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Python GameModel.end方法代码示例

本文整理汇总了Python中pychess.Utils.GameModel.GameModel.end方法的典型用法代码示例。如果您正苦于以下问题:Python GameModel.end方法的具体用法?Python GameModel.end怎么用?Python GameModel.end使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pychess.Utils.GameModel.GameModel的用法示例。


在下文中一共展示了GameModel.end方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: end

# 需要导入模块: from pychess.Utils.GameModel import GameModel [as 别名]
# 或者: from pychess.Utils.GameModel.GameModel import end [as 别名]
 def end (self, status, reason):
     if self.status in UNFINISHED_STATES:
         self.__disconnect()
         
         if self.isObservationGame():
             self.connection.bm.unobserve(self.ficsgame)
         else:
             self.connection.om.offer(Offer(ABORT_OFFER), -1)
             self.connection.om.offer(Offer(RESIGNATION), -1)
     
     GameModel.end(self, status, reason)
开发者ID:btrent,项目名称:knave,代码行数:13,代码来源:ICGameModel.py

示例2: end

# 需要导入模块: from pychess.Utils.GameModel import GameModel [as 别名]
# 或者: from pychess.Utils.GameModel.GameModel import end [as 别名]
 def end (self, status, reason):
     if self.status in UNFINISHED_STATES:
         self.__disconnect()
         
         if self.inControl:
             self.connection.om.offer(Offer(ABORT_OFFER), -1)
             self.connection.om.offer(Offer(RESIGNATION), -1)
         else:
             self.connection.bm.unobserve(self.gameno)
     
     GameModel.end(self, status, reason)
开发者ID:jskurka,项目名称:PyChess-Learning-Module,代码行数:13,代码来源:ICGameModel.py

示例3: end

# 需要导入模块: from pychess.Utils.GameModel import GameModel [as 别名]
# 或者: from pychess.Utils.GameModel.GameModel import end [as 别名]
    def end(self, status, reason):
        if self.examined:
            self.connection.bm.unexamine()

        if self.status in UNFINISHED_STATES:
            self.__disconnect()

            if self.isObservationGame():
                self.connection.bm.unobserve(self.ficsgame)
            else:
                self.connection.om.offer(Offer(ABORT_OFFER))
                self.connection.om.offer(Offer(RESIGNATION))

        if status == KILLED:
            GameModel.kill(self, reason)
        else:
            GameModel.end(self, status, reason)
开发者ID:leogregianin,项目名称:pychess,代码行数:19,代码来源:ICGameModel.py


注:本文中的pychess.Utils.GameModel.GameModel.end方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。