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C++ AudioManager::getBuffer方法代码示例

本文整理汇总了C++中AudioManager::getBuffer方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioManager::getBuffer方法的具体用法?C++ AudioManager::getBuffer怎么用?C++ AudioManager::getBuffer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AudioManager的用法示例。


在下文中一共展示了AudioManager::getBuffer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadAudio

void FakeAudio::loadAudio()
{
	// this might take some time, we should move this to a bg thread
	buffer = manager.getBuffer(src);
	if (!buffer) {
		buffer = new OpenALBuffer(src);
		manager.setBuffer(buffer, src);
	}
	alGenSources(1, &sourceId);
	alSourcei(sourceId, AL_BUFFER, buffer->getBufferId());
	alSourcei(sourceId, AL_PITCH, 1.0f);
	alSourcei(sourceId, AL_GAIN, 1.0f);
	loaded = true;
	if (autoplay)
		play(NULL, 0, NULL);
	if (loop)
		alSourcei(sourceId, AL_LOOPING, AL_TRUE);
	// get the duration
    ALint bufferID = buffer->getBufferId(),
		bufferSize, frequency, bitsPerSample, channels;
    alGetBufferi(bufferID, AL_SIZE, &bufferSize);
    alGetBufferi(bufferID, AL_FREQUENCY, &frequency);
    alGetBufferi(bufferID, AL_CHANNELS, &channels);
    alGetBufferi(bufferID, AL_BITS, &bitsPerSample);
	
    duration = ((float)bufferSize)/(frequency*channels*(bitsPerSample/8));
}
开发者ID:bagobor,项目名称:FakeWebGL,代码行数:27,代码来源:FakeAudio.cpp

示例2: loadAudio

void FakeAudio::loadAudio()
{
	buffer = manager.getBuffer(src);
	if (!buffer) {
		buffer = new OpenALBuffer(src);
		manager.setBuffer(buffer, src);
	}
	alGenSources(1, &sourceId);
	genSource(sourceId, buffer->getBufferId(), loop);
	loaded = true;
	if (autoplay)
		play(NULL, 0, NULL);
	updateDuration();
}
开发者ID:funkaster,项目名称:FakeWebGL,代码行数:14,代码来源:FakeAudio.cpp


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