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Java Graphics.draw方法代碼示例

本文整理匯總了Java中org.newdawn.slick.Graphics.draw方法的典型用法代碼示例。如果您正苦於以下問題:Java Graphics.draw方法的具體用法?Java Graphics.draw怎麽用?Java Graphics.draw使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在org.newdawn.slick.Graphics的用法示例。


在下文中一共展示了Graphics.draw方法的11個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
	
	g.rotate(400, 300, ang);
	g.fill(rect, gradient);
	g.fill(round, gradient);
	g.fill(poly, gradient2);
	g.fill(center, gradient4);

	g.setAntiAlias(true);
	g.setLineWidth(10);
	g.draw(round2, gradient2);
	g.setLineWidth(2);
	g.draw(poly, gradient);
	g.setAntiAlias(false);
	
	g.fill(center, gradient4);
	g.setAntiAlias(true);
	g.setColor(Color.black);
	g.draw(center);
	g.setAntiAlias(false);
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:25,代碼來源:GradientTest.java

示例2: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) throws SlickException {
	g.setColor(Color.gray);
	drawMarker(g, p1);
	drawMarker(g, p2);
	g.setColor(Color.red);
	drawMarker(g, c1);
	drawMarker(g, c2);
	
	g.setColor(Color.black);
	g.draw(curve);
	g.fill(curve);
	
	g.draw(poly);
	g.fill(poly);
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:19,代碼來源:CurveTest.java

示例3: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
    g.setColor(Color.green);
    
    for(int i=0;i<shapes.size();i++) {
        g.fill((Shape)shapes.get(i));
    }
    g.fill(randomShape);
    g.setColor(Color.black);
    g.setAntiAlias(true);
    g.draw(randomShape);
    g.setAntiAlias(false);
    
    g.setColor(Color.white);
    g.drawString("keys", 10, 300);
    g.drawString("wasd - move rectangle", 10, 315);
    g.drawString("WASD - resize rectangle", 10, 330);
    g.drawString("tgfh - move rounded rectangle", 10, 345);
    g.drawString("TGFH - resize rounded rectangle", 10, 360);
    g.drawString("ry - resize corner radius on rounded rectangle", 10, 375);
    g.drawString("ikjl - move ellipse", 10, 390);
    g.drawString("IKJL - resize ellipse", 10, 405);
    g.drawString("Arrows - move circle", 10, 420);
    g.drawString("Page Up/Page Down - resize circle", 10, 435);
    g.drawString("numpad 8546 - move polygon", 10, 450);
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:29,代碼來源:ShapeTest.java

示例4: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
	 * @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
	 */
	public void render(GameContainer container, Graphics g) throws SlickException {
		g.setAntiAlias(antialias);
		g.setLineWidth(50);
		g.setColor(Color.red);
		g.draw(path);
		
//		g.setColor(Color.red);
//		TextureImpl.bindNone();
//		g.setLineWidth(width);
//		g.setAntiAlias(true);
//		for (int i=0;i<10;i++) {
//			g.translate(35,35);
//			g.draw(polygon);
//		}
//		g.translate(-350,-350);
//		
//		g.setColor(Color.white);
//		g.setLineWidth(1);
//		g.setAntiAlias(false);
//		g.draw(polygon);
	}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:25,代碼來源:LineRenderTest.java

示例5: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.Game#render(GameContainer, Graphics)
 */
public void render(GameContainer container, Graphics g)
		throws SlickException {
	g.setColor(Color.green);
	g.draw(a);
	g.setColor(Color.red);
	g.draw(b);
	g.setColor(Color.blue);
	g.draw(c);
	g.setColor(Color.white);
	g.draw(morph);
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:15,代碼來源:MorphShapeTest.java

示例6: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) throws SlickException {
	if (in) {
		g.setColor(Color.red);
		g.fill(poly);
	}
	g.setColor(Color.yellow);
	g.fillOval(poly.getCenterX()-3, poly.getCenterY()-3, 6, 6);
	g.setColor(Color.white);
	g.draw(poly);
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:14,代碼來源:PolygonTest.java

示例7: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
@Override
public void render(Graphics g, long cTime) {
	if(!exploded) {
		super.render(g, cTime);
		
		// Draw the collider.
		g.setColor(Claymore.DETECTOR);
		g.draw(collider);
		g.fill(collider);
	} else {
		// Draw the shrapnel particles.
		if(!shrapnel.isEmpty()) shrapnel.stream().forEach(sh -> sh.render(g, cTime));
	}
}
 
