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Python Table.add_discarded_tile方法代码示例

本文整理汇总了Python中game.table.Table.add_discarded_tile方法的典型用法代码示例。如果您正苦于以下问题:Python Table.add_discarded_tile方法的具体用法?Python Table.add_discarded_tile怎么用?Python Table.add_discarded_tile使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在game.table.Table的用法示例。


在下文中一共展示了Table.add_discarded_tile方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_find_dealer_tile_to_discard

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_find_dealer_tile_to_discard(self):
        dealer = 2
        dora = self._string_to_136_tile(honors='3')
        table = Table()
        table.init_round(0, 0, 0, dora, dealer, [])

        tiles = self._string_to_136_array(sou='2234678', pin='34', man='45789')
        table.player.init_hand(tiles)

        table.add_discarded_tile(1, self._string_to_136_tile(man='4'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(man='5'), False)

        table.add_discarded_tile(2, self._string_to_136_tile(man='8'), False)
        table.add_discarded_tile(2, self._string_to_136_tile(man='9'), False)

        table.add_called_riichi(1)
        table.add_called_riichi(2)

        # for this test we don't need temporary_safe_tiles
        table.get_player(1).temporary_safe_tiles = []
        table.get_player(2).temporary_safe_tiles = []

        result = table.player.discard_tile()
        # second player is a dealer, let's fold against him
        self.assertEqual(self._to_string([result]), '9m')

        tiles = self._string_to_136_array(sou='234567', pin='348', man='234', honors='23')
        table.player.init_hand(tiles)

        result = table.player.discard_tile()
        # there is no safe tiles against dealer, so let's fold against other players
        self.assertEqual(table.player.ai.in_defence, True)
        self.assertEqual(self._to_string([result]), '4m')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:35,代码来源:tests_defence.py

示例2: test_defence_against_honitsu_second_case

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_defence_against_honitsu_second_case(self):
        table = Table()

        tiles = self._string_to_136_array(sou='4', pin='2223456', man='678', honors='66')
        table.player.init_hand(tiles)

        table.add_called_meld(1, self._make_meld(Meld.CHI, sou='789'))
        table.add_called_meld(1, self._make_meld(Meld.PON, honors='444'))
        table.add_called_meld(1, self._make_meld(Meld.PON, honors='222'))

        table.add_discarded_tile(1, self._string_to_136_tile(man='2'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(man='8'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='1'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='3'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='4'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='6'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(sou='7'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='9'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(honors='5'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(honors='7'), False)

        table.player.draw_tile(self._string_to_136_tile(sou='9'))
        result = table.player.discard_tile()

        self.assertEqual(self._to_string([result]), '3p')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:27,代码来源:tests_defence.py

示例3: test_calculate_second_level_ukeire

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_calculate_second_level_ukeire(self):
        """
        There was a bug with 2356 form and second level ukeire
        """
        table = Table()
        player = table.player

        table.add_dora_indicator(self._string_to_136_tile(man='2'))
        table.add_discarded_tile(1, self._string_to_136_tile(man='2'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='3'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(pin='3'), False)

        tiles = self._string_to_136_array(man='34678', pin='2356', sou='4467')
        tile = self._string_to_136_tile(sou='8')

        player.init_hand(tiles)
        player.draw_tile(tile)

        discard_options, _ = player.ai.hand_builder.find_discard_options(
            player.tiles,
            player.closed_hand,
            player.melds
        )

        tile = self._string_to_136_tile(man='4')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 108)

        tile = self._string_to_136_tile(man='3')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 108)

        tile = self._string_to_136_tile(pin='2')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 96)

        tile = self._string_to_136_tile(pin='3')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 96)

        tile = self._string_to_136_tile(pin='5')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 96)

        tile = self._string_to_136_tile(pin='6')
        discard_option = [x for x in discard_options if x.tile_to_discard == tile // 4][0]
        player.ai.hand_builder.calculate_second_level_ukeire(discard_option, player.tiles, player.melds)
        self.assertEqual(discard_option.ukeire_second, 96)
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:55,代码来源:tests_discards.py

示例4: test_try_to_discard_not_needed_tiles_first_in_defence_mode

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_try_to_discard_not_needed_tiles_first_in_defence_mode(self):
        table = Table()

        tiles = self._string_to_136_array(sou='2345678', pin='789', man='55', honors='12')
        table.player.init_hand(tiles)

        table.add_discarded_tile(1, self._string_to_136_tile(man='5'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(honors='1'), False)

        table.add_called_riichi(1)

        result = table.player.discard_tile()

        self.assertEqual(self._to_string([result]), '1z')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:16,代码来源:tests_defence.py

