAngle(inputState.deltaX() * lookSpeed(false));
cameraEvent.setVAngle(inputState.deltaY() * lookSpeed(true));
cameraEvent.setCenter(m_orbitCenter);
postEvent(cameraEvent);
} else {
CameraLookEvent cameraEvent;
cameraEvent.setHAngle(inputState.deltaX() * lookSpeed(false));
cameraEvent.setVAngle(inputState.deltaY() * lookSpeed(true));
postEvent(cameraEvent);
}
} else if (inputState.mouseButtons() == MouseButtons::MBMiddle) {
Preferences::PreferenceManager& prefs = Preferences::PreferenceManager::preferences();
bool enableAltMove = prefs.getBool(Preferences::CameraEnableAltMove);
CameraMoveEvent cameraEvent;
if (enableAltMove && inputState.modifierKeys() == ModifierKeys::MKAlt) {
cameraEvent.setRight(inputState.deltaX() * panSpeed(false));
cameraEvent.setForward(inputState.deltaY() * -moveSpeed(true));
} else {
cameraEvent.setRight(inputState.deltaX() * panSpeed(false));
cameraEvent.setUp(inputState.deltaY() * panSpeed(true));
}
postEvent(cameraEvent);
}
return true;
}
示例2: handleDrag
bool CameraTool::handleDrag(InputState& inputState) {
if (inputState.mouseButtons() == MouseButtons::MBRight) {
if (m_orbit) {
CameraOrbitEvent cameraEvent;
cameraEvent.setHAngle(inputState.deltaX() * lookSpeed(false));
cameraEvent.setVAngle(inputState.deltaY() * lookSpeed(true));
cameraEvent.setCenter(m_orbitCenter);
postEvent(cameraEvent);
} else {
CameraLookEvent cameraEvent;
cameraEvent.setHAngle(inputState.deltaX() * lookSpeed(false));
cameraEvent.setVAngle(inputState.deltaY() * lookSpeed(true));
postEvent(cameraEvent);
}
} else if (inputState.mouseButtons() == MouseButtons::MBMiddle) {
CameraMoveEvent cameraEvent;
cameraEvent.setRight(inputState.deltaX() * panSpeed(false));
cameraEvent.setUp(inputState.deltaY() * panSpeed(true));
postEvent(cameraEvent);
}
return true;
}