開發者ID:packetpirate,項目名稱:Generic-Zombie-Shooter-Redux,代碼行數:15,代碼來源:Claymore.java

示例8: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
@Override
public void render(Graphics g, long cTime) {
	// All enemies should render their animation.
	if(isAlive(cTime)) animation.render(g, position, theta);
	
	if(Globals.SHOW_COLLIDERS) {
		g.setColor(Color.red);
		g.draw(bounds);
	}
}
 
開發者ID:packetpirate,項目名稱:Generic-Zombie-Shooter-Redux,代碼行數:11,代碼來源:Enemy.java

示例9: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) throws SlickException {
	g.setColor(Color.white);
	
	g.setAntiAlias(true);
	for (int x=0;x<360;x+=10) {
		g.drawLine(700,100,(int) (700+(Math.cos(Math.toRadians(x))*100)),
						   (int) (100+(Math.sin(Math.toRadians(x))*100)));
	}
	g.setAntiAlias(false);
	
	g.setColor(Color.yellow);
	g.drawString("The Graphics Test!", 300, 50);
	g.setColor(Color.white);
	g.drawString("Space - Toggles clipping", 400, 80);
	g.drawString("Frame rate capped to 100", 400, 120);
	
	if (clip) {
		g.setColor(Color.gray);
		g.drawRect(100,260,400,100);
		g.setClip(100,260,400,100);
	}

	g.setColor(Color.yellow);
	g.translate(100, 120);
	g.fill(poly);
	g.setColor(Color.blue);
	g.setLineWidth(3);
	g.draw(poly);
	g.setLineWidth(1);
	g.translate(0, 230);
	g.draw(poly);
	g.resetTransform();
	
	g.setColor(Color.magenta);
	g.drawRoundRect(10, 10, 100, 100, 10);
	g.fillRoundRect(10, 210, 100, 100, 10);
	
	g.rotate(400, 300, ang);
	g.setColor(Color.green);
	g.drawRect(200,200,200,200);
	g.setColor(Color.blue);
	g.fillRect(250,250,100,100);

	g.drawImage(image, 300,270);
	
	g.setColor(Color.red);
	g.drawOval(100,100,200,200);
	g.setColor(Color.red.darker());
	g.fillOval(300,300,150,100);
	g.setAntiAlias(true);
	g.setColor(Color.white);
	g.setLineWidth(5.0f);
	g.drawOval(300,300,150,100);
	g.setAntiAlias(true);
	g.resetTransform();
	
	if (clip) {
		g.clearClip();
	}
}
 
開發者ID:j-dong,項目名稱:trashjam2017,代碼行數:64,代碼來源:GraphicsTest.java

示例10: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException {
    g.draw(rect);
}
 
開發者ID:nitrodragon,項目名稱:ThunderingSky,代碼行數:4,代碼來源:Game.java

示例11: render

import org.newdawn.slick.Graphics; //導入方法依賴的package包/類
/**
 * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
 */
public void render(GameContainer container, Graphics g) {
	g.setColor(Color.white);
	g.drawString("Red indicates a collision, green indicates no collision", 50, 420);
       g.drawString("White are the targets", 50, 435);

       g.pushTransform();
       g.translate(100,100);
       g.pushTransform();
       g.translate(-50,-50);
       g.scale(10, 10);
       g.setColor(Color.red);
       g.fillRect(0,0,5,5);
       g.setColor(Color.white);
       g.drawRect(0,0,5,5);
       g.popTransform();
       g.setColor(Color.green);
       g.fillRect(20,20,50,50);
       g.popTransform();
       
	g.setColor(Color.white);
	g.draw(rect);
	g.draw(circle);
	
	g.setColor(rect1.intersects(rect) ? Color.red : Color.green);
	g.draw(rect1);
	g.setColor(rect2.intersects(rect) ? Color.red : Color.green);
	g.draw(rect2);
       g.setColor(roundRect.intersects(rect) ? Color.red : Color.green);
       g.draw(roundRect);
	g.setColor(circle1.intersects(rect) ? Color.red : Color.green);
	g.draw(circle1);
	g.setColor(circle2.intersects(rect) ? Color.red : Color.green);
	g.draw(circle2);
	g.setColor(circle3.intersects(circle) ? Color.red : Color.green);
	g.fill(circle3);
	g.setColor(circle4.intersects(circle) ? Color.red : Color.green);
	g.draw(circle4);

       g.fill(roundRect2);
	g.setColor(Color.blue);
       g.draw(roundRect2);
	g.setColor(Color.blue);
	g.draw(new Circle(100,100,50));
	g.drawRect(50,50,100,100);
       
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:50,代碼來源:GeomTest.java


注:本文中的org.newdawn.slick.Graphics.draw方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。