本文整理汇总了Python中pandac.PandaModules.PNMImage.fill方法的典型用法代码示例。如果您正苦于以下问题:Python PNMImage.fill方法的具体用法?Python PNMImage.fill怎么用?Python PNMImage.fill使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pandac.PandaModules.PNMImage
的用法示例。
在下文中一共展示了PNMImage.fill方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _createMapTextureCard
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
def _createMapTextureCard(self):
mapImage = PNMImage(MAP_RESOLUTION, MAP_RESOLUTION)
mapImage.fill(*self._bgColor)
fgColor = VBase4D(*self._fgColor)
for x in xrange(self._mazeHeight):
for y in xrange(self._mazeWidth):
if self._mazeCollTable[y][x] == 1:
ax = float(x) / self._mazeWidth * MAP_RESOLUTION
invertedY = self._mazeHeight - 1 - y
ay = float(invertedY) / self._mazeHeight * MAP_RESOLUTION
self._drawSquare(mapImage, int(ax), int(ay), 10, fgColor)
mapTexture = Texture('mapTexture')
mapTexture.setupTexture(Texture.TT2dTexture, self._maskResolution, self._maskResolution, 1, Texture.TUnsignedByte, Texture.FRgba)
mapTexture.setMinfilter(Texture.FTLinear)
mapTexture.load(mapImage)
mapTexture.setWrapU(Texture.WMClamp)
mapTexture.setWrapV(Texture.WMClamp)
mapImage.clear()
del mapImage
cm = CardMaker('map_cardMaker')
cm.setFrame(-1.0, 1.0, -1.0, 1.0)
map = self.attachNewNode(cm.generate())
map.setTexture(mapTexture, 1)
return map
示例2: getWaterSurface
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
def getWaterSurface(manager, polycount=50000, size=(512, 512)):
# Get cache directory...
cacheDir = manager.get("paths").getConfig().find("cache").get("path")
# Check if the data required already exists...
cachedWaterSurface = "%s/plane-%dx%d-%dk.bam" % (cacheDir, size[0], size[1], int(polycount / 1000))
try:
return loader.loadModel(cachedWaterSurface)
except:
pass
# Make cache directory if needed...
if not os.path.isdir(cacheDir):
os.mkdir(cacheDir)
# Put in an image...
img = PNMImage(*size)
img.makeGrayscale()
img.fill(0, 0, 0)
img.write("%s/black-%dx%d.png" % (cacheDir, size[0], size[1]))
# Put in a mesh...
ht = HeightfieldTesselator("plane")
assert ht.setHeightfield(Filename("%s/black-%dx%d.png" % (cacheDir, size[0], size[1])))
ht.setPolyCount(polycount)
ht.setFocalPoint(size[0] * 0.5, size[1] * 0.5)
node = ht.generate()
node.setPos(-0.5 * size[0], 0.5 * size[1], 0)
node.flattenLight()
node.writeBamFile(cachedWaterSurface)
return node
示例3: run
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
def run(self):
size = 256
pb = Perlin.Perlin( persistance = 0.500, smooth = False, seed = random.random() )
myImage2 = pb.imgNoise2D(size,True)
myImage=PNMImage(size,size)
myImage.makeGrayscale()
myImage.setMaxval( (2<<16)-1 )
myImage.fill(0.5)
line = lineDrawer.LineDrawer(myImage,(42,180),(13,253),13)
for x in range(size):
for y in range(size):
gray = myImage.getGray(x,y) - 0.5
gray = gray + (myImage2.getGray(x,y) - 0.5)
myImage.setGray(x,y,gray + 0.5)
self.myTexture.load(myImage)
示例4: imgNoise2D
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
def imgNoise2D(self, size = 512, autoOctave = False):
myImage=PNMImage(1,1)
myImage.makeGrayscale()
myImage.setMaxval( (2<<16)-1 )
myImage.fill(0.5)
octaves = self.numberOfOctaves
if autoOctave == True:
octaves = int(math.log(size,2))
self.pNoise = range(0,octaves)
random.seed(self.seed)
for i in range(1,octaves):
self.pNoise[i] = PerlinNoise2( 1, 1, 256, random.randint(1,10000))
for o in range(1,octaves):
freq = 2**o
oldImage = myImage
myImage = PNMImage(freq+1,freq+1)
myImage.makeGrayscale()
myImage.setMaxval( (2<<16)-1 )
myImage.gaussianFilterFrom(1.0, oldImage)
for x in range(0,freq):
for y in range(0,freq):
newNoise = (self.pNoise[o].noise( x, y)*(self.persistance**o)) / 2
myImage.setGray(x,y, myImage.getGray(x,y) + newNoise)#*32)
for i in range(0,freq+1):
myImage.setGray(i,freq, myImage.getGray(i%freq,0))
myImage.setGray(freq,i, myImage.getGray(0,i%freq))
oldImage = myImage
myImage = PNMImage(size,size)
myImage.makeGrayscale()
myImage.setMaxval( (2<<16)-1 )
myImage.gaussianFilterFrom(1.0, oldImage)
return myImage
示例5: flattenArea
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
def flattenArea( self ):
tilePos = (500,500)
