本文整理汇总了Python中pychess.Utils.GameModel.GameModel.loadAndStart方法的典型用法代码示例。如果您正苦于以下问题:Python GameModel.loadAndStart方法的具体用法?Python GameModel.loadAndStart怎么用?Python GameModel.loadAndStart使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pychess.Utils.GameModel.GameModel
的用法示例。
在下文中一共展示了GameModel.loadAndStart方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: start
# 需要导入模块: from pychess.Utils.GameModel import GameModel [as 别名]
# 或者: from pychess.Utils.GameModel.GameModel import loadAndStart [as 别名]
def start(discoverer):
atexit.register(SubProcess.finishAllSubprocesses)
pgnfile, gameno = queryGameno(sys.argv[1])
analyzer = queryAnalyzer(discoverer.getAnalyzers())
secs = queryTime()
name1, name2 = pgnfile.get_player_names(gameno)
print("%s will now analyze the game between %s and %s with %d seconds per move." % \
(discoverer.getName(analyzer), name1, name2, secs))
print()
global game, values
values = {}
game = GameModel()
game.setPlayers([DummyPlayer(), DummyPlayer()])
analyzer = discoverer.initAnalyzerEngine(analyzer, ANALYZING, game.variant)
analyzer.connect('analyze', onAnalyze)
game.spectators[HINT] = analyzer
game.loadAndStart(sys.argv[1], pgn, gameno, -1)
def cb():
if game.ply == game.lowply:
on_finish()
return False
check_blund()
return True
glib.timeout_add_seconds(secs, cb)