本文整理匯總了C#中UnityEngine.RectTransform.DOScale方法的典型用法代碼示例。如果您正苦於以下問題:C# RectTransform.DOScale方法的具體用法?C# RectTransform.DOScale怎麽用?C# RectTransform.DOScale使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類UnityEngine.RectTransform
的用法示例。
在下文中一共展示了RectTransform.DOScale方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Initialize
protected override void Initialize()
{
rectTransform = GetComponent<RectTransform>();
tweener = rectTransform.DOScale(to, duration);
}
示例2: Scale
public static Tweener Scale(RectTransform rect, Vector3 targetScale, float time, float delay, Ease ease = Ease.OutElastic)
{
return rect.DOScale(targetScale, time).SetEase(ease).SetDelay(delay);
}
示例3: _OpenCommonUITween
private void _OpenCommonUITween(RectTransform uitf)
{
uitf.localScale = Vector3.one * 0.5f;
CanvasGroup canvasGroup = uitf.GetComponent<CanvasGroup>();
if (canvasGroup != null)
{
canvasGroup.interactable = false;
Sequence seq = DOTween.Sequence();
seq.Append(uitf.DOScale(1, 0.2f)).Join(canvasGroup.DOFade(1, 0.2f)).OnComplete(delegate
{
canvasGroup.interactable = true;
});
}
else
{
uitf.DOScale(1, 0.2f);
}
}