本文整理汇总了PHP中pocketmine\Server::isRunning方法的典型用法代码示例。如果您正苦于以下问题:PHP Server::isRunning方法的具体用法?PHP Server::isRunning怎么用?PHP Server::isRunning使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\Server
的用法示例。
在下文中一共展示了Server::isRunning方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: __construct
public function __construct(Server $server, $type, $playerList = [])
{
$endpoint = "http://" . $server->getProperty("anonymous-statistics.host", "stats.pocketmine.net") . "/";
$data = [];
$data["uniqueServerId"] = $server->getServerUniqueId()->toString();
$data["uniqueMachineId"] = Utils::getMachineUniqueId()->toString();
$data["uniqueRequestId"] = UUID::fromData($server->getServerUniqueId(), microtime(true))->toString();
switch ($type) {
case self::TYPE_OPEN:
$data["event"] = "open";
$version = new VersionString();
$data["server"] = ["port" => $server->getPort(), "software" => $server->getName(), "fullVersion" => $version->get(true), "version" => $version->get(), "build" => $version->getBuild(), "api" => $server->getApiVersion(), "minecraftVersion" => $server->getVersion(), "protocol" => Info::CURRENT_PROTOCOL];
$data["system"] = ["operatingSystem" => Utils::getOS(), "cores" => Utils::getCoreCount(), "phpVersion" => PHP_VERSION, "machine" => php_uname("a"), "release" => php_uname("r"), "platform" => php_uname("i")];
$data["players"] = ["count" => 0, "limit" => $server->getMaxPlayers()];
$plugins = [];
foreach ($server->getPluginManager()->getPlugins() as $p) {
$d = $p->getDescription();
$plugins[$d->getName()] = ["name" => $d->getName(), "version" => $d->getVersion(), "enabled" => $p->isEnabled()];
}
$data["plugins"] = $plugins;
break;
case self::TYPE_STATUS:
$data["event"] = "status";
$data["server"] = ["ticksPerSecond" => $server->getTicksPerSecondAverage(), "tickUsage" => $server->getTickUsageAverage(), "ticks" => $server->getTick()];
//This anonymizes the user ids so they cannot be reversed to the original
foreach ($playerList as $k => $v) {
$playerList[$k] = md5($v);
}
$players = [];
foreach ($server->getOnlinePlayers() as $p) {
if ($p->isOnline()) {
$players[] = md5($p->getUniqueId()->toBinary());
}
}
$data["players"] = ["count" => count($players), "limit" => $server->getMaxPlayers(), "currentList" => $players, "historyList" => array_values($playerList)];
$info = Utils::getMemoryUsage(true);
$data["system"] = ["mainMemory" => $info[0], "totalMemory" => $info[1], "availableMemory" => $info[2], "threadCount" => Utils::getThreadCount()];
break;
case self::TYPE_CLOSE:
$data["event"] = "close";
$data["crashing"] = $server->isRunning();
break;
}
$this->endpoint = $endpoint . "api/post";
$this->data = json_encode($data);
}
示例2: sendServerInfo
/**
* @param CommandSender $sender
* @param Server $server
*/
public function sendServerInfo(CommandSender $sender, Server $server)
{
$sender->sendMessage("Name: " . $server->getServerName());
$sender->sendMessage("Motd: " . $server->getMotd());
$sender->sendMessage("Network-motd: " . $server->getNetwork()->getMotd());
$sender->sendMessage("Address: " . $server->getIp() . ":" . $server->getPort());
$sender->sendMessage("Players: " . count($server->getOnlinePlayers()) . "/" . $server->getMaxPlayers());
$sender->sendMessage("Difficulty: " . $server->getDifficulty());
$sender->sendMessage("Default-gamemode: " . $server->getDefaultGamemode());
$sender->sendMessage("Unique-id: " . $server->getServerUniqueId());
$sender->sendMessage("TPS: " . $server->getTicksPerSecond());
$sender->sendMessage("Average-TPS: " . $server->getTicksPerSecondAverage());
$sender->sendMessage("Codename: " . $server->getCodename());
$sender->sendMessage("API-version: " . $server->getApiVersion());
$sender->sendMessage("MCPE-version: " . $server->getVersion());
$sender->sendMessage("Is-hardcore: " . ($server->isHardcore() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-running: " . ($server->isRunning() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
$sender->sendMessage("Is-whitelisted: " . ($server->hasWhitelist() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
}