本文整理匯總了Java中net.minecraft.entity.EntityLiving.setAttackTarget方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLiving.setAttackTarget方法的具體用法?Java EntityLiving.setAttackTarget怎麽用?Java EntityLiving.setAttackTarget使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.EntityLiving
的用法示例。
在下文中一共展示了EntityLiving.setAttackTarget方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: checkSetTarget
import net.minecraft.entity.EntityLiving; //導入方法依賴的package包/類
@SubscribeEvent
public void checkSetTarget(LivingSetAttackTargetEvent event) {
if (event.getTarget() == null)
return;
if (!(event.getTarget() instanceof EntityPlayer) || event.getTarget() instanceof FakePlayer)
return;
if (!(event.getEntity() instanceof EntityLiving))
return;
EntityPlayer player = (EntityPlayer)event.getTarget();
EntityLiving ent = (EntityLiving)event.getEntity();
boolean flag = player.inventory.armorInventory[2] != null && player.inventory.armorInventory[2].getItem() == UCItems.poncho && NBTUtils.getInt(player.inventory.armorInventory[2], ItemGeneric.TAG_UPGRADE, -1) == 10;
if (flag && ent.isNonBoss() && !(ent instanceof EntityGuardian || ent instanceof EntityShulker))
{
ent.setAttackTarget(null);
ent.setRevengeTarget(null);
}
}