示例5: _choose_tanki_with_kabe_helper

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def _choose_tanki_with_kabe_helper(self, tiles, kabe_tiles, tile_to_draw, tile_to_discard_str):
        table = Table()
        player = table.player
        player.round_step = 2
        player.dealer_seat = 3

        for tile in kabe_tiles:
            for _ in range(0, 4):
                table.add_discarded_tile(1, tile, False)

        player.init_hand(tiles)
        player.draw_tile(tile_to_draw)
        discarded_tile = player.discard_tile()
        self.assertEqual(self._to_string([discarded_tile]), tile_to_discard_str)
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:16,代码来源:tests_discards.py

示例6: test_find_suji_tiles_to_discard_for_one_player

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_find_suji_tiles_to_discard_for_one_player(self):
        table = Table()

        tiles = self._string_to_136_array(sou='2345678', pin='12789', man='55')
        table.player.init_hand(tiles)

        table.add_discarded_tile(1, self._string_to_136_tile(man='2'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(man='8'), False)

        table.add_called_riichi(1)

        result = table.player.discard_tile()

        self.assertEqual(self._to_string([result]), '5m')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:16,代码来源:tests_defence.py

示例7: test_temporary_safe_tiles

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_temporary_safe_tiles(self):
        table = Table()

        table.add_discarded_tile(1, self._string_to_136_tile(man='4'), False)

        self.assertEqual(table.get_player(1).temporary_safe_tiles, [])
        self.assertEqual(table.get_player(2).temporary_safe_tiles, [3])
        self.assertEqual(table.get_player(3).temporary_safe_tiles, [3])

        table.add_discarded_tile(2, self._string_to_136_tile(man='5'), False)

        self.assertEqual(table.get_player(1).temporary_safe_tiles, [4])
        self.assertEqual(table.get_player(2).temporary_safe_tiles, [])
        self.assertEqual(table.get_player(3).temporary_safe_tiles, [3, 4])

        table.add_discarded_tile(3, self._string_to_136_tile(man='6'), False)

        self.assertEqual(table.get_player(1).temporary_safe_tiles, [4, 5])
        self.assertEqual(table.get_player(2).temporary_safe_tiles, [5])
        self.assertEqual(table.get_player(3).temporary_safe_tiles, [])

        table.add_discarded_tile(1, self._string_to_136_tile(man='7'), False)

        self.assertEqual(table.get_player(1).temporary_safe_tiles, [])
        self.assertEqual(table.get_player(2).temporary_safe_tiles, [5, 6])
        self.assertEqual(table.get_player(3).temporary_safe_tiles, [6])
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:28,代码来源:tests_defence.py

示例8: test_find_common_suji_tiles_to_discard_for_multiple_players

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_find_common_suji_tiles_to_discard_for_multiple_players(self):
        table = Table()

        tiles = self._string_to_136_array(sou='2345678', pin='12789', man='55')
        table.player.init_hand(tiles)

        table.add_discarded_tile(1, self._string_to_136_tile(pin='4'), False)
        table.add_discarded_tile(2, self._string_to_136_tile(pin='4'), False)

        table.add_called_riichi(1)
        table.add_called_riichi(2)

        result = table.player.discard_tile()

        self.assertEqual(self._to_string([result]), '1p')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:17,代码来源:tests_defence.py

示例9: test_mark_dora_as_dangerous_tile_for_suji

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_mark_dora_as_dangerous_tile_for_suji(self):
        table = Table()
        table.add_dora_indicator(self._string_to_136_tile(man='8'))

        tiles = self._string_to_136_array(man='112235', pin='4557788')
        table.player.init_hand(tiles)
        # 9 man is dora!
        table.player.draw_tile(self._string_to_136_tile(man='9'))

        table.add_discarded_tile(1, self._string_to_136_tile(man='6'), False)
        table.add_called_riichi(1)

        result = table.player.discard_tile()

        self.assertEqual(self._to_string([result]), '3m')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:17,代码来源:tests_defence.py

示例10: test_try_to_discard_less_valuable_tiles_first_in_defence_mode

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_try_to_discard_less_valuable_tiles_first_in_defence_mode(self):
        table = Table()

        tiles = self._string_to_136_array(sou='234678', pin='6789', man='55', honors='13')
        table.player.init_hand(tiles)

        table.add_discarded_tile(1, self._string_to_136_tile(pin='7'), False)
        table.add_discarded_tile(1, self._string_to_136_tile(sou='2'), False)

        table.add_called_riichi(1)

        result = table.player.discard_tile()

