本文整理匯總了C#中Actor.GetRelationship方法的典型用法代碼示例。如果您正苦於以下問題:C# Actor.GetRelationship方法的具體用法?C# Actor.GetRelationship怎麽用?C# Actor.GetRelationship使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Actor
的用法示例。
在下文中一共展示了Actor.GetRelationship方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: CollisionManager_Collision
public void CollisionManager_Collision(Actor a, Actor b)
{
if (a.GetRelationship(b) == ActorRelationship.Enemy)
{
PendingRemovals.Enqueue(a);
PendingRemovals.Enqueue(b);
//Attempting to Add Particle for Explosion
GenerateParticles(a.Position);
BWDirector.Instance.StageManager.Explosions.Add(new Vector4(a.Position.X / ViewportWidth, a.Position.Y / ViewportHeight, .00001f, 1));
}
if (a is Player || b is Player)
{
LastSpawn = DateTime.Now.AddSeconds(1);
}
}
示例2: BWCollisionManager_Collision
void BWCollisionManager_Collision(Actor a, Actor b)
{
if (a.GetRelationship(b) == ActorRelationship.Enemy)
{
PendingRemovals.Enqueue(a);
PendingRemovals.Enqueue(b);
}
}