本文整理汇总了Python中pirates.inventory.ItemGlobals.getFemaleModelId方法的典型用法代码示例。如果您正苦于以下问题:Python ItemGlobals.getFemaleModelId方法的具体用法?Python ItemGlobals.getFemaleModelId怎么用?Python ItemGlobals.getFemaleModelId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pirates.inventory.ItemGlobals
的用法示例。
在下文中一共展示了ItemGlobals.getFemaleModelId方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: apply
# 需要导入模块: from pirates.inventory import ItemGlobals [as 别名]
# 或者: from pirates.inventory.ItemGlobals import getFemaleModelId [as 别名]
def apply(self, pirate):
pirate.style.setClothesShirt(0)
pirate.style.setClothesCoat(0)
pirate.style.setClothesVest(0)
pirate.model.handleClothesHiding()
gender = localAvatar.style.getGender()
if gender == 'm':
tattooId = ItemGlobals.getMaleModelId(self.uid)
if self.zone == TattooGlobals.ZONE3:
orientation = ItemGlobals.getMaleOrientation2(self.uid)
else:
orientation = ItemGlobals.getMaleOrientation(self.uid)
else:
tattooId = ItemGlobals.getFemaleModelId(self.uid)
if self.zone == TattooGlobals.ZONE3:
orientation = ItemGlobals.getFemaleOrientation2(self.uid)
else:
orientation = ItemGlobals.getFemaleOrientation(self.uid)
(offsetx, offsety, scale, rotate) = ItemGlobals.getOrientation(orientation)
if not hasattr(pirate, 'model'):
return None
pirate.model.tattoos[self.zone][TattooGlobals.TYPE] = tattooId
S = Vec2(1 / float(scale), 1 / float(scale))
Iv = Vec2(offsetx, offsety)
Vm = Vec2(sin(rotate * pi / 180.0), cos(rotate * pi / 180.0))
Vms = Vec2(Vm[0] * S[0], Vm[1] * S[1])
Vn = Vec2(Vm[1], -Vm[0])
Vns = Vec2(Vn[0] * S[0], Vn[1] * S[1])
F = Vec2(-Vns.dot(Iv) + 0.5, -Vms.dot(Iv) + 0.5)
pirate.model.tattoos[self.zone][TattooGlobals.OFFSETX] = F[0]
pirate.model.tattoos[self.zone][TattooGlobals.OFFSETY] = F[1]
pirate.model.tattoos[self.zone][TattooGlobals.SCALE] = S[0]
pirate.model.tattoos[self.zone][TattooGlobals.ROTATE] = rotate
pirate.model.updateTattoo(self.zone)
示例2: canLocalUseItem
# 需要导入模块: from pirates.inventory import ItemGlobals [as 别名]
# 或者: from pirates.inventory.ItemGlobals import getFemaleModelId [as 别名]
def canLocalUseItem(self, itemTuple):
canUse = 1
reason = ItemConstants.REASON_NONE
itemCat = itemTuple[0]
itemId = itemTuple[1]
rarity = ItemGlobals.getRarity(itemId)
if rarity != ItemConstants.CRUDE and not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
canUse = 0
reason = ItemConstants.REASON_VELVETROPE
return (canUse, reason)
elif itemCat == InventoryType.ItemTypeClothing:
gender = localAvatar.style.getGender()
if gender == 'm' and ItemGlobals.getMaleModelId(itemId) == -1:
canUse = 0
reason = ItemConstants.REASON_GENDER
return (canUse, reason)
elif gender == 'f' and ItemGlobals.getFemaleModelId(itemId) == -1:
canUse = 0
reason = ItemConstants.REASON_GENDER
return (canUse, reason)
elif itemCat in [
InventoryType.ItemTypeWeapon,
InventoryType.ItemTypeCharm]:
inv = localAvatar.getInventory()
if not inv:
canUse = 0
reason = ItemConstants.REASON_INVENTORY
return (canUse, reason)
reqs = localAvatar.getInventory().getItemRequirements(itemId)
if reqs == None or filter(lambda x: reqs[x][1] == False, reqs):
canUse = 0
reason = ItemConstants.REASON_LEVEL
return (canUse, reason)
return (canUse, reason)
示例3: showDetails
# 需要导入模块: from pirates.inventory import ItemGlobals [as 别名]
# 或者: from pirates.inventory.ItemGlobals import getFemaleModelId [as 别名]
#.........这里部分代码省略.........