        # discard of 2s will do less damage to our hand shape than 7p discard
        self.assertEqual(table.player.ai.in_defence, True)
        self.assertEqual(self._to_string([result]), '2s')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:18,代码来源:tests_defence.py

示例11: _choose_furiten_over_karaten_helper

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def _choose_furiten_over_karaten_helper(self, tiles, furiten_tile, karaten_tile, tile_to_draw, tile_to_discard_str):
        table = Table()
        player = table.player
        player.round_step = 2
        player.dealer_seat = 3

        player.init_hand(tiles)

        player.add_discarded_tile(Tile(furiten_tile, True))

        for _ in range(0, 3):
            table.add_discarded_tile(1, karaten_tile, False)

        player.draw_tile(tile_to_draw)
        discarded_tile = player.discard_tile()
        self.assertEqual(self._to_string([discarded_tile]), tile_to_discard_str)
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:18,代码来源:tests_discards.py

示例12: test_discard_tile_based_on_second_level_ukeire_and_cost

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_discard_tile_based_on_second_level_ukeire_and_cost(self):
        table = Table()
        player = table.player

        table.add_dora_indicator(self._string_to_136_tile(man='2'))
        table.add_discarded_tile(1, self._string_to_136_tile(man='2'), False)

        tiles = self._string_to_136_array(man='34678', pin='2356', sou='4467')
        tile = self._string_to_136_tile(sou='8')

        player.init_hand(tiles)
        player.draw_tile(tile)

        discarded_tile = player.discard_tile()
        discard_correct = self._to_string([discarded_tile]) == '2p' or self._to_string([discarded_tile]) == '3p'
        self.assertEqual(discard_correct, True)
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:18,代码来源:tests_discards.py

示例13: test_dont_discard_safe_tiles_when_call_riichi

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_dont_discard_safe_tiles_when_call_riichi(self):
        table = Table()
        table.count_of_remaining_tiles = 70
        table.player.scores = 2000

        tiles = self._string_to_136_array(sou='12356789', pin='22678')
        table.player.init_hand(tiles)
        table.player.draw_tile(self._string_to_136_tile(honors='1'))
        table.player.discard_tile()
        table.player.draw_tile(self._string_to_136_tile(honors='1'))

        table.add_discarded_tile(1, self._string_to_136_tile(sou='1'), False)
        table.add_called_riichi(1)

        result = table.player.discard_tile()

        self.assertEqual(table.player.can_call_riichi(), True)
        self.assertEqual(self._to_string([result]), '1z')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:20,代码来源:tests_defence.py

示例14: test_add_safe_tile_after_discard

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_add_safe_tile_after_discard(self):
        table = Table()
        table.add_called_riichi(3)

        table.add_discarded_tile(1, self._string_to_136_tile(man='3'), False)
        table.add_discarded_tile(0, self._string_to_136_tile(man='4'), False)

        self.assertEqual(len(table.get_player(1).discards), 1)
        self.assertEqual(len(table.get_player(2).discards), 0)
        self.assertEqual(len(table.get_player(3).discards), 0)

        self.assertEqual(len(table.get_player(1).safe_tiles), 1)
        self.assertEqual(len(table.get_player(2).safe_tiles), 0)
        self.assertEqual(len(table.get_player(3).safe_tiles), 2)

        # "2" is 3 man
        self.assertEqual(table.get_player(1).safe_tiles, [2])
        self.assertEqual(table.get_player(3).safe_tiles, [2, 3])
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:20,代码来源:tests_defence.py

示例15: test_atodzuke_choose_hidden_syanpon

# 需要导入模块: from game.table import Table [as 别名]
# 或者: from game.table.Table import add_discarded_tile [as 别名]
    def test_atodzuke_choose_hidden_syanpon(self):
        # make sure yakuhai strategy is activated by adding 3 doras to the hand
        table = Table()
        player = table.player
        table.add_dora_indicator(self._string_to_136_tile(man='9'))

        tiles = self._string_to_136_array(man='111678', sou='56678', honors='77')
        player.init_hand(tiles)

        meld = self._make_meld(Meld.PON, man='111')
        player.add_called_meld(meld)

        strategy = YakuhaiStrategy(BaseStrategy.YAKUHAI, player)
        self.assertEqual(strategy.should_activate_strategy(player.tiles), True)

        for _ in range(0, 4):
            table.add_discarded_tile(1, self._string_to_136_tile(sou='9'), False)

        player.draw_tile(self._string_to_136_tile(man='6'))
        discarded_tile = player.discard_tile()
        self.assertNotEqual(self._to_string([discarded_tile]), '6m')
开发者ID:MahjongRepository,项目名称:tenhou-python-bot,代码行数:23,代码来源:tests_yakuhai.py


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