本文整理汇总了C++中Audio::SwitchPlayingOff方法的典型用法代码示例。如果您正苦于以下问题:C++ Audio::SwitchPlayingOff方法的具体用法?C++ Audio::SwitchPlayingOff怎么用?C++ Audio::SwitchPlayingOff使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Audio
的用法示例。
在下文中一共展示了Audio::SwitchPlayingOff方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AudioProcStatic
LRESULT Audio::AudioProcStatic(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
#pragma warning(disable: 4312)
Audio* audio = reinterpret_cast<Audio*>(GetWindowLong(hWnd, GWL_USERDATA));
#pragma warning(default: 4312)
switch (msg)
{
case MM_MCINOTIFY: // message received when an audio file has finished playing - used for repeat function
if (wParam == MCI_NOTIFY_SUCCESSFUL && audio->IsPlaying())
{
audio->SwitchPlayingOff();
if (audio->GetRepeat()) audio->Play(); // repeat the audio
else audio->CallListeners(); // notify listeners that the audio file has come to an end
}
}
return 0;
}