mouthOffset = -0.10000000000000001
handOffset = -0.050000000000000003
elif gender == 'f':
browOffset = -0.34999999999999998
earOffset = -0.34999999999999998
noseOffset = -0.45000000000000001
mouthOffset = -0.34999999999999998
handOffset = -0.20000000000000001
m = Mat4(Mat4.identMat())
itemType = ItemGlobals.getType(itemId)
if itemType == ItemGlobals.BROW:
jewelType = JewelryGlobals.LBROW
elif itemType == ItemGlobals.EAR:
jewelType = JewelryGlobals.LEAR
elif itemType == ItemGlobals.NOSE:
jewelType = JewelryGlobals.NOSE
elif itemType == ItemGlobals.MOUTH:
jewelType = JewelryGlobals.MOUTH
elif itemType == ItemGlobals.HAND:
jewelType = JewelryGlobals.LHAND
primaryColor = ItemGlobals.getPrimaryColor(itemId)
secondaryColor = ItemGlobals.getSecondaryColor(itemId)
if localAvatar.style.gender == 'm':
maleModelId = ItemGlobals.getMaleModelId(itemId)
if maleModelId:
jewelId = maleModelId
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'm'
else:
jewelId = ItemGlobals.getFemaleModelId(itemId)
dna = HumanDNA.HumanDNA('f')
gender = 'f'
else:
femaleModelId = ItemGlobals.getFemaleModelId(itemId)
if femaleModelId:
jewelId = femaleModelId
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'f'
else:
jewelId = ItemGlobals.getMaleModelId(itemId)
dna = HumanDNA.HumanDNA('m')
gender = 'm'
if jewelType == JewelryGlobals.LBROW:
dna.setJewelryZone3(jewelId, primaryColor, secondaryColor)
elif jewelType == JewelryGlobals.LEAR:
dna.setJewelryZone1(jewelId, primaryColor, secondaryColor)
elif jewelType == JewelryGlobals.NOSE:
dna.setJewelryZone5(jewelId, primaryColor, secondaryColor)
elif jewelType == JewelryGlobals.MOUTH:
dna.setJewelryZone6(jewelId, primaryColor, secondaryColor)
elif jewelType == JewelryGlobals.LHAND:
dna.setJewelryZone7(jewelId, primaryColor, secondaryColor)
dna.setClothesHat(0, 0)
self.displayHuman.setDNAString(dna)
self.displayHuman.generateHuman(gender, self.masterHuman)
self.displayHuman.stopBlink()
self.displayHuman.pose('idle', 1)
lodNode = self.displayHuman.find('**/+LODNode').node()
lodNode.forceSwitch(lodNode.getHighestSwitch())
if jewelType == JewelryGlobals.LBROW:
示例4: showDetails
# 需要导入模块: from pirates.inventory import ItemGlobals [as 别名]
# 或者: from pirates.inventory.ItemGlobals import getFemaleModelId [as 别名]
#.........这里部分代码省略.........
armOffset = -0.10000000000000001
chestOffset = -0.20000000000000001
elif bodyShape == 9:
bodyOffset = 0.5
if gender == 'm':
headOffset = -0.29999999999999999
armOffset = -0.20000000000000001
chestOffset = -0.29999999999999999
elif gender == 'f':
headOffset = -0.40000000000000002
armOffset = -0.20000000000000001
chestOffset = -0.29999999999999999
m = Mat4(Mat4.identMat())
itemType = ItemGlobals.getType(itemId)
if itemType == ItemGlobals.CHEST:
tattooType = TattooGlobals.ZONE1
elif itemType == ItemGlobals.ARM:
tattooType = TattooGlobals.ZONE2
elif itemType == ItemGlobals.FACE:
tattooType = TattooGlobals.ZONE4
if localAvatar.style.gender == 'm':
maleModelId = ItemGlobals.getMaleModelId(itemId)
if maleModelId:
tattooId = maleModelId
tattooOrientation = ItemGlobals.getOrientation(ItemGlobals.getMaleOrientation(itemId))
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'm'
else:
tattooId = ItemGlobals.getFemaleModelId(itemId)
tattooOrientation = ItemGlobals.getOrientation(ItemGlobals.getFemaleOrientation(itemId))
dna = HumanDNA.HumanDNA('f')
gender = 'f'
else:
femaleModelId = ItemGlobals.getFemaleModelId(itemId)
if femaleModelId:
tattooId = femaleModelId
tattooOrientation = ItemGlobals.getOrientation(ItemGlobals.getFemaleOrientation(itemId))
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'f'
else:
tattooId = ItemGlobals.getMaleModelId(itemId)
tattooOrientation = ItemGlobals.getOrientation(ItemGlobals.getMaleOrientation(itemId))
dna = HumanDNA.HumanDNA('m')
gender = 'm'
offsetx = tattooOrientation[0]
offsety = tattooOrientation[1]
scale = tattooOrientation[2]
rotate = tattooOrientation[3]
