本文整理汇总了C++中AssetManager::getSourceAsset方法的典型用法代码示例。如果您正苦于以下问题:C++ AssetManager::getSourceAsset方法的具体用法?C++ AssetManager::getSourceAsset怎么用?C++ AssetManager::getSourceAsset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AssetManager
的用法示例。
在下文中一共展示了AssetManager::getSourceAsset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sinkAsset
//--------------------------------------------------------------
void LayerSink::sinkAsset(const string& asset) {
if(lmi != NULL) {
ofxLivedrawEngineInterface* engine = lmi->getEngineInterface();
if(engine != NULL) {
AssetManager* assetManager = engine->getAssetManager();
if(assetManager != NULL) {
ofxVideoSourceInterface* src = assetManager->getSourceAsset(asset);
if(src != NULL) {
unsinkAsset(); // release any current ones
src->attachToSink(this);
} else {
ofLogError("LayerSink") << "sinkAsset: " << asset << " was not a valid source.";
}
} else {
ofLogError("LayerSink") << "sinkAsset: AssetManager was NULL.";
}
} else {
ofLogError("LayerSink") << "sinkAsset: ofxLivedrawEngineInterface was NULL.";
}
} else {
ofLogError("LayerSink") << "sinkAsset: LayerManagerInterface was NULL.";
}
}