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C++ ARMFunctionInfo::isThumb2Function方法代码示例

本文整理汇总了C++中ARMFunctionInfo::isThumb2Function方法的典型用法代码示例。如果您正苦于以下问题:C++ ARMFunctionInfo::isThumb2Function方法的具体用法?C++ ARMFunctionInfo::isThumb2Function怎么用?C++ ARMFunctionInfo::isThumb2Function使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ARMFunctionInfo的用法示例。


在下文中一共展示了ARMFunctionInfo::isThumb2Function方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: assert

void
ARMBaseRegisterInfo::resolveFrameIndex(MachineBasicBlock::iterator I,
                                       unsigned BaseReg, int64_t Offset) const {
  MachineInstr &MI = *I;
  MachineBasicBlock &MBB = *MI.getParent();
  MachineFunction &MF = *MBB.getParent();
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  int Off = Offset; // ARM doesn't need the general 64-bit offsets
  unsigned i = 0;

  assert(!AFI->isThumb1OnlyFunction() &&
         "This resolveFrameIndex does not support Thumb1!");

  while (!MI.getOperand(i).isFI()) {
    ++i;
    assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
  }
  bool Done = false;
  if (!AFI->isThumbFunction())
    Done = rewriteARMFrameIndex(MI, i, BaseReg, Off, TII);
  else {
    assert(AFI->isThumb2Function());
    Done = rewriteT2FrameIndex(MI, i, BaseReg, Off, TII);
  }
  assert (Done && "Unable to resolve frame index!");
}
开发者ID:Sciumo,项目名称:llvm,代码行数:26,代码来源:ARMBaseRegisterInfo.cpp

示例2: if

void
ARMBaseRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
                                         int SPAdj, RegScavenger *RS) const {
  unsigned i = 0;
  MachineInstr &MI = *II;
  MachineBasicBlock &MBB = *MI.getParent();
  MachineFunction &MF = *MBB.getParent();
  const ARMFrameLowering *TFI =
    static_cast<const ARMFrameLowering*>(MF.getTarget().getFrameLowering());
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  assert(!AFI->isThumb1OnlyFunction() &&
         "This eliminateFrameIndex does not support Thumb1!");

  while (!MI.getOperand(i).isFI()) {
    ++i;
    assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
  }

  int FrameIndex = MI.getOperand(i).getIndex();
  unsigned FrameReg;

  int Offset = TFI->ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);

  // Special handling of dbg_value instructions.
  if (MI.isDebugValue()) {
    MI.getOperand(i).  ChangeToRegister(FrameReg, false /*isDef*/);
    MI.getOperand(i+1).ChangeToImmediate(Offset);
    return;
  }

  // Modify MI as necessary to handle as much of 'Offset' as possible
  bool Done = false;
  if (!AFI->isThumbFunction())
    Done = rewriteARMFrameIndex(MI, i, FrameReg, Offset, TII);
  else {
    assert(AFI->isThumb2Function());
    Done = rewriteT2FrameIndex(MI, i, FrameReg, Offset, TII);
  }
  if (Done)
    return;

  // If we get here, the immediate doesn't fit into the instruction.  We folded
  // as much as possible above, handle the rest, providing a register that is
  // SP+LargeImm.
  assert((Offset ||
          (MI.getDesc().TSFlags & ARMII::AddrModeMask) == ARMII::AddrMode4 ||
          (MI.getDesc().TSFlags & ARMII::AddrModeMask) == ARMII::AddrMode6) &&
         "This code isn't needed if offset already handled!");

