本文整理汇总了Python中snake.Snake.set_direction方法的典型用法代码示例。如果您正苦于以下问题:Python Snake.set_direction方法的具体用法?Python Snake.set_direction怎么用?Python Snake.set_direction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类snake.Snake
的用法示例。
在下文中一共展示了Snake.set_direction方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: add_food
# 需要导入模块: from snake import Snake [as 别名]
# 或者: from snake.Snake import set_direction [as 别名]
# Draw new head position
stdscr.addstr(snake.y, snake.x, 'x', curses.color_pair(1))
if headchar == 'f':
add_food()
score = update_score(score)
check_win(score)
# Ate food! (add new food, update score)
pass
else:
# Didn't eat anything. Shrink the tail by putting a space at the end.
snake.move_tail()
stdscr.addstr(snake.tail_y, snake.tail_x, ' ')
# Apply all our graphics changes
stdscr.refresh()
time.sleep(0.05) # If I wanted to make the game harder, I might start here...
button = stdscr.getch()
if button != -1: # keep doing your thing if no button's pressed
if button == ord('q'):
# Q is for quitting, it's also good enough for me
break
else:
snake.set_direction(button)
curses.endwin() # Out of the game loop, clean up curses
print('bye!')