本文整理匯總了C#中RS2.Server.player.Player.isDestroyed方法的典型用法代碼示例。如果您正苦於以下問題:C# Player.isDestroyed方法的具體用法?C# Player.isDestroyed怎麽用?C# Player.isDestroyed使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類RS2.Server.player.Player
的用法示例。
在下文中一共展示了Player.isDestroyed方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: canCastSpell
private static bool canCastSpell(Player p, Entity target, int i, bool fakeNPC)
{
// fakeNPC is used to keep location when autocasting.
if (fakeNPC)
{
return !p.isDead();
}
if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed())
{
return false;
}
if (target is Npc)
{
if (((Npc)target).getHp() <= 0)
{
return false;
}
if (i == 47)
{
p.getPackets().sendMessage("You cannot cast Teleblock upon an NPC.");
return false;
}
}
if ((target is Player) && (p is Player))
{
if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation()))
{
if (!Server.getMinigames().getFightPits().hasGameStarted())
{
return false;
}
return true;
}
if (p.getDuel() != null)
{
if (((Player)target).getDuel() != null)
{
if (p.getDuel().getPlayer2().Equals(((Player)target)) && ((Player)target).getDuel().getPlayer2().Equals(p))
{
if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC))
{
p.getPackets().sendMessage("Magical combat has been disabled in this duel!");
return false;
}
if (p.getDuel().getStatus() == 6 && ((Player)target).getDuel().getStatus() == 6)
{
return true;
}
}
}
p.getPackets().sendMessage("That isn't your opponent.");
return false;
}
if (i == 47)
{
if (((Player)target).getTemporaryAttribute("teleblocked") != null)
{
p.getPackets().sendMessage("That player already has a teleportation block upon them.");
return false;
}
}
if (!Location.inWilderness(target.getLocation()))
{
p.getPackets().sendMessage("That player isn't in the wilderness.");
return false;
}
if (!Location.inWilderness(p.getLocation()))
{
p.getPackets().sendMessage("You aren't in the wilderness.");
return false;
}
int killerWildLevel = p.getLocation().wildernessLevel();
int targetWildLevel = ((Player)target).getLocation().wildernessLevel();
int killerCombatLevel = p.getSkills().getCombatLevel();
int targetCombatLevel = ((Player)target).getSkills().getCombatLevel();
int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel;
int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel;
int difference = (highest - lowest);
if (difference > killerWildLevel || difference > targetWildLevel)
{
((Player)p).getPackets().sendMessage("You must move deeper into the wilderness to attack that player.");
return false;
}
}
if (!Location.inMultiCombat(target.getLocation()))
{
if (p.getAttacker() != null && !p.getAttacker().Equals(target))
{
p.getPackets().sendMessage("You are already in combat!");
return false;
}
if (target.getAttacker() != null && !target.getAttacker().Equals(p))
{
string type = target is Player ? "player" : "npc";
p.getPackets().sendMessage("That " + type + " is already in combat.");
return false;
}
}
if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < SPELL_LEVEL[i])
{
//.........這裏部分代碼省略.........
示例2: canCastSpell2
private static bool canCastSpell2(Player p, Entity target, int i, bool fakeNPC)
{
// fakeNPC is used to keep location when autocasting.
if (fakeNPC)
{
return !p.isDead();
}
if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed())
{
return false;
}
if (target is Npc)
{
if (((Npc)target).getHp() <= 0)
{
return false;
}
}
if ((target is Player) && (p is Player))
{
if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation()))
{
if (!Server.getMinigames().getFightPits().hasGameStarted())
{
return false;
}
return true;
}
if (p.getDuel() != null)
{
if (((Player)target).getDuel() != null)
{
if (p.getDuel().getPlayer2().Equals(((Player)target)) && ((Player)target).getDuel().getPlayer2().Equals(p))
{
if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC))
{
return false;
}
if (p.getDuel().getStatus() == 6 && ((Player)target).getDuel().getStatus() == 6)
{
return true;
}
}
}
return false;
}
if (!Location.inWilderness(target.getLocation()) && !Location.inWilderness(p.getLocation()))
return false;
int killerWildLevel = p.getLocation().wildernessLevel();
int targetWildLevel = ((Player)target).getLocation().wildernessLevel();
int killerCombatLevel = p.getSkills().getCombatLevel();
int targetCombatLevel = ((Player)target).getSkills().getCombatLevel();
int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel;
int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel;
int difference = (highest - lowest);
if (difference > killerWildLevel || difference > targetWildLevel)
{
return false;
}
}
return true;
}
示例3: fightCaveAttacks
public static void fightCaveAttacks(Npc npc, Player p)
{
if (npc.isDead() || npc.isDestroyed() || p.isDead() || p.isDestroyed() || p.isDead() || !Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null)
{
return;
}
int damage = Misc.random(npc.getMaxHit());
int prayer = p.getPrayers().getHeadIcon();
int hitDelay = npc.getHitDelay();
int animation = npc.getAttackAnimation();
switch (npc.getId())
{
case 2734: // Tz-Kih (lvl 22)
case 2735:
if (prayer == PrayerData.MELEE)
{
damage = 0;
}
break;
case 2739: // Tz-Xil (lvl 90)
case 2740:
if (prayer == PrayerData.RANGE)
{
damage = 0;
}
p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1616, 50, 40, 34, 50, p);
break;
case 2741: // Yt-MejKot (lvl 180)
case 2742:
if (prayer == PrayerData.MELEE)
{
damage = 0;
}
// TODO healing
break;
case 2743: // Ket-Zek (lvl 360)
case 2744:
if (!p.getLocation().withinDistance(npc.getLocation(), 2))
{
hitDelay = 1600;
animation = 9266;
npc.setLastGraphics(new Graphics(1622));
damage = Misc.random(49);
if (prayer == PrayerData.MAGIC)
{
damage = 0;
}
Event sendProjectileToNpc = new Event(300);
sendProjectileToNpc.setAction(() =>
{
sendProjectileToNpc.stop();
p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1623, 50, 40, 34, 80, p);
});
Server.registerEvent(sendProjectileToNpc);
}
else
{
damage = Misc.random(64);
if (prayer == PrayerData.MELEE)
{
damage = 0;
}
}
break;
case 2745: // TzTok Jad (lvl 702)
doJadAttacks(p, npc);
break;
}
if (npc.getId() == 2745)
{
return;
}
if (animation != 65535)
{
npc.setLastAnimation(new Animation(animation));
}
p.setLastAttacked(Environment.TickCount);
npc.setLastAttack(Environment.TickCount);
p.setAttacker(npc);
npc.resetCombatTurns();
if (damage > p.getHp())
{
damage = p.getHp();
}
int npcId = npc.getId();
Event losePrayerFightingEvent = new Event(hitDelay);
losePrayerFightingEvent.setAction(() =>
{
losePrayerFightingEvent.stop();
if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null)
{
return;
}
if (npcId == 2734 || npcId == 2735)
{
//.........這裏部分代碼省略.........