  unsigned ScratchReg = 0;
  int PIdx = MI.findFirstPredOperandIdx();
  ARMCC::CondCodes Pred = (PIdx == -1)
    ? ARMCC::AL : (ARMCC::CondCodes)MI.getOperand(PIdx).getImm();
  unsigned PredReg = (PIdx == -1) ? 0 : MI.getOperand(PIdx+1).getReg();
  if (Offset == 0)
    // Must be addrmode4/6.
    MI.getOperand(i).ChangeToRegister(FrameReg, false, false, false);
  else {
    ScratchReg = MF.getRegInfo().createVirtualRegister(ARM::GPRRegisterClass);
    if (!AFI->isThumbFunction())
      emitARMRegPlusImmediate(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg,
                              Offset, Pred, PredReg, TII);
    else {
      assert(AFI->isThumb2Function());
      emitT2RegPlusImmediate(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg,
                             Offset, Pred, PredReg, TII);
    }
    // Update the original instruction to use the scratch register.
    MI.getOperand(i).ChangeToRegister(ScratchReg, false, false, true);
    if (MI.getOpcode() == ARM::t2ADDrSPi)
      MI.setDesc(TII.get(ARM::t2ADDri));
    else if (MI.getOpcode() == ARM::t2SUBrSPi)
      MI.setDesc(TII.get(ARM::t2SUBri));
  }
}
开发者ID:Sciumo,项目名称:llvm,代码行数:75,代码来源:ARMBaseRegisterInfo.cpp

示例3: getFrameLowering

void
ARMBaseRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
                                         int SPAdj, unsigned FIOperandNum,
                                         RegScavenger *RS) const {
  MachineInstr &MI = *II;
  MachineBasicBlock &MBB = *MI.getParent();
  MachineFunction &MF = *MBB.getParent();
  const ARMBaseInstrInfo &TII =
      *static_cast<const ARMBaseInstrInfo *>(MF.getSubtarget().getInstrInfo());
  const ARMFrameLowering *TFI = getFrameLowering(MF);
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  assert(!AFI->isThumb1OnlyFunction() &&
         "This eliminateFrameIndex does not support Thumb1!");
  int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
  unsigned FrameReg;

  int Offset = TFI->ResolveFrameIndexReference(MF, FrameIndex, FrameReg, SPAdj);

  // PEI::scavengeFrameVirtualRegs() cannot accurately track SPAdj because the
  // call frame setup/destroy instructions have already been eliminated.  That
  // means the stack pointer cannot be used to access the emergency spill slot
  // when !hasReservedCallFrame().
#ifndef NDEBUG
  if (RS && FrameReg == ARM::SP && RS->isScavengingFrameIndex(FrameIndex)){
    assert(TFI->hasReservedCallFrame(MF) &&
           "Cannot use SP to access the emergency spill slot in "
           "functions without a reserved call frame");
    assert(!MF.getFrameInfo()->hasVarSizedObjects() &&
           "Cannot use SP to access the emergency spill slot in "
           "functions with variable sized frame objects");
  }
#endif // NDEBUG

  assert(!MI.isDebugValue() && "DBG_VALUEs should be handled in target-independent code");

  // Modify MI as necessary to handle as much of 'Offset' as possible
  bool Done = false;
  if (!AFI->isThumbFunction())
    Done = rewriteARMFrameIndex(MI, FIOperandNum, FrameReg, Offset, TII);
  else {
    assert(AFI->isThumb2Function());
    Done = rewriteT2FrameIndex(MI, FIOperandNum, FrameReg, Offset, TII);
  }
  if (Done)
    return;

  // If we get here, the immediate doesn't fit into the instruction.  We folded
  // as much as possible above, handle the rest, providing a register that is
  // SP+LargeImm.
  assert((Offset ||
          (MI.getDesc().TSFlags & ARMII::AddrModeMask) == ARMII::AddrMode4 ||
          (MI.getDesc().TSFlags & ARMII::AddrModeMask) == ARMII::AddrMode6) &&
         "This code isn't needed if offset already handled!");

  unsigned ScratchReg = 0;
  int PIdx = MI.findFirstPredOperandIdx();
  ARMCC::CondCodes Pred = (PIdx == -1)
    ? ARMCC::AL : (ARMCC::CondCodes)MI.getOperand(PIdx).getImm();
  unsigned PredReg = (PIdx == -1) ? 0 : MI.getOperand(PIdx+1).getReg();
  if (Offset == 0)
    // Must be addrmode4/6.
    MI.getOperand(FIOperandNum).ChangeToRegister(FrameReg, false, false, false);
  else {
    ScratchReg = MF.getRegInfo().createVirtualRegister(&ARM::GPRRegClass);
    if (!AFI->isThumbFunction())
      emitARMRegPlusImmediate(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg,
                              Offset, Pred, PredReg, TII);
    else {
      assert(AFI->isThumb2Function());
      emitT2RegPlusImmediate(MBB, II, MI.getDebugLoc(), ScratchReg, FrameReg,
                             Offset, Pred, PredReg, TII);
    }
    // Update the original instruction to use the scratch register.
    MI.getOperand(FIOperandNum).ChangeToRegister(ScratchReg, false, false,true);
  }
}
开发者ID:CSRedRat,项目名称:checkedc-llvm,代码行数:76,代码来源:ARMBaseRegisterInfo.cpp

