當前位置: 首頁>>代碼示例>>TypeScript>>正文


TypeScript client.OnDisplayModesChanged方法代碼示例

本文整理匯總了TypeScript中@csegames/camelot-unchained.client.OnDisplayModesChanged方法的典型用法代碼示例。如果您正苦於以下問題:TypeScript client.OnDisplayModesChanged方法的具體用法?TypeScript client.OnDisplayModesChanged怎麽用?TypeScript client.OnDisplayModesChanged使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在@csegames/camelot-unchained.client的用法示例。


在下文中一共展示了client.OnDisplayModesChanged方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的TypeScript代碼示例。

示例1: onReceiveConfigVars

function onReceiveConfigVars(configs: string) {
  if (configs) {
    const filter = [ConfigIndex.AUDIO, ConfigIndex.INPUT, ConfigIndex.RENDERING];
    // Note, KEYBIND_DEPRECATED we just ignore
    onconfig(filter, JSON.parse(configs));
  } else {
    console.error('received empty config vars');
  }
}
client.OnReceiveConfigVars(onReceiveConfigVars);

// handle receiving display modes
function onReceiveDisplayModes(displayModes: DisplayModeConfig[]) {
  onconfig([ConfigIndex.RESOLUTIONS], displayModes);
}
client.OnDisplayModesChanged(onReceiveDisplayModes);

/* New Keybind API */
function onKeyBindRecorded(keybind: Binding) {
  // tell listeners that we have updated keybinds
  onconfig([ConfigIndex.KEYBIND_CHANGED], keybind);
}
client.OnKeybindRecorded(onKeyBindRecorded);

function onRequestAllKeybinds(bindables: Bindable[], bindings: Binding[]) {
  // Build a button map id => name
  const map: NameMap = {};
  bindables.forEach((bindable: Bindable) => map[bindable.id] = bindable.name || '');
  setButtonMap(map);

  // Clear keybind map.  We need to do this because request all keybinds only
開發者ID:codecorsair,項目名稱:Camelot-Unchained,代碼行數:31,代碼來源:configVars.ts


注:本文中的@csegames/camelot-unchained.client.OnDisplayModesChanged方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。