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Python FxStudio.setCurrentTime方法代码示例

本文整理汇总了Python中FxStudio.setCurrentTime方法的典型用法代码示例。如果您正苦于以下问题:Python FxStudio.setCurrentTime方法的具体用法?Python FxStudio.setCurrentTime怎么用?Python FxStudio.setCurrentTime使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FxStudio的用法示例。


在下文中一共展示了FxStudio.setCurrentTime方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: update_poses

# 需要导入模块: import FxStudio [as 别名]
# 或者: from FxStudio import setCurrentTime [as 别名]
def update_poses(progress=None):
    """Creates or updates the poses in an actor's face graph. """
    options = PluginOptions()
    pose_names = _get_pose_names(options.betf_abs_path, options.keyframes)
    frame_rate = options.framerate
    with PreviewAnimation(config.POSE_ANIM_NAME):
        # Set the rest pose in FaceFX Studio.
        if progress:
            progress.update(0.44)
        FxStudio.setCurrentTime(0.0)
        commands.set_rest_pose()

        # Create the bone poses in FaceFX Studio.
        if len(pose_names) > 0:
            if progress:
                progress.update(0.48)
            _create_poses(pose_names, frame_rate)

    commands.flush_undo_redo_buffers()

    return pose_names is not None
开发者ID:e-johnson,项目名称:AndroidProject,代码行数:23,代码来源:FBXImporter.py

示例2: _create_poses

# 需要导入模块: import FxStudio [as 别名]
# 或者: from FxStudio import setCurrentTime [as 别名]
def _create_poses(pose_names, frame_rate):
    """ Creates poses for every frame from either the batch export text file,
    or if that was not provided, for every keyed frame in the FBX. """
    with WarningForwarder():
        # Set the bone weights to zero so the skeleton will move as we tick through
        # the frames in the batch export file.
        with CommandBatcher('-addednodes -changedbones'):
            commands.set_all_boneweights_to(0.0)

            inv_frame_rate = 1.0 / frame_rate
            for pose_name, frame_number in pose_names:
                # Seek to the current time.
                FxStudio.setCurrentTime(frame_number * inv_frame_rate)
                # Place the state of the character into a pose.
                commands.export_frame(pose_name)

            # Set the bone weights back to the default of 1.
            commands.set_all_boneweights_to(1.0)

        # After the batch of commands succeeds, prune bones that did not move from
        # the rest pose.
        commands.prune_rest_pose()
开发者ID:e-johnson,项目名称:AndroidProject,代码行数:24,代码来源:FBXImporter.py


注:本文中的FxStudio.setCurrentTime方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。