本文整理匯總了C#中UnityEngine.RectTransform.GetLocalCorners方法的典型用法代碼示例。如果您正苦於以下問題:C# RectTransform.GetLocalCorners方法的具體用法?C# RectTransform.GetLocalCorners怎麽用?C# RectTransform.GetLocalCorners使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類UnityEngine.RectTransform
的用法示例。
在下文中一共展示了RectTransform.GetLocalCorners方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: DrawSizeDistances
private void DrawSizeDistances(Transform userSpace, Rect rectInParentSpace, Transform parentSpace, RectTransform gui, RectTransform guiParent, float size, int axis, float alpha)
{
if (alpha <= 0f)
{
return;
}
Color color = RectTransformEditor.kAnchorColor;
color.a *= alpha;
GUI.color = color;
if (userSpace == gui.transform)
{
gui.GetWorldCorners(RectTransformEditor.s_Corners);
}
else
{
gui.GetLocalCorners(RectTransformEditor.s_Corners);
for (int i = 0; i < 4; i++)
{
RectTransformEditor.s_Corners[i] += gui.transform.localPosition;
RectTransformEditor.s_Corners[i] = userSpace.TransformPoint(RectTransformEditor.s_Corners[i]);
}
}
string text = gui.sizeDelta[axis].ToString();
GUIContent label = new GUIContent(text);
Vector3 b = ((axis != 0) ? userSpace.right : userSpace.up) * size * 2f;
this.DrawLabelBetweenPoints(RectTransformEditor.s_Corners[0] + b, RectTransformEditor.s_Corners[(axis != 0) ? 1 : 3] + b, label);
}