color = 0
S = Vec2(1 / float(scale), 1 / float(scale))
Iv = Vec2(offsetx, offsety)
Vm = Vec2(sin(rotate * pi / 180.0), cos(rotate * pi / 180.0))
Vms = Vec2(Vm[0] * S[0], Vm[1] * S[1])
Vn = Vec2(Vm[1], -Vm[0])
Vns = Vec2(Vn[0] * S[0], Vn[1] * S[1])
F = Vec2(-Vns.dot(Iv) + 0.5, -Vms.dot(Iv) + 0.5)
if tattooType == 0:
dna.setClothesShirt(0)
dna.setClothesVest(0)
dna.setClothesCoat(0)
示例5: showDetails
# 需要导入模块: from pirates.inventory import ItemGlobals [as 别名]
# 或者: from pirates.inventory.ItemGlobals import getFemaleModelId [as 别名]
def showDetails(self, cell, detailsPos, detailsHeight, event = None):
self.notify.debug('Item showDetails')
if self.manager.heldItem and self.manager.locked and cell.isEmpty() or not (self.itemTuple):
self.notify.debug(' early exit')
return None
itemId = self.getId()
self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
self.helpFrame.setBin('gui-popup', -5)
detailGui = loader.loadModel('models/gui/gui_card_detail')
topGui = loader.loadModel('models/gui/toplevel_gui')
coinImage = topGui.find('**/treasure_w_coin*')
halfWidth = 0.29999999999999999
halfHeight = 0.20000000000000001
basePosX = cell.getX(aspect2d)
basePosZ = cell.getZ(aspect2d)
cellSizeX = 0.0
cellSizeZ = 0.0
if cell:
cellSizeX = cell.cellSizeX
cellSizeZ = cell.cellSizeZ
textScale = PiratesGuiGlobals.TextScaleMed
titleScale = PiratesGuiGlobals.TextScaleTitleSmall
if len(self.getName()) >= 30:
titleNameScale = PiratesGuiGlobals.TextScaleLarge
else:
titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
subtitleScale = PiratesGuiGlobals.TextScaleMed
iconScalar = 1.5
borderScaler = 0.25
splitHeight = 0.01
vMargin = 0.029999999999999999
runningVertPosition = 0.29999999999999999
runningSize = 0.0
labels = []
titleColor = PiratesGuiGlobals.TextFG6
rarity = ItemGlobals.getRarity(itemId)
rarityText = PLocalizer.getItemRarityName(rarity)
typeText = ClothingGlobals.getClothingTypeName(ItemGlobals.getType(itemId))
if rarity == ItemGlobals.CRUDE:
titleColor = PiratesGuiGlobals.TextFG24
elif rarity == ItemGlobals.COMMON:
titleColor = PiratesGuiGlobals.TextFG13
elif rarity == ItemGlobals.RARE:
titleColor = PiratesGuiGlobals.TextFG4
elif rarity == ItemGlobals.FAMED:
titleColor = PiratesGuiGlobals.TextFG5
titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
self.bg.setColor(titleColor)
tHeight = 0.070000000000000007
titleLabel.setZ(runningVertPosition)
runningVertPosition -= tHeight
runningSize += tHeight
labels.append(titleLabel)
subtitleLabel = DirectLabel(parent = self, relief = None, text = '\x001slant\x001%s %s\x002' % (rarityText, typeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
subtHeight = 0.050000000000000003
subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
runningVertPosition -= subtHeight
runningSize += subtHeight
labels.append(subtitleLabel)
clothingType = ItemGlobals.getType(itemId)
if localAvatar.style.getGender() == 'm':
maleModelId = ItemGlobals.getMaleModelId(itemId)
if maleModelId != -1:
modelId = maleModelId
texId = ItemGlobals.getMaleTextureId(itemId)
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'm'
else:
modelId = ItemGlobals.getFemaleModelId(itemId)
texId = ItemGlobals.getFemaleTextureId(itemId)
dna = HumanDNA.HumanDNA('f')
gender = 'f'
else:
femaleModelId = ItemGlobals.getFemaleModelId(itemId)
if femaleModelId != -1:
modelId = femaleModelId
texId = ItemGlobals.getFemaleTextureId(itemId)
dna = HumanDNA.HumanDNA(localAvatar.style.gender)
dna.copy(localAvatar.style)
gender = 'f'
else:
modelId = ItemGlobals.getMaleModelId(itemId)
texId = ItemGlobals.getMaleTextureId(itemId)
dna = HumanDNA.HumanDNA('m')
gender = 'm'
bodyShape = localAvatar.style.getBodyShape()
bodyHeight = localAvatar.style.getBodyHeight()
bodyOffset = 0.5
headOffset = 0
topOffset = 0
pantOffset = 0
beltOffset = 0
shoeOffset = 0
if bodyShape == 0:
bodyOffset = 1
headOffset = 0.69999999999999996
#.........这里部分代码省略.........