示例4: estimateStackSize

void
ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
                                                       RegScavenger *RS) const {
  // This tells PEI to spill the FP as if it is any other callee-save register
  // to take advantage the eliminateFrameIndex machinery. This also ensures it
  // is spilled in the order specified by getCalleeSavedRegs() to make it easier
  // to combine multiple loads / stores.
  bool CanEliminateFrame = true;
  bool CS1Spilled = false;
  bool LRSpilled = false;
  unsigned NumGPRSpills = 0;
  SmallVector<unsigned, 4> UnspilledCS1GPRs;
  SmallVector<unsigned, 4> UnspilledCS2GPRs;
  const ARMBaseRegisterInfo *RegInfo =
    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
  const ARMBaseInstrInfo &TII =
    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  MachineFrameInfo *MFI = MF.getFrameInfo();
  unsigned FramePtr = RegInfo->getFrameRegister(MF);

  // Spill R4 if Thumb2 function requires stack realignment - it will be used as
  // scratch register. Also spill R4 if Thumb2 function has varsized objects,
  // since it's not always possible to restore sp from fp in a single
  // instruction.
  // FIXME: It will be better just to find spare register here.
  if (AFI->isThumb2Function() &&
      (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
    MF.getRegInfo().setPhysRegUsed(ARM::R4);

  if (AFI->isThumb1OnlyFunction()) {
    // Spill LR if Thumb1 function uses variable length argument lists.
    if (AFI->getVarArgsRegSaveSize() > 0)
      MF.getRegInfo().setPhysRegUsed(ARM::LR);

    // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know
    // for sure what the stack size will be, but for this, an estimate is good
    // enough. If there anything changes it, it'll be a spill, which implies
    // we've used all the registers and so R4 is already used, so not marking
    // it here will be OK.  Also spill R4 if Thumb1 function requires stack
    // realignment.
    // FIXME: It will be better just to find spare register here.
    unsigned StackSize = estimateStackSize(MF);
    if (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF) ||
        StackSize > 508)
      MF.getRegInfo().setPhysRegUsed(ARM::R4);
  }

  // Spill the BasePtr if it's used.
  if (RegInfo->hasBasePointer(MF))
    MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister());

  // Don't spill FP if the frame can be eliminated. This is determined
  // by scanning the callee-save registers to see if any is used.
  const unsigned *CSRegs = RegInfo->getCalleeSavedRegs();
  for (unsigned i = 0; CSRegs[i]; ++i) {
    unsigned Reg = CSRegs[i];
    bool Spilled = false;
    if (MF.getRegInfo().isPhysRegUsed(Reg)) {
      Spilled = true;
      CanEliminateFrame = false;
    } else {
      // Check alias registers too.
      for (const unsigned *Aliases =
             RegInfo->getAliasSet(Reg); *Aliases; ++Aliases) {
        if (MF.getRegInfo().isPhysRegUsed(*Aliases)) {
          Spilled = true;
          CanEliminateFrame = false;
        }
      }
    }

    if (!ARM::GPRRegisterClass->contains(Reg))
      continue;

    if (Spilled) {
      NumGPRSpills++;

      if (!STI.isTargetDarwin()) {
        if (Reg == ARM::LR)
          LRSpilled = true;
        CS1Spilled = true;
        continue;
      }

      // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
      switch (Reg) {
      case ARM::LR:
        LRSpilled = true;
        // Fallthrough
      case ARM::R4: case ARM::R5:
      case ARM::R6: case ARM::R7:
        CS1Spilled = true;
        break;
      default:
        break;
      }
    } else {
      if (!STI.isTargetDarwin()) {
        UnspilledCS1GPRs.push_back(Reg);
//.........这里部分代码省略.........
开发者ID:ACSOP,项目名称:android_external_llvm,代码行数:101,代码来源:ARMFrameLowering.cpp


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