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Java GlStateManager.glNewList方法代碼示例

本文整理匯總了Java中net.minecraft.client.renderer.GlStateManager.glNewList方法的典型用法代碼示例。如果您正苦於以下問題:Java GlStateManager.glNewList方法的具體用法?Java GlStateManager.glNewList怎麽用?Java GlStateManager.glNewList使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.client.renderer.GlStateManager的用法示例。


在下文中一共展示了GlStateManager.glNewList方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: compileDisplayList

import net.minecraft.client.renderer.GlStateManager; //導入方法依賴的package包/類
/**
 * Compiles a GL display list for this model
 */
private void compileDisplayList(float scale)
{
    if (this.displayList == 0)
    {
        this.savedScale = scale;
        this.displayList = GLAllocation.generateDisplayLists(1);
    }

    GlStateManager.glNewList(this.displayList, 4864);
    VertexBuffer vertexbuffer = Tessellator.getInstance().getBuffer();

    for (int i = 0; i < this.cubeList.size(); ++i)
    {
        ((ModelBox)this.cubeList.get(i)).render(vertexbuffer, scale);
    }

    for (int j = 0; j < this.spriteList.size(); ++j)
    {
        ModelSprite modelsprite = (ModelSprite)this.spriteList.get(j);
        modelsprite.render(Tessellator.getInstance(), scale);
    }

    GlStateManager.glEndList();
    this.compiled = true;
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:29,代碼來源:ModelRenderer.java

示例2: compileDisplayList

import net.minecraft.client.renderer.GlStateManager; //導入方法依賴的package包/類
/**
 * Compiles a GL display list for this model
 */
@SideOnly(Side.CLIENT)
private void compileDisplayList(float scale)
{
    this.displayList = GLAllocation.generateDisplayLists(1);
    GlStateManager.glNewList(this.displayList, 4864);
    VertexBuffer vertexbuffer = Tessellator.getInstance().getBuffer();

    for (int i = 0; i < this.cubeList.size(); ++i)
    {
        ((ModelBox)this.cubeList.get(i)).render(vertexbuffer, scale);
    }

    GlStateManager.glEndList();
    this.compiled = true;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:19,代碼來源:ModelRenderer.java

示例3: uploadDisplayList

import net.minecraft.client.renderer.GlStateManager; //導入方法依賴的package包/類
private void uploadDisplayList(VertexBuffer p_178510_1_, int p_178510_2_, RenderChunk chunkRenderer)
{
    GlStateManager.glNewList(p_178510_2_, 4864);
    GlStateManager.pushMatrix();
    chunkRenderer.multModelviewMatrix();
    this.worldVertexUploader.draw(p_178510_1_);
    GlStateManager.popMatrix();
    GlStateManager.glEndList();
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:10,代碼來源:ChunkRenderDispatcher.java


注:本文中的net.minecraft.client.renderer.GlStateManager.glNewList方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。