tileSize = (4000,4000)
imgTilePos = self.world2MapPos(tilePos)
imgTileSize = self.world2MapPos( (tilePos[0] + tileSize[0], tilePos[1] + tileSize[1]) )
imgTileSize = (imgTileSize[0] - imgTilePos[0], imgTileSize[1] - imgTilePos[1])
tileSquare = PNMImage(Filename("tile.png"))
tileStamp = PNMImage(int(imgTileSize[0] * (5/3)),int(imgTileSize[1] * (5/3)))
tileStamp.makeGrayscale()
tileStamp.addAlpha()
tileStamp.gaussianFilterFrom(1, tileSquare)
count = 4
total = 0.0
selectXLow = int(imgTilePos[0] + imgTileSize[0] * 0.25)
selectXHigh = int(imgTilePos[0] + imgTileSize[0] * 0.75)
selectYLow = int(imgTilePos[1] + imgTileSize[1] * 0.25)
selectYHigh = int(imgTilePos[1] + imgTileSize[1] * 0.75)
total += self.myImage.getGray(selectXLow,selectYLow)
total += self.myImage.getGray(selectXLow,selectYLow)
total += self.myImage.getGray(selectXHigh,selectYHigh)
total += self.myImage.getGray(selectXHigh,selectYHigh)
average = total/count
tileStamp.fill(average)
edgeWidth = imgTilePos[0]*(1/3)
self.myImage.blendSubImage(tileStamp, int( imgTilePos[0]-edgeWidth),
int( imgTilePos[1]-edgeWidth),
0, 0, int(imgTileSize[0]*( 5/3 ) ),
int(imgTileSize[1]*( 5/3 ) ), 1)
示例6: PerlinTest
# 需要导入模块: from pandac.PandaModules import PNMImage [as 别名]
# 或者: from pandac.PandaModules.PNMImage import fill [as 别名]
class PerlinTest(DirectObject):
def __init__(self):
self.size = 64
self.p = Perlin.Perlin(numberOfOctaves=10, persistance=0.75, smooth=False)
self.myImage = PNMImage(self.size, self.size)
self.myImage.makeGrayscale()
self.myTexture = Texture()
self.myImage.fill(0.5)
self.myTexture.load(self.myImage)
self.imageObject = OnscreenImage(image=self.myTexture, pos=(0, 0, 0))
self.myList = [None] * (self.size)
for a in range(self.size):
self.myList[a] = [0.5] * (self.size)
taskMgr.add(self.noiseTaskVerySmart, "perlinNoiseTask")
self.startTime = time()
self.noiseTaskVerySmart()
self.accept("arrow_up", self.run)
self.i = [None] * (self.size + 1)
for x in range(0, self.size + 1):
self.i[x] = [None] * (self.size + 1)
def run(self):
for a in range(self.size):
self.myList[a] = [0.5] * (self.size)
self.startTime = time()
taskMgr.add(self.noiseTaskVerySmart, "perlinNoiseTask")
def noiseTask(self, Task=None):
numLines = 8
if Task == None:
y = 0
else:
y = Task.frame * numLines
for yNum in range(0, numLines):
for x in range(0, self.size):
i = self.p.noise2D(float(x) / self.size, float(y + yNum) / self.size)
self.myImage.setGray(x, y + yNum, (i + 1.0) / 2)
self.myTexture.load(self.myImage)
if Task != None:
if self.size >= y + numLines:
return Task.cont
else:
self.myTexture.load(self.myImage)
print time() - self.startTime
return Task.done
def noiseTaskSmart(self, Task=None):
if Task == None:
o = 0
else:
o = Task.frame
p = Perlin.Perlin(numberOfOctaves=1, smooth=False, seed=0)
freq = 2 ** o
for x in range(0, freq + 1):
for y in range(0, freq + 1):
self.i[x][y] = p.intNoise2D(x * freq, y * freq)
for y in range(0, self.size):
for x in range(0, self.size):
intX = (x * freq) / self.size
fraX = (float(x) * freq) / self.size - intX
intY = (y * freq) / self.size
i1 = p.linearInterpolate(self.i[intX][intY], self.i[intX + 1][intY], fraX)
i2 = p.linearInterpolate(self.i[intX][intY + 1], self.i[intX + 1][intY + 1], fraX)
interNoise = p.linearInterpolate(i1, i2, (float(y) * freq) / self.size - intY)
self.myList[x][y] += interNoise * (0.75 ** o) / 2
self.myImage.setGray(x, y, self.myList[x][y])
self.myTexture.load(self.myImage)
if Task != None:
if freq < self.size:
return Task.cont
else:
print time() - self.startTime
return Task.done
def noiseTaskVerySmart(self, Task=None):
if Task == None:
o = 0
else:
o = Task.frame
p = Perlin.Perlin(numberOfOctaves=1, smooth=False, seed=0)
freq = 2 ** o
self.oldImage = self.myImage
self.myImage = PNMImage(freq + 1, freq + 1)
self.myImage.makeGrayscale()
self.myImage.gaussianFilterFrom(1.0, self.oldImage)
for x in range(0, freq + 1):
for y in range(0, freq + 1):
self.myImage.setGray(
x, y, self.myImage.getGray(x, y) + p.intNoise2D(x * freq, y * freq) * (0.75 ** o) / 2
)
self.myTexture.load(self.myImage)
if Task != None:
if freq < self.size:
return Task.cont
#.........这里部分代码省略.........