本文整理匯總了Java中net.minecraft.entity.EntityLiving.getEntityAttribute方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLiving.getEntityAttribute方法的具體用法?Java EntityLiving.getEntityAttribute怎麽用?Java EntityLiving.getEntityAttribute使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.EntityLiving
的用法示例。
在下文中一共展示了EntityLiving.getEntityAttribute方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: handleSpawnEvent
import net.minecraft.entity.EntityLiving; //導入方法依賴的package包/類
@Override
public void handleSpawnEvent(int numInstances, EntityLiving entity) {
IAttributeInstance maxDamageAttribute = entity.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
if(maxDamageAttribute!=null) {
maxDamageAttribute.setBaseValue(maxDamageAttribute.getBaseValue() + numInstances);
}
}
示例2: PathNavigate
import net.minecraft.entity.EntityLiving; //導入方法依賴的package包/類
public PathNavigate(EntityLiving entitylivingIn, World worldIn)
{
this.theEntity = entitylivingIn;
this.worldObj = worldIn;
this.pathSearchRange = entitylivingIn.getEntityAttribute(SharedMonsterAttributes.followRange);
this.pathFinder = this.getPathFinder();
}
示例3: PathNavigate
import net.minecraft.entity.EntityLiving; //導入方法依賴的package包/類
public PathNavigate(EntityLiving entitylivingIn, World worldIn)
{
this.theEntity = entitylivingIn;
this.worldObj = worldIn;
this.pathSearchRange = entitylivingIn.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
this.pathFinder = this.getPathFinder();
}
示例4: handleSpawnEvent
import net.minecraft.entity.EntityLiving; //導入方法依賴的package包/類
@Override
public void handleSpawnEvent(int numInstances, EntityLiving entity) {
IAttributeInstance maxHealthAttribute = entity.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH);
maxHealthAttribute.setBaseValue(maxHealthAttribute.getBaseValue() + numInstances);
entity.setHealth(entity.getMaxHealth());
}