本文整理汇总了C++中ISound::IsStereoSound方法的典型用法代码示例。如果您正苦于以下问题:C++ ISound::IsStereoSound方法的具体用法?C++ ISound::IsStereoSound怎么用?C++ ISound::IsStereoSound使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ISound
的用法示例。
在下文中一共展示了ISound::IsStereoSound方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AddSound
void MusicPlayer::AddSound(string filename) {
IStreamingSoundResourcePtr resource =
ResourceManager<IStreamingSoundResource>::Create(filename);
// ISoundResourcePtr resource =
// ResourceManager<ISoundResource>::Create(filename);
ISound* sound = system->CreateSound(resource);
// @todo: ugly cast only for testing
if (sound->IsStereoSound()) {
IMonoSound* left = ((IStereoSound*)sound)->GetLeft();
left->SetRelativePosition(true);
left->SetPosition(Vector<3,float>(-10.0,0.0,0.0));
IMonoSound* right = ((IStereoSound*)sound)->GetRight();
right->SetRelativePosition(true);
right->SetPosition(Vector<3,float>(10.0,0.0,0.0));
}
else if (sound->IsMonoSound()) {
IMonoSound* mono = ((IMonoSound*)sound);
mono->SetRelativePosition(true);
mono->SetPosition(Vector<3,float>(0.0,0.0,0.0));
}
playlist.push_back((ISound*) sound);
sound->SetGain(gain);
// if we are playing the last number and insert a new
// one, then update which number should be next
nextTrackNumber = NextNumber();
//@todo: set the sound to be relative to the listener i openal
}